Dungeon Crawl Stone Soup version 0.23-a0-666-g28d4f2f0af (webtiles) character file. 851 xsansara the Reanimator (level 7, -7/55 HPs) Began as a Deep Dwarf Necromancer on Jan 8, 2019. Was an Initiate of Makhleb. Mangled by a large slime creature (25 damage) ... on level 5 of the Dungeon. The game lasted 00:21:40 (6032 turns). xsansara the Reanimator (Deep Dwarf Necromancer) Turns: 6032, Time: 00:21:41 Health: -7/55 AC: 6 Str: 14 XL: 7 Next: 69% Magic: 1/9 EV: 12 Int: 17 God: Makhleb [......] Gold: 186 SH: 0 Dex: 13 Spells: 5/9 levels left rFire + . . SeeInvis + e - +1 short sword (flame) rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . f - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . j - +0 pair of gloves MR +.... t - +0 pair of boots Stlth ++........ l - amulet of the gourmand HPRegen 0.00/turn h - ring of see invisible MPRegen 0.11/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, fire resistance 1, sense surroundings 1, poison resistance, strong 1, no regeneration a: Heal Wounds, Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were full. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 294 gold pieces. You spent 108 gold pieces at shops. Inventory: Hand Weapons e - a +1 short sword of flaming (weapon) (You found it on level 1 of the Dungeon) w - the cursed +1 hunting sling "Neuniw" {speed, rPois rF+ Dex+3 Stlth+} (You found it on level 4 of the Dungeon) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. Missiles d - 20 sling bullets g - 232 stones u - 2 tomahawks (quivered) Armour a - a +0 robe (worn) f - a +1 helmet (worn) (You found it on level 1 of the Dungeon) j - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) s - a cursed +0 ring mail (You found it on level 3 of the Dungeon) t - a +0 pair of boots (worn) (You bought it in a shop on level 4 of the Dungeon) Jewellery h - a ring of see invisible (left hand) (You found it on level 1 of the Dungeon) l - an amulet of the gourmand (around neck) (You found it on level 2 of the Dungeon) o - an uncursed ring of flight (You found it on level 3 of the Dungeon) Wands v - a wand of flame (18) (You found it on level 4 of the Dungeon) Scrolls b - 2 scrolls of enchant armour m - a scroll of blinking {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of noise {unknown} r - 3 scrolls of teleportation Potions i - a potion of cancellation k - a potion of might {unknown} p - 3 potions of curing Comestibles c - 12 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 10.1 Necromancy + Level 3.1 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 #...... b - Vampiric Draining Necr #####..... 1% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 #...... Animate Dead Necr N/A 3% 4 #####.. Beastly Appendage Tmut #..... 21% 1 #...... Sticks to Snakes Tmut #....... 30% 2 ###.... Spider Form Tmut/Pois #......... 52% 3 ###.... Ice Form Ice/Tmut #....... 89% 4 #####.. Blade Hands Tmut #......... 99% 5 ######. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Fedhas Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:4 [ Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Your flesh is heat resistant. (rF+) Your system is resistant to poisons. (rPois) Your muscles are strong. (Str +2) Message History MP restored: 9 You see here a +0 short sword. g - 227 stones (gained 1) g - 228 stones (gained 1) u - a tomahawk The kobold is too close now for your liking. Aim: a kobold, wielding a +0 short sword (hasn't noticed you, chance to defeat The kobold writhes in agony! You kill the kobold! Makhleb accepts your kill. You now have 8/9 mp. You start resting. MP restored: 9 There is an open gate here. g - 229 stones (gained 1) You see here a +0 short sword. u - 2 tomahawks (gained 1) The kobold is too close now for your liking. Aim: a kobold, wearing a cursed ring of attention (hasn't noticed you, chance The kobold shouts! The kobold writhes in agony! You kill the kobold! Makhleb accepts your kill. You now have 8/9 mp. You start resting. A kobold comes into view. It is wielding a +1 whip of pain. Aim: a kobold, wielding a +1 whip of pain (hasn't noticed you, chance to defeat The kobold writhes in agony! You kill the kobold! Makhleb accepts your kill. You now have 7/9 mp. You start resting. MP restored: 9 There is an open door here. g - 232 stones (gained 3) You now have enough gold to buy a runed helmet on D:4. You now have 186 gold pieces (gained 12). Things that are here: a +1 whip of pain; a cursed ring of attention You open the door. A jelly and a slime creature come into view. Found a hobgoblin skeleton and a goblin skeleton. 4 oozes, a jelly and 2 slime creatures come into view. The ooze quivers. x2 Found four items. There is an open door here. The helpless slime creature fails to defend itself. You hit the slime creature. You burn the slime creature. The ooze quivers. Two slime creatures merge to form a large slime creature. The ooze jiggles. The ooze hits the fungus. A slime creature suddenly becomes a large slime creature. Aim: an ooze (chance to defeat MR: 84%) The ooze writhes in agony! You now have 8/9 mp. Aim: an ooze (moderately wounded, chance to defeat MR: 84%) The ooze writhes in agony! You now have 7/9 mp. Aim: an ooze (severely wounded, chance to defeat MR: 84%) The ooze writhes in agony! You now have 6/9 mp. You hit the ooze. You burn the ooze. You kill the ooze! Makhleb accepts your kill. Aim: a large slime creature (chance to defeat MR: 71%) The large slime creature writhes in agony! You now have 5/9 mp. Aim: a large slime creature (lightly wounded, chance to defeat MR: 71%) The large slime creature writhes in agony! The large slime creature hits you! You take 5 damage, and have 43/55 hp. You now have 4/9 mp. Aim: a large slime creature (lightly wounded, chance to defeat MR: 71%) The large slime creature struggles to resist. The large slime creature misses you. You now have 3/9 mp. Aim: a large slime creature (lightly wounded, chance to defeat MR: 71%) The large slime creature writhes in agony! The large slime creature hits you!! * * * LOW HITPOINT WARNING * * * You take 27 damage, and have 16/55 hp. MASSIVE DAMAGE!! You now have 2/9 mp. Things that are here: a +1 whip of pain; a cursed ring of attention There is an open door here. You see here a +0 short sword. There is an open gate here. There is a stone staircase leading up here. Aim: a large slime creature You feel life coursing into your body. The large slime creature barely misses you. You regained 6 hp, and now have 22/55 hp. You now have 3/9 mp. Aim: a large slime creature (lightly wounded, chance to defeat MR: 71%) The large slime creature writhes in agony! The large slime creature hits you. You take 4 damage, and have 18/55 hp. You now have 2/9 mp. Aim: a large slime creature (lightly wounded, chance to defeat MR: 71%) The large slime creature writhes in agony! The large slime creature hits you!! You die... #...# ..÷÷...÷ #...# ....JPJP #...#*.P...P.J ###.# JP...... ####.# #######' #....###..J...# #.#####)####### ####)######J.'.... #@JJ....# ####.... ####....# #....... ## #....# #....... ...* #####....# #.....). ...###........# #....... ..[...........# ##.....# ..............# ##.).## ..............#####'''## ................J......# You could see a large slime creature and a jelly. Vanquished Creatures A sky beast (D:5) 3 big kobolds A howler monkey (D:4) A bullfrog skeleton (D:4) 2 hounds A jelly (D:5) 2 orc priests An iguana (D:3) An orc wizard (D:3) 5 worker ants 7 adders An ooze (D:5) A dart slug (D:3) 4 worms 15 orcs A ball python (D:3) 3 giant cockroaches 6 goblins 2 hobgoblins 5 jackals 5 quokkas 6 bats 6 frilled lizards A giant cockroach zombie (D:5) 11 kobolds A leopard gecko skeleton (D:4) 2 quokka skeletons 2 rats 97 creatures vanquished. Vanquished Creatures (others) A fungus (D:5) A plant (D:4) 7 toadstools (D:5) 9 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 373 | D:1 | Reached skill level 5 in Necromancy 914 | D:2 | Noticed a +0 hand axe 915 | D:2 | Noticed a +0 hand axe 916 | D:2 | Found a hide-covered altar of Uskayaw. 1116 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 1132 | D:2 | Learned a level 3 spell: Vampiric Draining 1542 | D:2 | Reached skill level 6 in Necromancy 1716 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/6 1961 | D:3 | Reached skill level 7 in Necromancy 1961 | D:3 | Reached XP level 5. HP: 35/42 MP: 0/7 2098 | D:3 | Found a radiant altar of Vehumet. 2168 | D:3 | Found an iron altar of Okawaru. 3096 | D:4 | Found Erritet's Antique Armour Shoppe. 3099 | D:4 | Bought a pair of boots for 108 gold pieces 3280 | D:4 | Reached skill level 8 in Necromancy 3380 | D:4 | Reached XP level 6. HP: 46/49 MP: 0/8 4169 | D:4 | Got a smoking hunting sling 4187 | D:4 | Reached skill level 9 in Necromancy 4250 | D:4 | Found a glowing golden altar of the Shining One. 4608 | D:5 | Entered Level 5 of the Dungeon 4609 | D:5 | Identified the cursed +1 hunting sling "Neuniw" {speed, | rPois rF+ Dex+3 Stlth+} (You found it on level 4 of the | Dungeon) 4743 | D:5 | Noticed a sky beast 4751 | D:5 | Killed a sky beast 4751 | D:5 | Reached XP level 7. HP: 55/55 MP: 1/9 5058 | D:5 | Found a staircase to the Ecumenical Temple. 5121 | Temple | Entered the Ecumenical Temple 5344 | Temple | Became a worshipper of Makhleb the Destroyer 5551 | D:5 | Found a bloodstained altar of Trog. 5551 | D:5 | Found a stormy altar of Qazlal. 5646 | D:5 | Reached skill level 1 in Invocations 5671 | D:4 | Reached skill level 10 in Necromancy 5671 | D:4 | Reached skill level 2 in Invocations 5756 | D:5 | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 5756 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5757 | D:5 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 5757 | D:5 | Lost mutation: Scrolls take you a little longer to read. | [potion of mutation] 5757 | D:5 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 5757 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 5757 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 5837 | D:5 | Reached skill level 3 in Invocations 5986 | D:5 | Noticed a slime creature 5987 | D:5 | Noticed a slime creature 5987 | D:5 | Noticed a slime creature 6032 | D:5 | Mangled by a large slime creature Vault maps used: D:1: nicolae_arrival_washed_ashore D:2: dancing_weapons_uskayaw D:3: okawaru_gym_becter, nicolae_overflow_crystal_walls, first_ration D:4: marbit_many_paths, serial_shops, nicolae_shop_behind_doors, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_zigzag_2, infiniplex_forest_clump_tiny, infiniplex_forest_end_3, grunt_ministairs_7, minmay_cupped D:5: cheibrodos_fertilizer, gammafunk_temple_overflow_elements, temple_hall Temple: jpeg_temple_island Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Necromancy | 5 6 7 8 9 10 | 10.1 Invocations | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 6 | 32 | 22 || 60 Throw: Stone | 16 | 6 | 4 || 26 Tomahawk | 11 | 19 | 5 || 35 Cast: Pain | 56 | 67 | 45 || 168 Vampiric Draining | | 24 | 3 || 27 Use: Scroll | 1 | 4 | 2 || 7 Potion | | | 2 || 2 Stab: Sleeping | | 5 | 1 || 6 Eat: Chunk | 15 | 16 | 1 || 32 Armor: Robe | 6 | 10 | 14 || 30 Dodge: Dodged | 13 | 33 | 13 || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 902 | 314 | 25.8 | 86 | 11 | 11.3 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 59 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 159 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 396 | 100 | 20.2 | 24 | 4 | 14.3 D:5 | 269 | 214 | 44.3 | 12 | 7 | 36.8 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: nicolae_arrival_washed_ashore D:2: dancing_weapons_uskayaw D:3: okawaru_gym_becter, nicolae_overflow_crystal_walls, first_ration D:4: marbit_many_paths, serial_shops, nicolae_shop_behind_doors, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_zigzag_2, infiniplex_forest_clump_tiny, infiniplex_forest_end_3, grunt_ministairs_7, minmay_cupped D:5: cheibrodos_fertilizer, gammafunk_temple_overflow_elements, temple_hall Temple: jpeg_temple_island Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.5 | 34.8 | 51.3 | 959.8 Dungeon | 95.8 | 96.7 | 3.5 | 35.9 | 49.7 | 1114.2 Temple | 4.2 | 3.3 | 26.6 | 0.0 | 98.4 | 188.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 202.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 243.2 +-------+-------+-------+-------+-------+----------------------