Dungeon Crawl Stone Soup version 0.19.0-19-g8c6edcc (webtiles) character file. 493 xsansara the Vandal (level 7, 0/46 HPs) Began as a Halfling Hunter on Nov 15, 2016. Slain by an ogre ... wielding a +0 giant spiked club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:09:47 (2987 turns). xsansara the Vandal (Halfling Hunter) Turns: 2987, Time: 00:09:48 Health: 0/46 AC: 7 Str: 13 XL: 7 Next: 37% Magic: 7/7 EV: 13 Int: 11 God: Gold: 131 SH: 5 Dex: 15 Spells: 0 memorised, 6 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm + t - +0 scale mail (curse) rNeg + . . Faith . q - +0 buckler (curse) rPois . Spirit . (no helmet) rElec . Reflect . x - +0 cloak rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... y - amulet of the gourmand s - ring of resist corrosion h - ring of positive energy @: no status effects A: mutation resistance 1 a: no special abilities You were on level 4 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 131 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword e - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) w - a +4 quarterstaff of chaos (You took it off Crazy Yiuf on level 2 of the Dungeon) Missiles d - 27 sling bullets (quivered) n - 82 stones Armour c - a +0 leather armour q - a cursed +0 buckler (worn) (You found it on level 2 of the Dungeon) t - a cursed +0 scale mail (worn) (You found it on level 2 of the Dungeon) x - a +0 cloak (worn) (You took it off Crazy Yiuf on level 2 of the Dungeon) z - +0 mottled dragon scales (You found it on level 3 of the Dungeon) Jewellery h - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) s - a ring of resist corrosion (right hand) (You found it on level 2 of the Dungeon) v - an uncursed ring of positive energy (You found it on level 2 of the Dungeon) y - an amulet of the gourmand (around neck) (You found it on level 3 of the Dungeon) Wands g - a wand of heal wounds (6/9) (You took it off Crazy Yiuf on level 2 of the Dungeon) Scrolls i - a scroll of immolation {unknown} k - 3 scrolls of teleportation o - 3 scrolls of identify u - 2 scrolls of fog D - a scroll of enchant armour {unknown} Potions j - a potion of mutation {unknown} p - a potion of flight r - 4 potions of curing A - 4 potions of might {unknown} B - 3 potions of heal wounds {unknown} C - 4 potions of brilliance {unknown} Comestibles f - a bread ration l - 2 fruits m - 2 meat rations Skills: + Level 3.5 Fighting - Level 6.4 Slings + Level 2.9 Armour + Level 4.1 Dodging + Level 4.0 Stealth + Level 2.4 Shields You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You open the door. Found a stone staircase leading down. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! Firing (i - inventory. (,) - cycle): d - 35 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. Firing (i - inventory. (,) - cycle): d - 34 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the hobgoblin. Firing (i - inventory. (,) - cycle): d - 33 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! d - 33 sling bullets (gained 1) You butcher the hobgoblin corpse. E - 3 chunks of flesh Eating one of 3 chunks of flesh. You start eating one of the 3 chunks of flesh. This raw flesh tastes great. Eating one of 2 chunks of flesh. You start eating one of the 2 chunks of flesh. This raw flesh tastes great. Eating a chunk of flesh. You start eating the chunk of flesh. This raw flesh tastes great. d - 34 sling bullets (gained 1) d - 35 sling bullets (gained 1) Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. An orc, an ogre and a skeleton come into view. The orc shouts! The ogre shouts! You hear a shout! x3 Found a scroll of identify. There is a stone staircase leading up here. Firing (i - inventory. (,) - cycle): d - 35 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal skeleton Aim: a jackal skeleton You shoot a sling bullet. The sling bullet hits the jackal skeleton! You destroy the jackal skeleton! Firing (i - inventory. (,) - cycle): d - 34 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a dagger and wearing a ring mail You shoot a sling bullet. The sling bullet barely misses the orc. An adder comes into view. Firing (i - inventory. (,) - cycle): d - 33 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a dagger and wearing a ring mail You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Firing (i - inventory. (,) - cycle): d - 32 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club You shoot a sling bullet. The sling bullet barely misses the ogre. Firing (i - inventory. (,) - cycle): d - 31 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Firing (i - inventory. (,) - cycle): d - 30 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. You block the ogre's attack. An orc priest comes into view. It is wielding a club. Firing (i - inventory. (,) - cycle): d - 29 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the ogre. The adder barely misses you. The adder closely misses you. Firing (i - inventory. (,) - cycle): d - 28 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! The adder bites you but does no damage. A worker ant comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder closely misses you. The ogre hits you with a giant spiked club!! You die... #.. ..## ...# ...# ...# ...###. ###(...... #O@...# .....(S##.#.# ......o # ##..... #..##?a #. ### . You could see an ogre, a worker ant, an orc priest and an adder. Vanquished Creatures 4 big kobolds (Sewer) Crazy Yiuf (D:2) 7 adders 4 river rats (D:3) 3 dart slugs 4 orcs 3 giant cockroaches 7 goblins 7 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons 9 bats 10 frilled lizards A jackal skeleton (D:4) 17 kobolds 10 rats 94 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 28 | D:1 | Reached skill level 6 in Slings 135 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 165 | D:1 | Reached skill level 2 in Fighting 464 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 941 | D:2 | Reached skill level 2 in Stealth 1083 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1603 | D:2 | Found a runed door. 1607 | D:2 | Noticed Crazy Yiuf 1621 | D:2 | Killed Crazy Yiuf 1621 | D:2 | Reached skill level 3 in Dodging 1621 | D:2 | Reached XP level 5. HP: 29/35 MP: 5/5 2096 | D:3 | Reached skill level 1 in Armour 2096 | D:3 | Reached skill level 1 in Shields 2181 | D:3 | Reached skill level 3 in Stealth 2207 | D:3 | Found a glowing drain. 2223 | D:3 | Reached XP level 6. HP: 41/41 MP: 6/6 2228 | Sewer | Entered a sewer 2309 | Sewer | Reached skill level 3 in Fighting 2347 | Sewer | Reached skill level 2 in Armour 2378 | Sewer | Reached skill level 2 in Shields 2607 | Sewer | Reached XP level 7. HP: 46/46 MP: 7/7 2614 | Sewer | Reached skill level 4 in Dodging 2614 | Sewer | Reached skill level 4 in Stealth 2987 | D:4 | Slain by an ogre Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Slings | 6 | 6.4 Fighting | 2 3 | 3.5 Stealth | 2 3 4 | 4.0 Dodging | 3 4 | 4.1 Armour | 1 2 | 2.9 Shields | 1 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Hunting sling | 87 | 204 | 37 || 328 Use: Scroll | | 7 | || 7 Eat: Chunk | | 17 | 3 || 20 Armor: Leather armour | 3 | | || 3 Scale mail | | 40 | 14 || 54 Dodge: Dodged | 11 | 82 | 17 || 110 Block: Buckler | 2 | 29 | 7 || 38 Vault maps used: D:1: ldierk_walled_garden_2, minmay_pentomino_x2 D:2: uniq_crazy_yiuf_cottage D:3: portal_sewer_entry_e D:4: kennysheep_mini, first_bread, serial_undead, serial_undead_d, serial_undead_f, serial_undead_c, serial_undead_c, serial_shops, shop, shop Sewer: kennysheep_pipe_town Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 1.4 | 12.9 | 181.0 Dungeon | 80.4 | 80.3 | 0.5 | 1.5 | 13.2 | 181.8 Sewer | 19.6 | 19.7 | 0.0 | 1.1 | 11.8 | 178.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 141.0 Dungeon | 74.5 | 74.5 | -nan | -nan | 40.3 | 71.0 Sewer | 25.5 | 25.5 | -nan | -nan | 59.7 | 421.0 +-------+-------+-------+-------+-------+----------------------