Dungeon Sprint DCSS version 0.19-a0-1596-g2f379c2 (webtiles) character file. 110 xsansara the Skirmisher (level 4, 0/55 HPs) Began as an Ogre Hunter on Sept 17, 2016. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:09 (195 turns). xsansara the Skirmisher (Ogre Hunter) Turns: 195, Time: 00:01:10 Health: 0/55 AC: 3 Str: 17 XL: 4 Next: 91% Magic: 4/4 EV: 11 Int: 11 God: Gold: 54 SH: 0 Dex: 10 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . n - +0 giant club rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth +......... NoTele + (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 short sword n - a +0 giant club (weapon) (You took it off an ogre in the Dungeon) Missiles d - 2 throwing nets l - 4 large rocks (quivered) Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking Potions c - a potion of degeneration {unknown} e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration {@e1} m - 3 chunks of flesh {@w0} Skills: + Level 7.4 Fighting * Level 0.0 Maces & Flails - Level 6.6 Throwing + Level 5.1 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Ijyb hits you but does no damage. Ijyb hits you. You take 3 damage, and have 17/22 hp. Aim: Ijyb, wearing a leather armour (moderately wounded) You throw a large rock. The large rock barely misses Ijyb. Ijyb hits you. x2 You take 3 damage, and have 14/22 hp. Aim: Ijyb, wearing a leather armour (moderately wounded) You throw a large rock. The large rock hits Ijyb! Ijyb closely misses you. x2 You closely miss Ijyb. Ijyb screams, "It's all mine!" Ijyb closely misses you. You miss Ijyb. Ijyb hits you. You take 3 damage, and have 11/22 hp. You hit Ijyb. Ijyb hits you. You hit Ijyb. You kill Ijyb! Your Fighting skill gained 3 levels and is now at level 5! Your Throwing skill increases to level 5! Your Dodging skill gained 2 levels and is now at level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel stronger. You regained 10 hp, and now have 21/42 hp. MP restored: 3 c - a puce potion; l - a large rock There is an open door here. You see here a leather armour. l - 2 large rocks (gained 1) l - 5 large rocks (gained 3) You start resting. Health restored: 42 You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Aim: an ogre, wielding a giant club You throw a large rock. The large rock hits the ogre. The ogre completely misses you. Aim: an ogre, wielding a giant club (lightly wounded) You throw a large rock. The large rock hits the ogre!! You kill the ogre! Your Fighting skill gained 2 levels and is now at level 7! Your Throwing skill increases to level 6! Your Dodging skill gained 2 levels and is now at level 5! You have reached level 4! Health restored: 55; MP restored: 4 l - 4 large rocks (gained 1) There is an open door, spattered with blood here. Things that are here: a giant club; an ogre corpse You butcher the ogre corpse. m - 3 chunks of flesh {@w0} There is an open door, spattered with blood here. You see here a giant club. n - a giant club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) n - a +0 giant club (weapon) l - 5 large rocks (gained 1) You open the door. Found 54 gold pieces. There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is an open door here. You open the door. Sigmund the Dreaded comes into view. He is wielding a scythe. Aim: Sigmund, wielding a scythe and wearing a runed robe (resting) You throw a large rock. The large rock hits Sigmund!! Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. You are more confused. Something hits you. You take 4 damage, and have 51/55 hp. Something hits you. You take 2 damage, and have 49/55 hp. You bump into the stone wall. You're too confused to move! Something hits you! You take 11 damage, and have 38/55 hp. Something hits you! There is an open door here. You take 9 damage, and have 29/55 hp. You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 16/55 hp. MASSIVE DAMAGE!! Something barely misses you. You're too confused to move! You feel less confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 12/55 hp. You closely miss something. Something hits you! You die... ############# #<.#..'..#.(+ #..[..#.@{..# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xsansara the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 5 in Fighting 10 | D | Reached skill level 5 in Throwing 10 | D | Reached skill level 3 in Dodging 10 | D | Reached XP level 2. HP: 17/35 MP: 2/2 10 | D | Reached XP level 3. HP: 21/42 MP: 3/3 160 | D | Noticed an ogre 162 | D | Killed an ogre 162 | D | Reached skill level 7 in Fighting 162 | D | Reached skill level 6 in Throwing 162 | D | Reached skill level 5 in Dodging 162 | D | Reached XP level 4. HP: 55/55 MP: 4/4 179 | D | Noticed Sigmund 194 | D | HP: 12/55 [something (4)] 195 | D | Slain by Sigmund Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 7 | 7.4 Throwing | 5 6 | 6.6 Dodging | 3 5 | 5.1 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 4 | || 4 Giant club | | 3 || 3 Throw: Large rock | 7 | 1 || 8 Armor: Robe | 1 | || 1 Dodge: Dodged | 4 | 2 || 6 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.0 | 0.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.0 | 0.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 158.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 158.0 +-------+-------+-------+-------+-------+----------------------