Dungeon Crawl Stone Soup version 0.23-a0-677-g07611c5723 (webtiles) character file. 828 xsansara the Slinger (level 8, -3/49 HPs) Began as a Halfling Hunter on Jan 10, 2019. Slain by a centaur ... wielding a +0 spear (12 damage) ... on level 5 of the Dungeon. The game lasted 00:10:49 (4819 turns). xsansara the Slinger (Halfling Hunter) Turns: 4819, Time: 00:10:50 Health: -3/49 AC: 3 Str: 13 XL: 8 Next: 17% Magic: 8/8 EV: 14 Int: 9 God: Gold: 375 SH: 6 Dex: 17 Spells: 7/7 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . j - +0 buckler rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn q - ring of wizardry MPRegen 0.11/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 375 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles l - 135 stones m - 5 sling bullets (quivered) Armour c - a +0 leather armour (worn) j - a +0 buckler (worn) (You found it on level 3 of the Dungeon) Jewellery q - a ring of wizardry (left hand) (You found it on level 1 of the Dungeon) y - an uncursed ring of ice (You found it on level 5 of the Dungeon) Scrolls h - a scroll of summoning {unknown} k - a scroll of fear {unknown} n - a scroll of fog o - 3 scrolls of identify r - 2 scrolls of teleportation t - a scroll of blinking {unknown} u - a scroll of immolation {unknown} w - 2 scrolls of remove curse x - a scroll of amnesia {unknown} Potions e - 4 potions of heal wounds g - a potion of lignification {unknown} i - 8 potions of curing p - a potion of flight s - 2 potions of invisibility v - 2 potions of agility {unknown} z - 2 potions of haste {unknown} Comestibles f - 11 rations Skills: - Level 1.7 Fighting + Level 11.3 Slings - Level 2.1 Dodging - Level 1.1 Stealth + Level 5.3 Shields You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You shoot a sling bullet. The sling bullet hits the iguana. Firing (i - inventory. (/) - cycle) m - 21 sling bullets (quivered) Aim: an iguana (almost dead) You shoot a sling bullet. The sling bullet hits the iguana but does no damage. Firing (i - inventory. (/) - cycle) m - 20 sling bullets (quivered) Aim: an iguana (almost dead) You shoot a sling bullet. The sling bullet closely misses the phantom. Firing (i - inventory. (/) - cycle) m - 19 sling bullets (quivered) Aim: a phantom (moderately damaged) You shoot a sling bullet. The sling bullet hits the iguana. Firing (i - inventory. (/) - cycle) m - 18 sling bullets (quivered) Aim: an iguana (almost dead) You shoot a sling bullet. The sling bullet hits the iguana. You kill the iguana! Your Shields skill increases to level 5! Firing (i - inventory. (/) - cycle) m - 17 sling bullets (quivered) Aim: a phantom (moderately damaged) You shoot a sling bullet. The sling bullet hits the phantom! Firing (i - inventory. (/) - cycle) m - 16 sling bullets (quivered) Aim: a phantom (heavily damaged) You shoot a sling bullet. The sling bullet hits the phantom! Firing (i - inventory. (/) - cycle) m - 15 sling bullets (quivered) Aim: a phantom (severely damaged) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom blinks! Firing (i - inventory. (/) - cycle) m - 14 sling bullets (quivered) Aim: a phantom (severely damaged) You shoot a sling bullet. The sling bullet hits the phantom. Firing (i - inventory. (/) - cycle) m - 13 sling bullets (quivered) Aim: a phantom (almost destroyed) You shoot a sling bullet. The sling bullet closely misses the phantom. Firing (i - inventory. (/) - cycle) m - 12 sling bullets (quivered) Aim: a phantom (almost destroyed) You shoot a sling bullet. The sling bullet barely misses the phantom. Firing (i - inventory. (/) - cycle) m - 11 sling bullets (quivered) Aim: a phantom (almost destroyed) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom blinks! Firing (i - inventory. (/) - cycle) m - 10 sling bullets (quivered) Aim: a phantom (severely damaged) You shoot a sling bullet. The sling bullet hits the phantom! You destroy the phantom! No target in view! You start resting. The centaur is too close now for your liking. You regained 14 hp, and now have 46/49 hp. Firing (i - inventory. (/) - cycle) m - 9 sling bullets (quivered) Aim: a centaur, wielding a +0 spear (hasn't noticed you) You shoot a sling bullet. The centaur shouts! The sling bullet hits the centaur. You hear an angry hiss. Firing (i - inventory. (/) - cycle) m - 8 sling bullets (quivered) Aim: a centaur, wielding a +0 spear (moderately wounded) You shoot a sling bullet. The sling bullet hits the centaur. The centaur unwields a +0 spear. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. Firing (i - inventory. (/) - cycle) m - 7 sling bullets (quivered) Aim: a centaur, wielding a +0 shortbow (heavily wounded) You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you! You take 7 damage, and have 39/49 hp. The centaur shoots an arrow. You block the arrow. You see here 2 arrows. The centaur shoots an arrow. The arrow misses you. You see here 3 sling bullets. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. You block the arrow. Things that are here: 2 arrows; 2 sling bullets You take 1 damage, and have 38/49 hp. The centaur shoots an arrow. The arrow hits you! Things that are here: an arrow; a sling bullet You take 10 damage, and have 28/49 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Things that are here: 2 arrows; a sling bullet You take 15 damage, and have 13/49 hp. MASSIVE DAMAGE!! The centaur unwields a +0 shortbow. The centaur wields a +0 spear. The centaur hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * An iguana comes into view. You see here a sling bullet. You take 4 damage, and have 9/49 hp. You are too injured to fight recklessly! Firing (i - inventory. (/) - cycle) m - 6 sling bullets (quivered) Aim: a centaur, wielding a +0 spear (moderately wounded) You shoot a sling bullet. The sling bullet hits the centaur. The centaur hits you with a +0 spear! You die... ...#.....#.....#(.# ...#.....#.....#(.# ################(.# ..............(().# ...............)(.# ################(.# #.....#.....#(.# #.l...#.5...#(.#### #..#..#..#..#@(#..### #l.#..#..#..#c.#....## ...#.....#..l..#.....# ...# ....# ....#.....# ####################....# ...#...............#..<.## .........................## ....................###...# ..###........##....##....## You could see a centaur and an iguana. Vanquished Creatures An ogre (D:4) A phantom (D:5) A centaur (D:5) A howler monkey (D:5) A crimson imp (D:5) 2 jellies (D:5) 2 orc wizards (D:3) 2 hounds An iguana (D:5) A worker ant (D:4) A worker ant zombie (D:5) A howler monkey skeleton (D:4) 13 adders 2 shadow imps (D:5) An ooze (D:1) 4 worms A dart slug (D:2) 6 leopard geckos 12 orcs 4 ball pythons 11 bats 7 giant cockroaches 5 hobgoblins 14 jackals 5 kobolds A quokka (D:3) 4 frilled lizards 9 goblins A quokka skeleton (D:4) 6 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 50 | D:1 | Found a glowing golden altar of the Shining One. 125 | D:1 | Reached skill level 6 in Slings 133 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 739 | D:1 | Reached skill level 7 in Slings 739 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 962 | D:1 | Reached XP level 4. HP: 29/29 MP: 4/4 1123 | D:1 | Reached skill level 8 in Slings 1135 | D:1 | HP: 7/29 [poisoned by an adder] 1142 | D:1 | HP: 6/29 [poisoned by an adder] 1150 | D:1 | HP: 5/29 [poisoned by an adder] 1711 | D:2 | Reached XP level 5. HP: 34/34 MP: 5/5 1936 | D:3 | Reached skill level 9 in Slings 2169 | D:3 | Reached skill level 1 in Shields 2408 | D:3 | Reached XP level 6. HP: 39/39 MP: 6/6 2895 | D:3 | Reached skill level 2 in Shields 3481 | D:4 | Noticed an ogre 3499 | D:4 | Killed an ogre 3499 | D:4 | Reached skill level 10 in Slings 3499 | D:4 | Reached skill level 3 in Shields 3795 | D:4 | Reached XP level 7. HP: 40/44 MP: 7/7 3939 | D:5 | Entered Level 5 of the Dungeon 4049 | D:5 | Reached skill level 4 in Shields 4193 | D:5 | Found a staircase to the Ecumenical Temple. 4231 | Temple | Entered the Ecumenical Temple 4696 | D:5 | HP: 9/44 [centaur (4)] 4699 | D:5 | HP: 2/44 [centaur (7)] 4702 | D:5 | Reached skill level 11 in Slings 4702 | D:5 | Reached XP level 8. HP: 29/49 MP: 8/8 4717 | D:5 | Reached skill level 5 in Shields 4818 | D:5 | HP: 9/49 [centaur/+0 spear (4)] 4819 | D:5 | Slain by a centaur Vault maps used: D:1: onia_arrival_mini_spirals, minmay_misc_feat_ornament, tso_altar D:2: minmay_stone_trees_small D:3: first_ration D:5: kennysheep_windowed_halls, temple_fountains, lightli_corner_chamber Temple: kilobyte_greek_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Slings | 6 7 8 9 10 11 | 11.3 Shields | 1 3 4 5 | 5.3 Fighting | | 1.7 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | 58 | || 58 Fire: Hunting sling | 55 | 218 | 113 || 386 Use: Scroll | | 9 | || 9 Potion | | 1 | 1 || 2 Eat: Chunk | | 8 | 3 || 11 Armor: Leather armour | 4 | 22 | 4 || 30 Dodge: Dodged | 24 | 94 | 13 || 131 Block: Buckler | | 10 | 11 || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 855 | 328 | 27.7 | 114 | 7 | 5.8 +---------+---------+-------+---------+---------+------- D:1 | 90 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 73 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 217 | 0 | 0.0 | 39 | 0 | 0.0 D:4 | 238 | 0 | 0.0 | 13 | 0 | 0.0 D:5 | 237 | 328 | 58.1 | 15 | 7 | 31.8 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: onia_arrival_mini_spirals, minmay_misc_feat_ornament, tso_altar D:2: minmay_stone_trees_small D:3: first_ration D:5: kennysheep_windowed_halls, temple_fountains, lightli_corner_chamber Temple: kilobyte_greek_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 20.0 | 64.2 | 779.5 Dungeon | 97.1 | 97.1 | 2.9 | 20.6 | 63.2 | 908.4 Temple | 2.9 | 2.9 | 4.9 | 0.0 | 98.5 | 135.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 197.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 236.6 +-------+-------+-------+-------+-------+----------------------