Dungeon Crawl Stone Soup version 0.32-a0-837-g8d3e27d251 (webtiles) character file. Game seed: 13717341439405642470 9 xsansara the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on Mar 26, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (93 turns). xsansara the Magician (Djinni Conjurer) Turns: 93, Time: 00:00:57 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 20% Gold: 11 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +1 mace (heavy) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +1 heavy mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.3 Dodging - Level 1.7 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes Level 0.0 Charms * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations Level 0.0 Transmutations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! The giant cockroach bites you. The giant cockroach closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The giant cockroach attacks as it pursues you! The giant cockroach barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. x2 The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. x2 You sock the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. x4; The jackal misses you. The jackal bites you but does no damage. You sock the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ........#. ......... #......... .......†########## #........# ........##........ .........# .................. ~~~~~~~..# .................. ~.....~..##.................. ~.....~....#######........... ~..~~.~.~~.##...@hB.......... ~..~<.~..~......†##....#..... ~..~..~..~.####........#####. ~~.~.~~[.~.##...###....# ...~.....~......######## ##.~.....~........... #.~~~~~~~..........> #.......†............ .##................... You could see a jackal and a giant cockroach. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) 3 jackals (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Djinni Conjurer began the quest for the Orb. 0 | D:1 | xsansara set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 93 | D:1 | HP: 1/21 [jackal (3)] 93 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, shapermc_ecumenical_altar_pompeii Action || total ---------------------------++------- Melee: Mace || 5 Cast: Magic Dart || 18 Armour: Robe || 17 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 45 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 45 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts