Dungeon Crawl Stone Soup version 0.32-a0-290-g598725c5f2 (webtiles) character file. Game seed: 6693948049159548564 3946 xsansara the Summoner (level 10, -1/63 HPs) Began as a Merfolk Summoner on Feb 13, 2024. Was a Priest of Nemelex Xobeh. Splashed by a jelly's acid (2 damage) ... on level 9 of the Dungeon. The game lasted 00:43:24 (8788 turns). xsansara the Summoner (Merfolk Summoner) Turns: 8788, Time: 00:43:24 Health: -1/63 AC: 3 Str: 8 XL: 10 Next: 21% Magic: 18/20 EV: 12 Int: 19 God: Nemelex Xobeh [***...] Gold: 514 SH: 0 Dex: 15 Spells: 6/22 levels left rFire x . . o - +1 halberd (venom) rCold + . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . r - +1 helmet rElec . m - +2 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ k - ring of see invisible HPRegen 0.30/turn l - ring of ice MPRegen 0.17/turn %: no passive effects @: corroded, unable to call your familiar A: (nimble swimmer 2), mertail a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning, Triple Draw You were on level 9 of the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was most pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 647 gold pieces. You spent 133 gold pieces at shops. Inventory: Hand Weapons n - a +2 quarterstaff of chaos o - a +1 halberd of venom (weapon) Missiles e - 10 poisoned darts Armour a - a +0 robe (worn) h - a +0 leather armour of cold resistance m - a +2 cloak (worn) r - a +1 helmet (worn) y - the +2 leather armour "Sisen" {Harm ^Drain rN++ Dex-3} (You bought it in a shop on level 5 of the Dungeon) Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. A - a +2 chain mail of willpower Jewellery k - a ring of see invisible (left hand) l - a ring of ice (right hand) Talismans i - a blade talisman Wands p - a wand of flame (45) D - a wand of charming (1) Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of blinking q - a scroll of amnesia {unknown} t - 2 scrolls of fog B - a scroll of silence {unknown} E - a scroll of revelation {unknown} F - 2 scrolls of poison G - a scroll of summoning {unknown} H - a scroll of teleportation {unknown} Potions b - a potion of magic f - 7 potions of curing g - 2 potions of haste j - a potion of berserk rage s - 2 potions of might u - a potion of cancellation v - 3 potions of heal wounds {unknown} w - 4 potions of mutation x - a potion of resistance {unknown} z - 3 potions of lignification {unknown} C - a potion of brilliance {unknown} Skills: * Level 9.1 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 6.9 Spellcasting * Level 9.3 Summonings + Level 3.8 Fire Magic + Level 2.2 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 84% N/A 1% 2 c - Call Canine Familiar Summ 42% N/A 1% 3 d - Summon Blazeheart Go Fire/Summ 31% N/A 7% 4 e - Summon Lightning Spi Summ/Air 28% N/A 10% 4 f - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 11% 1 Slow Hex 24% N/A 11% 1 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Dithmenos Elyvilon Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Shops: D:5 [ D:8 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, ally target) The wavering orb of destruction weakly hits your blazeheart golem!! Your blazeheart golem is moderately damaged. The wavering orb of destruction weakly hits your lightning spire! Your lightning spire is heavily damaged. Your lightning spire disappears in a puff of smoke! Your blazeheart golem disappears in a puff of smoke! You hear a shout! The wavering orb of destruction hits the orc!! You blow up the orc! An orc comes into view. It is wielding a +4 mace. You hear a shout! Okay, then. You draw a card... You have drawn Degeneration. The ogre evaporates and reforms as an adder! The adder twists and deforms. The orc evaporates and reforms as a jelly! The jelly twists and deforms. The orc evaporates and reforms as a frilled lizard! The frilled lizard twists and deforms. The orc evaporates and reforms as a kobold! The kobold twists and deforms. Your orb of destruction hits a rock wall. The adder bites you but does no damage. You hit the adder. The adder is poisoned. The adder is almost dead. The kobold picks up a +0 club. The kobold wields a +0 club. The jelly hits you but does no damage. The adder misses you. You hit the adder. You kill the adder! The ogre returns to its original shape as it dies. The jelly hits you but does no damage. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! You die... Your body disappears without a glow. #. #. # #.######## #o####........# #.............# #...$......^.# ..#.)K)<......# #.....