Dungeon Crawl Stone Soup version 0.23-a0-710-gaad00d04af (webtiles) character file. 81 xsansara the Grave Robber (level 4, 0/36 HPs) Began as a Deep Dwarf Necromancer on Jan 15, 2019. Slain by a quokka (1 damage) ... on level 2 of the Dungeon. The game lasted 00:06:47 (1659 turns). xsansara the Grave Robber (Deep Dwarf Necromancer) Turns: 1659, Time: 00:06:48 Health: 0/36 AC: 2 Str: 12 XL: 4 Next: 19% Magic: 0/6 EV: 12 Int: 16 God: Gold: 49 SH: 0 Dex: 13 Spells: 2/6 levels left rFire x . . SeeInvis . b - +0 whip rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn j - ring of ice MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Missiles d - 6 tomahawks (quivered) l - 27 stones Armour a - a +0 robe (worn) Jewellery j - a ring of ice (left hand) (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} h - 2 scrolls of magic mapping {unknown} Potions g - 2 potions of curing {unknown} k - a potion of brilliance {unknown} Comestibles c - 3 rations i - 13 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 6.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 ##..... b - Vampiric Draining Necr ###....... 4% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 ##..... Animate Dead Necr N/A 16% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Aim: a jackal (severely wounded, chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! You are feeling hungry. You now have 0/6 mp. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/36 hp. You barely miss the jackal. The jackal barely misses you. x2 Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony! The jackal closely misses you. You now have 0/6 mp. You hit the jackal. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/36 hp. You hit the jackal. The jackal bites you but does no damage. The jackal misses you. You miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. Aim: a jackal (heavily wounded, chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! You now have 0/6 mp. Items here: †††† a jackal corpse x4 You butcher the jackal corpse. i - 7 chunks of flesh {@w0} (gained 3) Items here: ÷ ††† a jackal skeleton; a jackal corpse x3 You see here a stone. l - a stone You start resting. Eating one of 7 chunks of flesh {@w0}. You eat one of the 7 chunks of flesh {@w0}. MP restored: 6 You butcher the jackal corpse. i - 9 chunks of flesh {@w0} (gained 3) You butcher the jackal corpse. i - 10 chunks of flesh {@w0} (gained 1) You butcher the jackal corpse. i - 13 chunks of flesh {@w0} (gained 3) Items here: ÷÷÷÷ a jackal skeleton x4 Items here: ÷÷÷÷ a jackal skeleton x4 l - 24 stones (gained 23) Things that are here: a +0 hunting sling; a +0 club; a goblin skeleton l - 27 stones (gained 3) There is an open door here. There is an open door here. A worm comes into view. A kobold comes into view. It is wielding a +0 mace. Aim: a worm (chance to defeat MR: 86%) The worm writhes in agony! The kobold shouts! You now have 5/6 mp. Aim: a worm (moderately wounded, chance to defeat MR: 86%) The worm writhes in agony! You now have 4/6 mp. Aim: a worm (severely wounded, chance to defeat MR: 86%) The worm writhes in agony! A quokka comes into view. You now have 3/6 mp. Aim: a worm (almost dead, chance to defeat MR: 86%) The worm writhes in agony! You kill the worm! You now have 2/6 mp. Aim: a kobold, wielding a +0 mace (chance to defeat MR: 91%) The kobold writhes in agony! You now have 1/6 mp. Aim: a kobold, wielding a +0 mace (severely wounded, chance to defeat MR: 91%) The kobold writhes in agony! You kill the kobold! You now have 0/6 mp. You don't have enough magic to cast that spell. There is an open door here. There is an open door here. Aim: a quokka (chance to defeat MR: 91%) The quokka writhes in agony! The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/36 hp. You now have 0/6 mp. You don't have enough magic to cast that spell. You miss the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka barely misses you. The quokka bites you. You die... ....# #'### #.# #.# * #.############################.. #.........)..................... #.######################.##....# #÷#######......###### #.# ,..., .>.............r@<..## #.# . #.#............##....# #.# , ... #.#............##....# #.# ,.... #.#.............#....###.##..... #.#.............#...).#.....# #.#######.......#.).#÷#....## ..# ####'#...###.#......# ###* #....#.#####÷##...### #.####...w.#....>.# You could see a quokka. Vanquished Creatures 2 adders (D:2) An ooze (D:1) A worm (D:2) 3 dart slugs A leopard gecko (D:1) 6 goblins 4 hobgoblins (D:1) 15 jackals 3 kobolds 3 bats (D:1) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/4 211 | D:1 | Reached skill level 5 in Necromancy 800 | D:1 | Reached XP level 3. HP: 14/28 MP: 3/5 971 | D:2 | Learned a level 3 spell: Vampiric Draining 1271 | D:2 | Reached skill level 6 in Necromancy 1459 | D:2 | Reached XP level 4. HP: 11/36 MP: 1/6 1462 | D:2 | HP: 7/36 [goblin/stone (4)] 1546 | D:2 | HP: 3/36 [jackal (2)] 1552 | D:2 | HP: 2/36 [jackal (1)] 1657 | D:2 | HP: 1/36 [quokka (1)] 1659 | D:2 | Slain by a quokka Vault maps used: D:1: mrwooster_arrival_statue, hex_large D:2: minmay_wonky_spiral, nicolae_gozag_seed_capital Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 6 | 6.3 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 28 | 14 || 42 Throw: Tomahawk | 4 | 3 || 7 Cast: Pain | 62 | 18 || 80 Eat: Chunk | 3 | 1 || 4 Armor: Robe | 7 | 7 || 14 Dodge: Dodged | 26 | 18 || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 116 | 0 | 0.0 | 44 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 74 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: mrwooster_arrival_statue, hex_large D:2: minmay_wonky_spiral, nicolae_gozag_seed_capital Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.9 | 40.8 | 42.1 | 797.0 Dungeon | 100.0 | 100.0 | 3.9 | 40.8 | 42.1 | 797.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------