xsansara Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -24, D:1) a ball python corpse (skeletalised by now) (5, 8, D:1) a quokka corpse (skeletalised by now) (8, -29, D:1) a +0 robe (9, -29, D:1) a +0 ring mail (11, 21, D:1) a +0 dagger (13, 9, D:1) a +0 robe (24, 12, D:1) 2 stones (25, -24, D:1) a +0 dagger a kobold skeleton (38, -21, D:1) a +0 whip 4 stones a kobold skeleton (40, -21, D:1) a hobgoblin skeleton (44, -5, D:1) a blade talisman (51, -15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, 6, D:2) 9 stones (4, 7, D:2) a hobgoblin skeleton (7, 6, D:2) a +0 chain mail (17, 1, D:2) a +0 robe (34, 44, D:2) a +0 hand axe (35, 36, D:2) a +0 club (52, 8, D:2) a +0 sling (55, 8, D:2) 6 stones (58, -4, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 21, D:3) a +0 sling (7, -3, D:3) 5 stones (9, 4, D:3) a +0 club (11, 20, D:3) a +0 robe (16, -19, D:3) a +0 whip (16, -16, D:3) a +0 spear a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, 20, D:3) a +0 dagger (19, -14, D:3) a +0 whip a gnoll corpse (skeletalised by now) (24, 10, D:3) a +0 leather armour (25, -19, D:3) a +0 robe (25, 30, D:3) a ball python skeleton (30, 8, D:3) a +0 chain mail (35, 0, D:3) an adder corpse (skeletalised by now) (36, 14, D:3) a +0 dagger (44, 25, D:3) a ring of poison resistance (57, 16, D:3) an adder skeleton (62, 30, D:3) a book of Vapours (65, 15, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 mace of Umoemash {flame, *Corrode *Slow rC+ Dex+5} (2370 gold) Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. the +1 buckler of the Hanged Man {Int+4} (2490 gold) Int+4: It affects your intelligence (+4). the +0 leather armour of Violets {+Inv rC++ Dex-4 Stlth+} (2790 gold) Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the ring of Ripraffu {rF+ rC+ MP+9 Int+3} (4730 gold) [ring of magical power] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (15, 5, D:4) a +0 spear (21, 3, D:4) a hobgoblin skeleton (27, -10, D:4) a +0 flail (27, 14, D:4) a +0 vampiric whip 5 stones (27, 15, D:4) a ball python corpse (skeletalised by now) (30, 1, D:4) a +0 ring mail (30, 17, D:4) a +0 dagger a kobold corpse (skeletalised by now) (33, 9, D:4) a quokka corpse (skeletalised by now) (38, -4, D:4) 6 large rocks (46, 17, D:4) a +0 arbalest (47, 15, D:4) a hobgoblin skeleton (50, 5, D:4) a +0 leather armour a +0 hand axe (52, 5, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -35, D:5) a river rat skeleton (1, -34, D:5) a river rat skeleton (2, -43, D:5) a +0 ring mail (4, -20, D:5) 3 boomerangs (4, 9, D:5) a scroll of amnesia (4, 12, D:5) a +0 ring mail (9, 11, D:5) a +0 trident (13, -25, D:5) a hound corpse (skeletalised by now) (16, -32, D:5) an adder corpse (skeletalised by now) (20, -35, D:5) a +0 plate armour (22, -34, D:5) a +0 ring mail (25, -44, D:5) a hound corpse (skeletalised by now) (28, -43, D:5) a +0 quarterstaff the Ecumenical Temple