Dungeon Crawl Stone Soup version 0.19.0-23-gf02e663 (webtiles) character file. 25 xsansara the Magician (level 2, -3/17 HPs) Began as a High Elf Wizard on Nov 20, 2016. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1180 turns). xsansara the Magician (High Elf Wizard) Turns: 1180, Time: 00:02:59 Health: -3/17 AC: 4 Str: 6 XL: 2 Next: 82% Magic: 0/7 EV: 12 Int: 21 God: Gold: 31 SH: 0 Dex: 13 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . j - +2 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: repel missiles A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - 19 stones (quivered) i - 2 curare-tipped needles Armour a - a +0 robe (worn) j - a +2 hat (worn) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of enchant armour {unknown} Potions k - a potion of lignification {unknown} Books c - a book of Minor Magic Comestibles d - a bread ration f - 2 meat rations Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 3.6 Spellcasting + Level 3.1 Conjurations Level 0.8 Summonings - Level 1.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Repel Missiles Chrm/Air #..... 21% 2 ##..... c - Blink Tloc N/A 12% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Yredelemnul Zin Annotations: D:2 Terence Message History You start resting. Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. Memorise Repel Missiles, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Memorise Blink, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You feel protected from missiles. You start resting. Magic restored. You climb downwards. Level annotation: Terence Terence barely misses you. There is a stone staircase leading up here. Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a flail and wearing a scale mail The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a flail. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a scale mail (lightly wounded) The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a flail. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a scale mail (lightly wounded) The magic dart hits Terence. Terence is moderately wounded. Terence misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a scale mail (moderately wounded) The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a scale mail (heavily wounded) The magic dart hits Terence. Terence is severely wounded. Terence misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a scale mail (severely wounded) The magic dart hits Terence. Terence is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a scale mail (severely wounded) The magic dart hits Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You completely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a scale mail (severely wounded) The magic dart hits Terence. Terence is almost dead. Terence hits you with a flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a flail! You die... _....@.#.....#.### ..#######....#...# .............###.# ..######.....###@# ..# #.....#...# ## #######.##### #.....# ########@# #.....@#.# #.###@...# #....### #.#### #. . # You could see Terence. Vanquished Creatures An adder (D:1) A dart slug (D:1) A leopard gecko (D:1) A bat (D:2) 3 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the High Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 290 | D:1 | Reached skill level 2 in Conjurations 320 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/7 698 | D:2 | Found a basalt altar of Yredelemnul. 698 | D:2 | Found an opulent altar of Gozag. 698 | D:2 | Found a glowing silver altar of Zin. 698 | D:2 | Noticed Terence 736 | D:1 | HP: 4/17 [poisoned by an adder] 738 | D:1 | Reached skill level 3 in Conjurations 1143 | D:1 | Learned a level 2 spell: Repel Missiles 1146 | D:1 | Learned a level 2 spell: Blink 1178 | D:2 | HP: 3/17 [Terence/flail (5)] 1180 | D:2 | Slain by Terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.1 Dodging | | 2.1 Stealth | | 2.1 Spellcasting | | 3.6 Summonings | | 0.8 Translocations | | 1.1 Action || total -------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 44 Repel Missiles || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 20 Vault maps used: D:1: minmay_arrival_diagonal_passages D:2: grunt_temple_overflow_open, minmay_door_square, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 17.2 | 15.5 | 87.0 Dungeon | 100.0 | 100.0 | 2.2 | 17.2 | 15.5 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------