Dungeon Crawl Stone Soup version 0.19-a0-1931-gf4bb0bd (webtiles) character file. 0 xsansara the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on Oct 25, 2016. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (53 turns). xsansara the Sneak (Vine Stalker Enchanter) Turns: 53, Time: 00:00:31 Health: 0/9 AC: 3 Str: 10 XL: 1 Next: 10% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Books c - a book of Maledictions Comestibles d - 2 bread rations {@e1} f - a chunk of flesh {@w0} Skills: - Level 0.8 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, xsansara the Vine Stalker Enchanter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. d - 2 bread rations {@e1} (gained 1) A frilled lizard comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You miss the frilled lizard. You bite the frilled lizard, but do no damage. The frilled lizard closely misses you. You barely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. f - a chunk of flesh {@w0} You enter the shallow water. Moving in this stuff is going to be slow. A jackal comes into view. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found 18 stones. Aim: a hobgoblin, wielding a club (chance to defeat MR: 63%) The hobgoblin struggles to resist. You now have 3/4 mp. Aim: a hobgoblin, wielding a club (chance to defeat MR: 63%) The hobgoblin is outlined in light. You now have 2/4 mp. You hit the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin hits you with a club. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 4/9 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. You bite the hobgoblin, but do no damage. You hit the hobgoblin but do no damage. The hobgoblin stops glowing. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/9 hp. MASSIVE DAMAGE!! You now have 1/4 mp. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣≈≈≈P ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈PP≈≈≈≈ h♣≈≈♣≈≈≈≈≈≈≈≈≈≈≈≈≈PP♣ ≈≈P≈≈≈≈≈≈≈≈≈≈≈≈♣P♣♣≈# ≈P♣≈PP≈≈≈≈P≈♣♣≈≈♣ ♣≈≈≈≈♣♣≈PP≈♣♣≈P# #PP♣P≈P≈♣≈##.## #....#.###.# #@.###.# #.# #g## #.# #.###### #.# #.# #......# #.# #.# ######.# #.# #.# #.# ...####### #.# ..(#.....# #.# ...+..<..######.# #.....#......# You could see a hobgoblin. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 52 | D:1 | HP: 2/9 [hobgoblin/club (2)] 53 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_houses_and_road, serial_bayou_lake_a Action || total -------------------------++------- Melee: Dagger || 10 Bite || 2 Cast: Corona || 2 Dodge: Dodged || 4 Vault maps used: D:1: dpeg_arrival_houses_and_road, serial_bayou_lake_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.4 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.4 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------