Dungeon Crawl Stone Soup version 0.23-a0-696-gf95311e5ea (webtiles) character file. 19 xsansara the Conjurer (level 2, -11/15 HPs) Began as a Tengu Conjurer on Jan 12, 2019. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1090 turns). xsansara the Conjurer (Tengu Conjurer) Turns: 1090, Time: 00:02:42 Health: -11/15 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 0/6 EV: 12 Int: 15 God: Gold: 71 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . d - +1 mace (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons d - a +1 mace of venom (weapon) (You found it on level 1 of the Dungeon) o - a +1 dagger of speed (You took it off a goblin on level 2 of the Dungeon) p - a +1 mace of protection (You found it on level 2 of the Dungeon) Missiles e - 51 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} f - a scroll of fear {unknown} h - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} n - 2 scrolls of identify {unknown} Potions g - 3 potions of curing {unknown} j - a potion of might {unknown} k - a potion of resistance {unknown} m - a potion of heal wounds {unknown} Comestibles c - a ration l - 10 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 16% 4 #####.. Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Force Lance Conj/Tloc ##...... 52% 4 #####.. Fulminant Prism Conj/Hex ##........ 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You now have 5/6 mp. g - 3 grey potions (gained 1) n - a scroll labeled NIOLUA OCUEGH Things that are here: a +0 dagger; a goblin corpse; MP restored: 6 You butcher the goblin corpse. l - 4 chunks of flesh {@w0} (gained 3) Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton A hobgoblin comes into view. It is wielding a +0 club. Aim: a hobgoblin, wielding a +0 club (hasn't noticed you) The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 5/6 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You are feeling hungry. You now have 4/6 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You now have 3/6 mp. You sock the hobgoblin! You kill the hobgoblin! Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. n - 2 scrolls labeled NIOLUA OCUEGH (gained 1) Things that are here: a +0 club; a hobgoblin corpse You start resting. MP restored: 6 You butcher the hobgoblin corpse. l - 7 chunks of flesh {@w0} (gained 4) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton A goblin comes into view. It is wielding a +1 dagger of speed. Aim: a goblin, wielding a +1 dagger of speed (resting) The magic dart hits the goblin. You kill the goblin! You now have 5/6 mp. Things that are here: a +1 dagger of speed; a goblin corpse o - a +1 dagger of speed You start resting. MP restored: 6 You butcher the goblin corpse. l - 9 chunks of flesh {@w0} (gained 2) You see here a goblin skeleton. x2 A frilled lizard comes into view. Aim: a frilled lizard (resting) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 5/6 mp. You butcher the frilled lizard corpse. l - 10 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. x2 Found a mace. MP restored: 6 Found a mace. You see here a mace. Found a runed mace. You see here a mace. Found three maces. Found a runed door. You see here a runed mace. p - a runed mace You see here a mace. You see here a mace. You see here a mace. You open the door. Crazy Yiuf the Enlightened comes into view. He is wielding a +2 quarterstaff of chaos and wearing a +1 cloak of invisibility. Found seven maces and a glowing mace. Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of invisibility (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of invisibility (resting) The magic dart hits Crazy Yiuf. Crazy Yiuf shouts! You now have 4/6 mp. Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of invisibility The magic dart hits Crazy Yiuf. You now have 3/6 mp. Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of invisibility (lightly wounded) The magic dart hits Crazy Yiuf. You now have 2/6 mp. Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of invisibility (moderately wounded) The magic dart hits Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 2/15 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of invisibility (heavily wounded) The magic dart hits Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... #.####.# #...# #......######.<.##### ####.#................... ..##.#################..! #.##.. . #.##### #.# ###### ### #.###....## ###)))# #.##......####@g)).# ##.##.....#)#))##)))# ##.....#...)#.### ### #..#....####### #.....### #.#.#.# ....#.# #.###.# #.....# You could see Crazy Yiuf. Vanquished Creatures An ooze (D:1) 4 goblins 4 hobgoblins A kobold (D:1) 2 frilled lizards A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 553 | D:1 | Reached skill level 6 in Conjurations 553 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/6 610 | D:1 | Learned a level 2 spell: Searing Ray 1079 | D:2 | Found a runed door. 1084 | D:2 | Noticed Crazy Yiuf 1089 | D:2 | HP: 2/15 [Crazy Yiuf/+2 quarterstaff of chaos (13)] 1090 | D:2 | Mangled by Crazy Yiuf Vault maps used: D:1: minmay_arrival_up_and_down, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_2corner, co_window_of_opportunity_c, co_window_2corner, co_window_broadway_b, co_window_paths_d, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:2: uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Mace || 4 Kick || 2 Peck || 1 Cast: Magic Dart || 30 Eat: Chunk || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: minmay_arrival_up_and_down, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_2corner, co_window_of_opportunity_c, co_window_2corner, co_window_broadway_b, co_window_paths_d, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:2: uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.9 | 21.0 | 69.2 | 518.5 Dungeon | 100.0 | 100.0 | 4.9 | 21.0 | 69.2 | 518.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------