Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 12319653651970116101 4 xsansara the Magician (level 1, -3/15 HPs) Began as a Djinni Conjurer on Sept 19, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (76 turns). xsansara the Magician (Djinni Conjurer) Turns: 76, Time: 00:00:28 Health: -3/15 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 3 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! x2 You see here a scroll labelled WUOZXU ZYDUKE. The magic dart hits the hobgoblin but does no damage. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The kobold shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. It is wielding a +0 hand axe. The magic dart hits the kobold but does no damage. The magic dart hits the kobold. The kobold is severely wounded. You miscast Magic Dart. Nothing appears to happen. The kobold completely misses you. The magic dart hits the kobold. You kill the kobold! The hobgoblin throws a stone. The stone barely misses you. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##.### ###...... #####.#..###........ .# ⌠...⌠####.##....... .#. .....###..##....... ...# .<.>.##........# ...## .....##.~~.....# ##g.... ⌠...⌠##.~~.....##....... #######..........)...... ...####.....@g..# ........#.).....# ....###.###......# ### ... .......(.# .#............# . #............# .............. .............. You could see 2 hobgoblins. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Djinni Conjurer began the quest for the Orb. 0 | D:1 | xsansara set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, grunt_decor_mini_mirrors, minmay_tromino_v7 Action || total ---------------------------++------- Cast: Magic Dart || 16 Armour: Robe || 3 Dodge: Dodged || 3