xsansara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -15, D:1) a +0 ring mail (2, -17, D:1) a +0 short sword 2 stones (9, -33, D:1) a +0 dagger (18, -24, D:1) a +0 dagger a +0 dagger (20, -26, D:1) a +0 dagger (31, -42, D:1) a +0 glaive (35, -28, D:1) 8 stones (36, -20, D:1) a +0 robe (61, -22, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Dufuse's Jewellery Emporium the ring "Aqunle" {rC+ rCorr Dex+3} (564 gold) [ring of resist corrosion] Dex: It affects your dexterity (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a ring of magical power (280 gold) a +6 ring of intelligence (504 gold) a ring of protection from cold (350 gold) a +6 ring of strength (504 gold) a ring of see invisible (210 gold) a +4 ring of protection (504 gold) (14, -22, D:2) 2 stones (14, -20, D:2) a +0 sling (14, -11, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gim Osump's Assorted Antiques the +5 glaive of the Guard {elec, spectral, AC+5} (1522 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a scroll of teleportation (66 gold) a potion of heal wounds (110 gold) a +6 ring of intelligence (792 gold) a +0 ring mail (88 gold) a potion of invisibility (176 gold) a scroll of vulnerability (88 gold) a +0 ring mail of cold resistance (242 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) a +0 helmet (99 gold) (1, 29, D:3) a +0 rapier (2, 38, D:3) 5 stones (18, 35, D:3) a +0 scale mail (23, 38, D:3) a +0 mace (25, 9, D:3) a +0 club (25, 23, D:3) 4 stones a +0 dagger (31, 33, D:3) a +0 chain mail (38, 45, D:3) a +0 club (44, 36, D:3) 5 stones (48, 13, D:3) a +1 hand axe of electrocution (54, 21, D:3) 5 stones (57, 19, D:3) a +0 dagger (60, 30, D:3) a +0 flail Level 4 of the Dungeon [Shop] Visab's Assorted Antiques the +8 dire flail "Okleipnor" {freeze, Dex+3 SInv} (1811 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 short sword of draining (207 gold) a scroll of identify (56 gold) a +0 leather armour (56 gold) a wand of acid (3) (352 gold) a scroll of identify (56 gold) a +0 dagger (56 gold) a +0 robe (19 gold) a +0 pair of boots (126 gold) a +0 dagger (56 gold) (0, 0, D:4) a +0 cloak (2, 31, D:4) 6 stones (8, -7, D:4) a +0 sling (8, 4, D:4) a +0 sling (9, -8, D:4) a +0 hand axe (11, -13, D:4) 3 stones (14, 29, D:4) a +0 long sword (18, -5, D:4) a +0 sling (21, 17, D:4) 5 stones (24, 0, D:4) a +0 club (26, -8, D:4) a +0 short sword (39, 38, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Tepn's Neck Hole a +0 cloak (58 gold) a +2 cloak (214 gold) a scarf of shadows (156 gold) an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) (0, 0, D:5) a +0 robe (3, 0, D:5) a +0 leather armour (3, 13, D:5) a +0 sling (10, -3, D:5) a +0 flail a +0 scale mail (10, 19, D:5) a +0 leather armour (12, -4, D:5) a +0 club a +0 club (17, -17, D:5) a +0 leather armour (19, -8, D:5) a +0 ring mail (26, -6, D:5) a +0 hand axe a +0 dagger a +0 robe (27, -6, D:5) a +0 club a +0 hand axe (30, 7, D:5) a +0 dagger (32, -6, D:5) a +0 whip (35, -5, D:5) a +0 chain mail (35, 0, D:5) a +0 trident a +0 ring mail a +0 buckler (37, -4, D:5) a +0 halberd (38, -4, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -9, D:6) a +0 robe (3, -1, D:6) a +0 trident a +0 leather armour a +0 dagger a +0 robe (4, -3, D:6) a +0 mace (17, -10, D:6) a +0 hand axe a +0 leather armour (17, -9, D:6) a +0 short sword (18, -12, D:6) a +0 club (19, -13, D:6) a +0 dagger a +0 robe (19, -12, D:6) a +0 dagger a +0 robe (22, 4, D:6) a +0 club a +0 hand axe a +0 scale mail a +0 dagger of venom a +0 robe (23, -9, D:6) a +0 falchion (28, -15, D:6) a +0 flail (34, -18, D:6) a +0 whip (37, -20, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 5 stones (9, -15, D:7) a +0 flail (18, -30, D:7) a +0 robe (21, -32, D:7) a +4 ring mail (26, -26, D:7) a +0 dagger (26, -25, D:7) a +0 falchion (27, -26, D:7) a +0 glaive a +0 chain mail (27, -20, D:7) a +0 ring mail (28, -26, D:7) a +0 trident a +0 scale mail (29, -9, D:7) a +0 long sword (30, -6, D:7) 8 stones (36, 18, D:7) a +0 club a +2 ring mail of poison resistance (48, 4, D:7) a +0 short sword a +0 ring mail (50, 4, D:7) a +0 dagger a +0 robe (51, 3, D:7) a +0 dagger a +0 leather armour (57, -4, D:7) a +0 short sword a +0 leather armour (58, -15, D:7) a +0 leather armour a +0 ring mail Level 8 of the Dungeon [Shop] Icket's Weapon Emporium a +0 long sword (45 gold) a +2 hand crossbow of flaming (237 gold) a +3 sling (240 gold) a +0 dagger of venom (57 gold) the +2 rapier "Plog" {pain, Will+} (423 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It increases your willpower. a +0 great sword (84 gold) a +0 short sword (39 gold) the +10 shortbow "Mamororr" {vorpal, +Blink} (890 gold) Any ammunition fired from it inflicts extra damage upon your enemies. +Blink: It lets you blink. a +0 flail (45 gold) a +0 whip (32 gold) (10, -3, D:8) a +0 falchion a +0 robe a +0 flail a +0 robe (11, -10, D:8) a +0 robe a +1 great sword (11, -5, D:8) a +2 falchion of electrocution a +0 robe (11, -3, D:8) a +0 hand axe a +0 robe (26, -4, D:8) 5 stones (32, -3, D:8) a +0 whip (40, -20, D:8) 7 stones (47, 30, D:8) a +0 ring mail (50, -18, D:8) a +0 dagger a +0 robe (50, -3, D:8) a +0 scimitar (51, -18, D:8) a +0 club a +4 halberd a +0 arbalest a +0 chain mail (52, -8, D:8) a +0 flail (55, 30, D:8) a +0 dagger (66, 7, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail (0, 1, D:9) a +0 mace a +0 battleaxe a +0 plate armour a +0 shortbow (2, -3, D:9) a +0 hand axe a +0 chain mail (3, -2, D:9) a +3 mace a +0 robe (6, -4, D:9) a +0 dagger a +0 leather armour (6, 13, D:9) 4 poisoned darts (8, -1, D:9) the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (15, 36, D:9) a +0 robe (16, 25, D:9) the +9 trident of Dominance {vamp, rC++ Int+5 Dex-2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. (26, 5, D:9) a +0 giant spiked club a +0 giant club a +0 club (26, 9, D:9) a +0 dagger a +0 leather armour (30, 29, D:9) a +1 shortbow of draining (36, -1, D:9) a +0 falchion (39, 1, D:9) a +2 vampiric falchion a +0 leather armour (39, 4, D:9) a +2 mace of holy wrath a +0 scale mail (41, 14, D:9) a +0 chain mail a +0 short sword (49, 14, D:9) a +0 club (51, 35, D:9) a +0 shortbow (55, -1, D:9) a +2 dagger of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 javelins (29, -27, Lair:1) a +0 club (51, 17, Lair:1) a +0 sling a +0 quarterstaff a +0 leather armour (52, 16, Lair:1) 7 stones (55, -32, Lair:1) a book of Minor Magic Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (6, 24, Lair:2) a staff of conjuration (6, 43, Lair:2) a +0 leather armour (7, 0, Lair:2) a +0 chain mail (9, 7, Lair:2) a +0 leather armour (11, 14, Lair:2) a +0 spear (34, 20, Lair:2) a +0 chain mail (45, 15, Lair:2) a +2 vorpal broad axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (11, -9, Lair:3) 6 boomerangs (24, -39, Lair:3) 2 stones (26, -28, Lair:3) a +0 chain mail (31, 1, Lair:3) 2 stones (37, -35, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (11, -1, Lair:4) a +0 ring mail (18, 17, Lair:4) a +0 dagger (23, 48, Lair:4) a +0 ring mail (26, 27, Lair:4) a basilisk skeleton (28, 42, Lair:4) an orb of light (38, 5, Lair:4) a +2 falchion of holy wrath (48, 31, Lair:4) a +0 shortbow (48, 38, Lair:4) 5 stones (49, 36, Lair:4) 4 stones (50, 0, Lair:4) a +0 pair of gloves (50, 35, Lair:4) 7 stones (50, 37, Lair:4) 8 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (1, 7, Lair:5) a +0 leather armour