Dungeon Crawl Stone Soup version 0.30-a0-694-g3340775977 (webtiles) character file. Game seed: 13188192058486030773 574 xsansara the Conjurer (level 7, -29/41 HPs) Began as an Octopode Conjurer on Jan 20, 2023. Annihilated by an ogre ... wielding a +0 giant club (47 damage) ... on level 5 of the Dungeon. The game lasted 00:21:54 (4728 turns). xsansara the Conjurer (Octopode Conjurer) Turns: 4728, Time: 00:21:55 Health: -29/41 AC: 1 Str: 6 XL: 7 Next: 35% Magic: 3/13 EV: 13 Int: 19 (23) God: Gold: 242 SH: 0 Dex: 10 Spells: 3/14 levels left rFire . . . SeeInvis . o - +1 short sword (venom) rCold . . . Faith . b - orb {mayhem} rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . f - ring of resist corrosion rCorr + Rampage . g - ring of poison resistance Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: very slightly contaminated, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 242 gold pieces. Inventory: Hand Weapons c - the +9 staff of Wucad Mu {*channel} (You acquired it on level 3 of the Dungeon) *Channel: It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. o - a +1 short sword of venom (weapon) u - a +0 dagger of venom Armour b - an orb of mayhem (worn) e - a +0 tower shield Jewellery f - a ring of resist corrosion (left tentacle) g - a ring of poison resistance (right tentacle) Scrolls j - a scroll of summoning {unknown} k - 2 scrolls of blinking m - a scroll of vulnerability q - 3 scrolls of enchant weapon {unknown} s - 2 scrolls of identify t - a scroll of brand weapon {unknown} v - a scroll of teleportation Potions a - 2 potions of magic d - a potion of curing {unknown} h - a potion of heal wounds {unknown} i - a potion of attraction {unknown} l - 2 potions of haste {unknown} n - a potion of mutation {unknown} p - 4 potions of lignification r - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.7 Conjurations + Level 2.2 Hexes + Level 1.4 Translocations * Level 3.8 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Apportation Tloc 18% N/A 8% 1 Dazzling Flash Conj/Hex 38% N/A 8% 3 Blink Tloc 18% N/A 11% 2 Lesser Beckoning Tloc 18% N/A 11% 2 Hailstorm Conj/Ice 14% 3d5 12% 3 Necrotise Necr 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Ice Form Ice/Tmut 3% N/A 80% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Uskayaw Annotations: D:4 1 runed translucent door, Opifex's ghost, amateur MfFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target You miscast Fulminant Prism. Multicoloured lights dance before your eyes. You feel yourself slow down. Casting: Fulminant Prism (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +4 heavy hand axe (79% to hit) The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the orc! The orc is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! The ogre barely misses you. The searing ray hits the orc! You kill the orc! The ogre misses you. The ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the ogre. The ogre is poisoned. You tentacle-slap the ogre. You squeeze the ogre. The ogre is heavily wounded. The ogre barely misses you. The ogre closely misses you. You hit the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The ogre barely misses you. The ogre misses you. You hit the ogre. The ogre looks as sick as possible! The ogre is almost dead. You kill the ogre! The ogre flies into a frenzy! The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... # ##+## # ....... #.♣...♣.# #.......# #.♣...♣.# ....... #.♣O))♣.# #...@...# ######### You could see a neutral ogre (fast, strong, insane). Vanquished Creatures Sigmund (D:4) 2 ogres A bullfrog (Sewer) Terence (D:2) An orc wizard (D:3) 4 adders 2 river rats (D:3) 2 adder zombies (D:2) An adder skeleton (D:2) 4 worms 4 dart slugs 8 orcs 6 ball pythons 5 bats A bat zombie (D:2) 7 endoplasms 12 giant cockroaches 6 hobgoblins 3 jackals (D:3) 9 kobolds 5 quokkas 9 frilled lizards 4 goblins 9 rats 107 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (Sewer) 1 creature vanquished. Vanquished Creatures (others) An orc wizard (D:3) 2 frilled lizards (Sewer) 6 fulminant prisms (D:4) 9 creatures vanquished. Grand Total: 117 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a black bear 6 | D:1 | Noticed a black mamba 7 | D:1 | Noticed a redback 7 | D:1 | Noticed an iguana 183 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 611 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1440 | D:2 | Noticed Terence 1466 | D:2 | Killed Terence 1467 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1842 | D:2 | You fall into a shaft and drop 2 floors! 1872 | D:4 | Found a runed translucent door. 1872 | D:4 | Noticed Opifex's ghost (amateur MfFi) 1899 | D:3 | Reached skill level 5 in Conjurations 1907 | D:3 | Identified a scroll of acquirement 1907 | D:3 | Acquired the +9 staff of Wucad Mu {*channel} 1907 | D:3 | Found the +9 staff of Wucad Mu {*channel} 1911 | D:3 | Found a hide-covered altar of Uskayaw. 1911 | D:3 | Noticed a +0 short sword 1911 | D:3 | Noticed a +0 short sword 1911 | D:3 | Noticed a +0 falchion 1911 | D:3 | Noticed a +0 dagger 1911 | D:3 | Noticed a +0 spear 1911 | D:3 | Noticed a +0 falchion 1911 | D:3 | Noticed a +0 dagger 1911 | D:3 | Noticed a +0 spear 2038 | D:3 | Reached skill level 1 in Evocations 2038 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/10 2066 | D:3 | Learned a level 4 spell: Fulminant Prism 2144 | D:3 | Found a glowing drain. 2174 | Sewer | Entered a sewer 2547 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2740 | Sewer | Reached skill level 1 in Hexes 2740 | Sewer | Reached XP level 6. HP: 36/36 MP: 4/11 3818 | D:4 | Noticed Sigmund 4348 | D:4 | Reached skill level 1 in Translocations 4509 | D:4 | Found a blossoming altar of Fedhas. 4571 | D:4 | Killed Sigmund 4572 | D:4 | Reached XP level 7. HP: 37/41 MP: 2/13 4721 | D:5 | Entered Level 5 of the Dungeon 4728 | D:5 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring D:2: layout_rooms, serial_undead, serial_undead_a, serial_undead_a, serial_undead_b, serial_undead_e, kennysheep_minor_cross, uniq_terence D:3: layout_loops_ring, nicolae_uskayaw_en_pointe, portal_sewer_entry_a D:4: layout_basic, fedhas_altar_4, hellmonk_ghost_happy_afterlife, uniq_sigmund D:5: layout_basic, kennysheep_slug_shrine, grunt_ministairs_3, uniq_edmund, uniq_eustachio, uniq_duvessa, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.7 Evocations | 1 2 3 | 3.8 Hexes | 1 2 | 2.2 Translocations | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Constrict | 2 | 4 | || 6 Unarmed | 1 | | || 1 Dagger | 4 | 2 | || 6 Tentacles | 1 | 7 | 1 || 9 Short sword | | 11 | 3 || 14 Staff | | 3 | || 3 Punch | | 1 | 1 || 2 Cast: Magic Dart | 56 | 133 | || 189 Searing Ray | 3 | 15 | 1 || 19 Fulminant Prism | | 6 | || 6 Use: Scroll | | 9 | || 9 Stab: Sleeping | | 2 | || 2 Armor: Skin | | 1 | || 1 Dodge: Dodged | 5 | 24 | 7 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4730 | 4576 | 154 | 290 | 3589 | 6 | 788.3 | Dungeon | 4051 | 3897 | 154 | 233 | 3066 | 5 | 810.2 | Sewer | 679 | 679 | 0 | 57 | 523 | 1 | 679.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1240 daAuts D:3: 1165 daAuts D:4: 879 daAuts D:2: 757 daAuts Sewer: 679 daAuts D:5: 8 daAuts