xsansara Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 44, D:1) a +0 spear (5, 10, D:1) a +0 club (7, -2, D:1) a cursed +0 leather armour (14, -1, D:1) 25 arrows (22, 18, D:1) a +0 club (30, 24, D:1) a +0 dagger (31, 19, D:1) a +0 club (35, 24, D:1) a +0 club (36, 12, D:1) a +0 dagger (41, 17, D:1) a +0 club (46, 27, D:1) a +0 club (48, 2, D:1) a +0 short sword a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) 18 sling bullets (9, -14, D:2) 11 gold pieces (10, -13, D:2) a potion of agility (11, -12, D:2) 11 gold pieces (20, -29, D:2) a +0 short sword (21, -22, D:2) 14 arrows 8 sling bullets (25, -7, D:2) a +0 leather armour (28, -30, D:2) a +0 club (28, 2, D:2) 17 arrows (41, -9, D:2) a +0 chain mail (46, -21, D:2) a +0 dagger Level 3 of the Dungeon (12, 20, D:3) a +0 robe (21, -5, D:3) a cursed +0 club (25, 15, D:3) a +0 hand axe (26, -10, D:3) a +0 plate armour (29, 2, D:3) a +0 club (37, -27, D:3) a +0 club (57, 17, D:3) a +0 dagger (65, 9, D:3) 19 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (2, 27, D:4) a +0 giant club (3, 0, D:4) a +0 robe (8, 43, D:4) a +0 giant club (9, -1, D:4) a +2 hand axe of flaming (9, 0, D:4) a +0 mace (10, -11, D:4) a +0 whip (10, -5, D:4) a +0 falchion the +9 spear of Peaffoe {flame, rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. a +2 leather armour (10, -3, D:4) a +0 war axe a +0 scale mail (10, -2, D:4) a +0 leather armour (11, 36, D:4) 19 arrows (12, -8, D:4) a +0 war axe (16, -11, D:4) a +0 giant club (19, 0, D:4) a +0 whip (24, 12, D:4) 25 arrows (35, -4, D:4) 16 arrows (46, -7, D:4) a +0 club (46, -3, D:4) a +0 blowgun a +0 robe a +0 dagger a +0 mace a +0 club (47, -5, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Nuesiet's Weapon Shop a +0 war axe (52 gold) 19 stones (28 gold) 14 bolts (42 gold) 5 tomahawks (37 gold) a +0 trident (52 gold) a +0 club (15 gold) 9 stones (13 gold) a +0 flail (52 gold) (0, 0, D:5) a +0 hand axe a +0 dagger a +0 robe (0, 1, D:5) a cursed +0 dagger (1, -39, D:5) 23 arrows (1, 2, D:5) a +0 leather armour (8, -1, D:5) a book of Minor Magic (35, 6, D:5) a scroll of immolation (39, 6, D:5) an arrow (43, 5, D:5) an arrow (44, 6, D:5) an arrow (46, -10, D:5) a +0 robe (46, 6, D:5) a +0 shortbow 21 arrows (47, -32, D:5) 16 arrows (48, -15, D:5) a +0 chain mail (50, -9, D:5) a +0 dagger a cursed -1 hand axe a +0 ring mail a +0 falchion (51, -9, D:5) a scroll of immolation a +0 dagger a +0 robe a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 1, D:6) a +0 club (2, 1, D:6) a +0 trident (3, 3, D:6) a +0 dagger a +0 robe (10, 15, D:6) a +2 vampiric long sword (16, 13, D:6) a +0 long sword (24, 27, D:6) a +0 shortbow 13 arrows Level 7 of the Dungeon [Shop] Xammininuf's Assorted Antiques a +0 mace (87 gold) 2 potions of resistance (580 gold) a potion of haste (290 gold) a +0 plate armour (667 gold) a +0 robe (20 gold) a scroll of teleportation (87 gold) the +7 great mace "Firestarter" {inner flame, rF++} (2064 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 chain mail (130 gold) a +0 falchion (87 gold) (0, 0, D:7) an uncursed ring of teleportation (15, -25, D:7) 3 bolts (16, -24, D:7) a bolt (17, -25, D:7) a bolt (17, -23, D:7) 5 bolts (18, -26, D:7) a bolt (18, -25, D:7) 2 bolts (20, -20, D:7) a bolt (21, -11, D:7) a +2 hunting sling of flaming (24, -20, D:7) 3 bolts a +0 short sword a +0 hand crossbow (25, -21, D:7) 2 bolts (26, -23, D:7) a +0 blowgun (27, -23, D:7) a bolt (29, -24, D:7) 3 bolts (33, -14, D:7) a +0 chain mail (40, -26, D:7) a +0 short sword a +0 blowgun (40, -25, D:7) a +0 short sword a +0 short sword (40, -23, D:7) a cursed -3 club (40, -20, D:7) 4 throwing nets a +0 ring mail a +0 mace of holy wrath (42, -38, D:7) a +0 cloak (42, -36, D:7) a +0 morningstar Level 8 of the Dungeon [Shop] Nigudell's Gadget Shop a crystal ball of energy (260 gold) a lamp of fire (520 gold) a box of beasts (260 gold) a wand of polymorph (6) (104 gold) a crystal ball of energy (260 gold) (0, 0, D:8) a book of Minor Magic (1, 2, D:8) 22 sling bullets (7, -8, D:8) 17 sling bullets (9, 4, D:8) a +0 animal skin a +1 spear (16, 9, D:8) a +0 rapier (34, 22, D:8) a +0 dagger (36, 5, D:8) a +0 mace a +0 plate armour (38, 7, D:8) a +0 robe a +0 dagger (40, 12, D:8) a +0 trident (41, 21, D:8) a +0 falchion (42, 19, D:8) a potion of degeneration a +1 dagger of speed a +0 robe (47, 3, D:8) 10 bolts (48, 4, D:8) a +0 leather armour a +0 mace (52, 16, D:8) 2 throwing nets (53, 1, D:8) a +0 giant club (55, 8, D:8) a +0 shortbow 16 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 mace (3, -19, D:9) a +0 trident (6, -33, D:9) an uncursed amulet of guardian spirit an uncursed amulet of rage (8, 15, D:9) 9 arrows (12, 14, D:9) a +2 dagger of protection (13, 13, D:9) a +0 short sword a +0 short sword (15, 12, D:9) a +0 short sword (17, -9, D:9) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (17, 13, D:9) a cursed -2 dagger (18, -6, D:9) 6 needles of frenzy (18, 13, D:9) a +0 blowgun a +0 dagger (24, 7, D:9) a +0 chain mail (31, -34, D:9) a +0 leather armour (46, -18, D:9) a +0 trident (51, -24, D:9) a cursed -3 trident Level 10 of the Dungeon (0, 0, D:10) 20 gold pieces (0, 12, D:10) a stone (unseen) (1, 8, D:10) a +0 short sword (unseen) (1, 10, D:10) 14 poisoned needles (unseen) (3, 4, D:10) a poisoned needle (3, 7, D:10) 3 stones (unseen) (3, 11, D:10) 13 gold pieces (10, 2, D:10) 5 arrows (11, 3, D:10) 3 arrows (14, 7, D:10) a ration (14, 8, D:10) a ration (14, 9, D:10) a ration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (2, 26, Lair:1) a cursed -2 quarterstaff (17, -2, Lair:1) a +2 great mace of draining 6 javelins a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, -6, Lair:2) a potion of flight (7, 8, Lair:2) a +0 war axe (28, 22, Lair:2) 2 scrolls of vulnerability (29, -28, Lair:2) a +0 leather armour (35, 0, Lair:2) 25 arrows (53, 6, Lair:2) a +0 ring mail (53, 8, Lair:2) an uncursed amulet of the acrobat Level 3 of the Lair of Beasts (3, 0, Lair:3) a +0 trident (8, -6, Lair:3) 13 arrows (18, 15, Lair:3) a +0 hat (22, -4, Lair:3) a +0 hat (25, 13, Lair:3) a potion of berserk rage (26, 24, Lair:3) a +0 scale mail (42, 43, Lair:3) 22 arrows (44, 5, Lair:3) a scroll of random uselessness (59, 7, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (18, -21, Lair:4) 14 arrows (26, 17, Lair:4) a +0 plate armour (42, 5, Lair:4) a +0 leather armour (43, -8, Lair:4) 13 stones (49, 22, Lair:4) 32 arrows (64, -14, Lair:4) a +0 robe an uncursed ring of stealth Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (11, 7, Lair:5) an elephant corpse (14, 28, Lair:5) a +0 spear (16, 23, Lair:5) 14 arrows