Dungeon Crawl Stone Soup version 0.30-a0-576-g89cddaab80 (webtiles) character file. Game seed: 8817908918748451967 14 xsansara the Caller (level 2, 0/11 HPs) Began as a Felid Summoner on Dec 31, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:42 (546 turns). xsansara the Caller (Felid Summoner) Turns: 546, Time: 00:03:43 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 27% Magic: 0/6 EV: 17 Int: 16 God: Gold: 29 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Scrolls c - a scroll of immolation {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of cancellation {unknown} d - a potion of attraction {unknown} e - a potion of heal wounds {unknown} Skills: + Level 3.1 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 15% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your bat hits the hobgoblin but does no damage. The jackal misses you. Something bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The goblin closely misses your bat. You closely miss the jackal. The jackal is moderately wounded. Your bat hits the jackal. The jackal closely misses your bat. Your bat hits the hobgoblin. The hobgoblin closely misses you. The goblin hits your bat with a +0 club. The jackal misses your bat. You scratch the jackal. The jackal is almost dead. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The hobgoblin hits you. The jackal barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The jackal barely misses you. The hobgoblin hits you. The jackal closely misses you. The jackal completely misses your crimson imp. The hobgoblin barely misses your crimson imp. The jackal completely misses you. You swap places. The jackal barely misses you. Your crimson imp barely misses the hobgoblin. The hobgoblin closely misses you. The jackal misses your crimson imp. The jackal bites you but does no damage. Your crimson imp closely misses the hobgoblin. The jackal barely misses your crimson imp. The jackal attacks as you move away! The jackal bites you. The jackal misses you. The jackal misses your crimson imp. Your crimson imp hits the hobgoblin. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. You die... ############ #.5gh@.....####### . #h..h............#### ...#######.g..r.............. ............................. ..............)#####........ .#....†........# #......## ...#...##....#######.....†##### .............+.....'§.....'.... #########..^.#######......##### You could see 3 jackals, a hobgoblin (ally target), a goblin, a friendly crimson imp (summoned) and a friendly rat (summoned). Vanquished Creatures A kobold (D:1) A quokka (D:1) A bat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 3 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 267 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 270 | D:1 | Learned a level 2 spell: Call Imp 546 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | 3 | 3.1 Spellcasting | | 2.2 Summonings | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 19 Bite || 1 Cast: Summon Small Mamm || 23 Call Imp || 7 Armor: Skin || 3 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 507 | 507 | 0 | 44 | 325 | 1 | 507.0 | Dungeon | 507 | 507 | 0 | 44 | 325 | 1 | 507.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 507 daAuts