Dungeon Crawl Stone Soup version 0.24-a0-282-g1a68c911f0 (webtiles) character file. Game seed: 868198479752377932 31 xsansara the Ruffian (level 3, -1/31 HPs) Began as a Ghoul Monk on May 3, 2019. Hit by a stone thrown by a kobold (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (889 turns). xsansara the Ruffian (Ghoul Monk) Turns: 889, Time: 00:02:06 Health: -1/31 AC: 6 Str: 14 XL: 3 Next: 22% Magic: 2/2 EV: 11 Int: 12 God: Gold: 94 SH: 0 Dex: 11 Spells: 2/2 levels left rFire x . . SeeInvis . - Unarmed rCold + + . Gourm . (no shield) rNeg + + + Faith . f - +0 ring mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . c - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn h - +6 ring of intelligence MPRegen 0.08/turn m - ring of ice @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Missiles l - 19 stones (quivered) Armour a - a +0 robe c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) f - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery h - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) m - a ring of ice (right hand) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of amnesia {unknown} g - a scroll of random uselessness {unknown} i - a scroll of magic mapping {unknown} k - a scroll of identify {unknown} Potions e - a potion of agility {unknown} j - a potion of degeneration {unknown} Comestibles b - a ration Skills: + Level 3.6 Fighting + Level 0.6 Armour + Level 3.0 Dodging + Level 2.7 Stealth + Level 3.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Throwing (i - inventory) l - 22 stones (quivered) Aim: a dart slug (heavily wounded, clinging) You throw a stone. The stone hits the dart slug. You hit the dart slug. You hit the dart slug. You kill the dart slug! Your Dodging skill increases to level 3! No target in view! You butcher the dart slug corpse. n - 3 chunks of flesh {@w0} (gained 2) You see here a +0 club. x2 l - 23 stones (gained 2) l - 25 stones (gained 2) A worm comes into view. You see here 2 stones. Throwing (i - inventory) l - 25 stones (quivered) Aim: a worm (hasn't noticed you) You throw a stone. The stone hits the worm. Throwing (i - inventory) l - 24 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) l - 23 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) l - 22 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) l - 21 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) l - 20 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) l - 19 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) l - 18 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. You hit the worm but do no damage. You punch the worm! The worm barely misses you. You hit the worm. The worm bites you! You take 8 damage, and have 21/31 hp. MASSIVE DAMAGE!! You hit the worm. A worm comes into view. You hit the worm. The worm bites you. You take 3 damage, and have 18/31 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. You hit the worm. You kill the worm! Eat one of 3 chunks of flesh {@w0}? (ye/n/q) You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes great! You regained 3 hp, and now have 21/31 hp. Eat one of 2 chunks of flesh {@w0}? (ye/n/q) You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great! You regained 3 hp, and now have 24/31 hp. Eat a chunk of flesh {@w0}? (ye/n/q) You eat the chunk of flesh {@w0}. This raw flesh tastes great! You regained 5 hp, and now have 29/31 hp. You hit the worm. The worm bites you. You take 2 damage, and have 27/31 hp. You hit the worm but do no damage. You hit the worm. The worm barely misses you. You hit the worm. The worm barely misses you. You hit the worm. You hit the worm. The worm closely misses you. You hit the worm but do no damage. Your ring mail prevents you from hitting the worm. The worm bites you. You take 6 damage, and have 21/31 hp. You hit the worm. You barely miss the worm. The worm barely misses you. You hit the worm but do no damage. The worm bites you but does no damage. You barely miss the worm. You hit the worm but do no damage. The worm bites you. You take 2 damage, and have 19/31 hp. You hit the worm but do no damage. You hit the worm but do no damage. The worm bites you! You take 8 damage, and have 11/31 hp. MASSIVE DAMAGE!! You hit the worm. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 1/31 hp. MASSIVE DAMAGE!! l - 19 stones (gained 2) A kobold comes into view. The kobold shouts! You hear a shout! You hear an angry hiss. A hobgoblin comes into view. It is wielding a +0 club. Found a robe. The kobold throws a stone. The stone hits you. You die... ##....g ....... ....... [...... ....... .....K.## ........# . #.# #. #@### ....# .##.###...# #.#.# .(((...w#.####.#.# ###..((.#...##...# #####...).....# #..###.#..## ##.. #.....### .. #...#.......##... #.............# . You could see a worm and a kobold. Vanquished Creatures An ooze (D:1) 2 worms (D:2) A dart slug (D:2) 2 leopard geckos (D:1) 2 giant cockroaches 2 hobgoblins 3 bats 3 goblins A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 257 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 799 | D:2 | Reached XP level 3. HP: 25/31 MP: 2/2 837 | D:2 | Reached skill level 3 in Dodging 881 | D:2 | HP: 1/31 [worm (10)] 889 | D:2 | Hit by a stone thrown by a kobold Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, hangedman_decor_riveting D:2: layout_rooms, chequers_ecumenical_altar_simple_redux Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | | 3.6 Armour | | 0.6 Stealth | | 2.7 Unarmed Combat | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 77 Throw: Stone || 39 Stab: Sleeping || 1 Eat: Chunk || 7 Armor: Ring mail || 13 Robe || 1 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, hangedman_decor_riveting D:2: layout_rooms, chequers_ecumenical_altar_simple_redux Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 5.0 | 70.5 | 429.0 Dungeon | 100.0 | 100.0 | 3.5 | 5.0 | 70.5 | 429.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------