xsansara Level 1 of the Dungeon (3, -5, D:1) a +0 whip (34, -15, D:1) a +0 dagger (48, -17, D:1) a +0 whip (49, -18, D:1) 8 stones (57, -47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -15, D:2) 4 javelins (14, 7, D:2) a +0 chain mail (20, -3, D:2) a +0 chain mail (22, 3, D:2) a +0 ring mail (24, 33, D:2) a +0 dagger (35, 1, D:2) a staff of fire (49, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (7, 20, D:3) a +0 mace a +0 ring mail (8, 17, D:3) 5 stones (9, -16, D:3) a +0 short sword (22, 30, D:3) a +0 ring mail (31, -12, D:3) a +2 dagger of protection a +0 sling (33, 36, D:3) a +0 robe (43, 10, D:3) a +0 flail a +0 leather armour (43, 22, D:3) 5 stones Level 4 of the Dungeon [Shop] Yseq's Jewellery Shop a ring of willpower (350 gold) the ring of Knowledge {Wiz rPois Str+2 Int+5} (782 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+2). Int: It affects your intelligence (+5). rPois: It protects you from poison. an amulet of reflection (420 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) an amulet of magic regeneration (420 gold) a ring of see invisible (210 gold) a ring of magical power (280 gold) (7, -47, D:4) a +0 leather armour (7, -45, D:4) a +0 short sword 6 poisoned darts (14, -22, D:4) a +0 whip (15, -23, D:4) a +0 trident 9 stones a +0 leather armour (16, -21, D:4) a +0 flail a +0 chain mail (17, -27, D:4) a +0 war axe (17, -14, D:4) a +0 club (19, -48, D:4) a +0 falchion 9 stones (26, -20, D:4) a +0 mace (26, -12, D:4) a +0 dagger (47, -5, D:4) a +0 ring mail (51, -29, D:4) 6 stones (51, -7, D:4) a +0 short sword 5 poisoned darts (58, -24, D:4) a +0 short sword (60, -33, D:4) a +0 short sword (67, -44, D:4) a +0 morningstar a +0 leather armour (68, -25, D:4) a +0 whip 6 poisoned darts Level 5 of the Dungeon (6, 6, D:5) a +0 ring mail (7, 30, D:5) 2 stones (8, 19, D:5) a +0 club (8, 20, D:5) a +0 flail a +0 chain mail (12, 11, D:5) the +1 plate armour of Qonot {Rampage rN+ MP-9 Dex+8} Dex: It affects your dexterity (+8). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Rampage: It bestows one free step when moving towards enemies. (23, 31, D:5) 3 stones (29, 15, D:5) a +0 robe (30, 23, D:5) a +0 shortbow 12 stones a +0 robe (40, 30, D:5) a +0 war axe (40, 41, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 scale mail a +0 dagger a +0 robe (16, -16, D:6) a potion of resistance (17, -16, D:6) a scroll of fog (18, -16, D:6) 5 gold pieces (22, -1, D:6) a +0 robe (24, 6, D:6) a +0 falchion (25, -35, D:6) a +0 pair of gloves (25, 6, D:6) a +0 flail a +0 leather armour (29, -6, D:6) a +0 robe (39, -31, D:6) a +0 hammer (40, -33, D:6) a +4 quarterstaff of chaos (41, 10, D:6) a +0 spear (49, -11, D:6) a +0 club a +0 short sword a curare-tipped dart (49, -10, D:6) a +0 club (50, -11, D:6) a +0 dagger 2 stones (50, -10, D:6) a scroll of noise a potion of degeneration (50, -9, D:6) a +0 whip (51, -10, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +1 long sword of electrocution (9, -28, D:7) 5 stones (20, -7, D:7) a +0 short sword a +0 leather armour (21, -6, D:7) a +0 trident (21, -5, D:7) a +0 ring mail a +0 short sword (25, -10, D:7) a +0 dagger (27, -23, D:7) a +0 sling (28, -18, D:7) a +3 battleaxe of freezing a +0 robe a +0 whip a +0 robe a +0 mace a +0 great sword a +0 robe a +1 heavy hand axe a +0 flail a +3 war axe a +0 robe a +0 club (28, -17, D:7) a +0 club a +0 leather armour (29, -30, D:7) a +0 whip (31, -21, D:7) a +0 mace a +0 leather armour (33, -33, D:7) a +0 war axe 3 boomerangs (33, -25, D:7) a +0 club (37, -25, D:7) a +1 heavy shortbow (40, -32, D:7) a +0 whip (43, -1, D:7) a +0 club a +0 ring mail (44, -14, D:7) a +0 dagger a +0 ring mail (48, 8, D:7) a +1 flail of protection (59, 3, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Ecsose's Weapon Shop a +0 rapier (48 gold) 4 stones (4 gold) a +0 halberd of protection (81 gold) a +0 long sword (42 gold) the +3 war axe "Tuzxez" {speed, rF++} (600 gold) rF: It greatly protects you from fire. 4 stones (4 gold) a +0 mace (36 gold) a +2 mace of protection (187 gold) (0, 0, D:8) a +1 dagger of venom (0, 2, D:8) 5 poisoned darts a +0 dagger (0, 3, D:8) a +0 whip (1, -3, D:8) a +0 flail (1, -2, D:8) a +0 spear (2, -3, D:8) a +0 shortbow (3, -2, D:8) a +0 robe a +0 dagger (3, -1, D:8) a +2 hand axe (still there?) a +0 robe (still there?) a +0 whip (still there?) (4, -1, D:8) a +0 battleaxe a +0 robe (6, -16, D:8) a +0 falchion (8, -19, D:8) 5 stones (8, 2, D:8) a +0 scale mail a +0 flail a +0 falchion a +3 dagger (9, 2, D:8) a +0 club (9, 17, D:8) a stone a +0 short sword (10, 17, D:8) a curare-tipped dart a +0 club (19, 11, D:8) a +3 trident of freezing a +0 ring mail (19, 12, D:8) a +0 club a stone (21, -10, D:8) a +0 club 5 stones (23, -8, D:8) a +0 club an orc corpse (skeletalised by now) (26, 6, D:8) a +0 shortbow (26, 12, D:8) a +0 sling (29, 10, D:8) a +0 dagger a +0 robe (47, -1, D:8) a +1 plate armour of positive energy Level 9 of the Dungeon (0, 0, D:9) a potion of curing (4, 6, D:9) 10 gold pieces (14, 12, D:9) a scroll of fog the Ecumenical Temple