Dungeon Crawl Stone Soup version 0.21-a0 (webtiles) character file. 81 xsansara the Magician (level 4, 0/24 HPs) Began as a Deep Elf Fire Elementalist on May 20, 2017. Slain by a leopard gecko (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:01 (2444 turns). xsansara the Magician (Deep Elf Fire Elementalist) Turns: 2444, Time: 00:11:01 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 19% Magic: 12/12 EV: 13 Int: 21 God: Gold: 87 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . SeeInvis . p - -2 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons f - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) p - a cursed -2 dagger (weapon) (You found it on level 2 of the Dungeon) Missiles j - 15 stones (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} l - a scroll of amnesia {unknown} m - a scroll of identify {unknown} n - a scroll of teleportation {unknown} o - a scroll of immolation {unknown} q - a scroll of blinking {unknown} Potions e - a potion of brilliance {unknown} h - a potion of might {unknown} i - 4 potions of heal wounds {unknown} Books b - a book of Flames Comestibles c - 2 bread rations {@e1} g - 2 chunks of flesh {@w0} k - a royal jelly Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 2.9 Conjurations + Level 3.6 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 2% 1 None b - Throw Flame Conj/Fire ###... 4% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Some of the chunks of flesh in your inventory have rotted away. You butcher the jackal corpse. g - 5 chunks of flesh {@w0} (gained 2) Things that are here: a whip; a goblin corpse You butcher the goblin corpse. g - 8 chunks of flesh {@w0} (gained 3) You see here a whip. x2 Found a glowing dagger. j - 14 stones (gained 1) j - 15 stones (gained 1) j - 16 stones (gained 1) You see here a glowing dagger. p - a glowing dagger Wear which item (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Wear which item (? for menu, Esc to quit) You don't have any such object. Wear which item (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Wear which item (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! p - a cursed -2 dagger (weapon) There is an open door here. q - a scroll labeled NOTASA BUALITS Some of the chunks of flesh in your inventory have rotted away. Aim: Sigmund, wielding a scythe of venom and wearing a robe (hasn't noticed you) You throw a stone. The stone barely misses Sigmund. Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame misses you. A rat comes into view. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. You're too confused! Unknown command. Sigmund looks at you with fury. Sigmund gestures at you while chanting. You are more confused. Sigmund points at you and mumbles some strange words. The puff of flame misses you. Sigmund misses you. The rat closely misses you. You bump into the rock wall. The rat closely misses you. Sigmund gestures at you while chanting. You resist with some effort. You bump into the rock wall. Sigmund drinks a potion. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The rat closely misses you. You bump into the rock wall. The rat misses you. You're too confused to move! Something hits you! The rat bites you. You take 12 damage, and have 12/24 hp. MASSIVE DAMAGE!! You bump into the rock wall. Something hits you. You are poisoned. The rat closely misses you. You take 3 damage, and have 9/24 hp. You bump into the rock wall. You feel less confused. You feel sick. The rat closely misses you. You take 1 damage, and have 8/24 hp. You feel sick. You take 1 damage, and have 7/24 hp. You feel sick. Some of the chunks of flesh in your inventory have rotted away. You feel sick. You take 1 damage, and have 6/24 hp. You feel sick. You take 1 damage, and have 5/24 hp. You feel sick. You take 1 damage, and have 4/24 hp. You feel sick. You take 1 damage, and have 4/24 hp. You feel sick. You are no longer poisoned. You take 1 damage, and have 3/24 hp. The rat twitches its whiskers. Sigmund flickers, as though insubstantial. A leopard gecko comes into view. You closely miss the leopard gecko. The leopard gecko barely misses you. The rat misses you. You barely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Sigmund says, "You will soon forget everything." The rat barely misses you. The leopard gecko misses you. You take 1 damage, and have 4/24 hp. You hit the leopard gecko but do no damage. The rat barely misses you. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. The leopard gecko misses you. Sigmund closely misses you. The rat bites you but does no damage. You hit the leopard gecko but do no damage. The leopard gecko bites you but does no damage. The rat barely misses you. Sigmund screams, "Die, monster!" The leopard gecko bites you. You die... #.# #..#####.#.........# ........ ..###..#)..#.#.........# ........ .......................# ........ #####.####.#.#.........# ........ # #.# #.#.##'################# # #.# #.#.##.# #........# # # #. ..#.##.#####........#### . .. ........l.r@............. # ## ####.##.@####........#### # #.###.# #........# # # #.# #.# #........# # # #.# #.)......# # # #.. #........# # # ##. #........# ### . ##.####### ... #? #.# ... #.# You could see Sigmund, a leopard gecko and a rat. Vanquished Creatures 2 adders (D:2) 2 oozes A worm (D:2) 4 dart slugs 2 leopard geckos 4 bats (D:1) 2 giant cockroaches (D:1) 7 hobgoblins 2 jackals (D:2) 8 kobolds A ball python (D:1) 2 goblins (D:2) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Noticed a minotaur 4 | D:1 | Noticed a spriggan 5 | D:1 | Noticed a troll 8 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a dwarf 18 | D:1 | Noticed a gargoyle 183 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 596 | D:1 | Reached skill level 2 in Conjurations 626 | D:1 | Learned a level 2 spell: Throw Flame 652 | D:1 | Reached skill level 4 in Spellcasting 918 | D:1 | Reached XP level 3. HP: 6/19 MP: 6/10 2127 | D:2 | Noticed Sigmund 2184 | D:2 | Reached XP level 4. HP: 23/24 MP: 3/12 2403 | D:2 | HP: 6/24 [poisoned by Sigmund] 2410 | D:2 | HP: 4/24 [poisoned by Sigmund] 2418 | D:2 | HP: 3/24 [poisoned by Sigmund] 2440 | D:2 | HP: 4/24 [leopard gecko (1)] 2444 | D:2 | Slain by a leopard gecko Vault maps used: D:1: shiori_arrival_whats_in_store_for_you, minmay_misc_feat_chi, kennysheep_pointless_box D:2: nicolae_overflow_hidden_temple, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.9 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Fire Magic | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Dagger | | 5 || 5 Throw: Stone | 72 | 1 || 73 Cast: Flame Tongue | 85 | 7 || 92 Stab: Sleeping | 1 | || 1 Eat: Chunk | 4 | || 4 Armor: Robe | 8 | 2 || 10 Dodge: Dodged | 25 | 20 || 45 Vault maps used: D:1: shiori_arrival_whats_in_store_for_you, minmay_misc_feat_chi, kennysheep_pointless_box D:2: nicolae_overflow_hidden_temple, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 18.7 | 13.4 | 217.0 Dungeon | 100.0 | 100.0 | 0.2 | 18.7 | 13.4 | 217.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------