Dungeon Crawl Stone Soup version 0.31-a0-202-g547052bce9 (webtiles) character file. Game seed: 17710067177299146223 187 xsansara the Magician (level 5, 0/57 HPs) Began as a Djinni Conjurer on June 27, 2023. Frozen to death by an endoplasm (2 damage) ... on level 4 of the Dungeon. The game lasted 00:05:42 (2770 turns). xsansara the Magician (Djinni Conjurer) Turns: 2770, Time: 00:05:43 Health: 0/57 AC: 22 Str: 6 XL: 5 Next: 99% Gold: 139 EV: 2 Int: 22 God: SH: 0 Dex: 17 rFire . . . (no weapon) rCold . . . i - orb {light} rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + g - +6 ring of dexterity HPRegen 0.29/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: tree-form, glowing A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Armour a - a +0 robe (melded) i - an orb of light (worn) Jewellery g - a +6 ring of dexterity (left branch) Scrolls c - a scroll of noise {unknown} d - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} Potions e - a potion of attraction f - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting - Level 2.8 Dodging - Level 2.1 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes Level 0.0 Charms * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Transmutations * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d8 16% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 f - Sting Tmut/Pois 96% 1d7 1% 1 g - Scorch Fire 48% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Qazlal Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are frozen. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the lemure! You kill the lemure! That felt strangely unrewarding. You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (haloed, 100% to hit) The magic dart hits the endoplasm but does no damage. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (haloed, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * An adder comes into view. The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, haloed, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The adder hisses angrily. * * * LOW HITPOINT WARNING * * * A ball python comes into view. The endoplasm freezes you. You are frozen. You die... ..... #.....# ....S..##.....# ............. ##.....#...... ............ ... ..........# .... #. #......<#..... .#..#..........## .S.....♣........... .......J........#.. .#.......:....#.# #.##..#.#..#.#.# .. .....[...#...# ...##..#.#.##.... #. #..#.... ... # ......... #.....#.... You could see an adder, an endoplasm and a ball python. Vanquished Creatures A black bear (D:3) A lemure (D:4) A hound (D:3) An adder (D:2) A worm (D:3) A dart slug (D:2) An orc (D:3) 11 ball pythons 3 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 7 hobgoblins 4 jackals (D:3) 2 quokkas (D:1) 4 bats A frilled lizard (D:1) 7 kobolds 6 rats 56 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Djinni Conjurer began the quest for the Orb. 0 | D:1 | xsansara set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 340 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 340 | D:1 | Learned a level 1 spell: Sting 1254 | D:2 | Found a stormy altar of Qazlal. 1405 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1750 | D:3 | Noticed a black bear 1756 | D:3 | Killed a black bear 1757 | D:3 | Reached XP level 5. HP: 25/38 MP: 0/0 1757 | D:3 | Learned a level 2 spell: Scorch 1936 | D:3 | Found a burning altar of Makhleb. 2755 | D:4 | Noticed a lemure 2767 | D:4 | Killed a lemure 2770 | D:4 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring D:2: layout_loops_cross, basic_altar, kennysheep_cluttered_room D:3: cheibrodos_old_hovel, layout_loops_corners, nicolae_overflow_hidden_temple D:4: layout_basic, minmay_temple_entry_glassed_door, serial_shops, nicolae_inconvenience_store, uniq_pikel, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.1 Fighting | 2 | 2.3 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Transmutations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Poison Magic | 4 | 4.5 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 44 || 121 Fulminant Prism | | 4 || 4 Searing Ray | | 3 || 3 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armour: Robe | 2 | 1 || 3 Skin | | 3 || 3 Dodge: Dodged | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2768 | 2688 | 80 | 0 | 2434 | 4 | 692.0 | Dungeon | 2768 | 2688 | 80 | 0 | 2434 | 4 | 692.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1075 daAuts D:1: 929 daAuts D:2: 746 daAuts D:4: 17 daAuts