Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 8435701700324336835 1001 xsansara the Magician (level 8, -13/58 HPs) Began as a Djinni Conjurer on Sept 20, 2024. Killed by an exploding fulminant prism (21 damage) ... created by the player character ... in an ossuary. The game lasted 00:12:47 (3460 turns). xsansara the Magician (Djinni Conjurer) Turns: 3460, Time: 00:12:48 Health: -13/58 AC: 3 Str: 6 XL: 8 Next: 43% Gold: 87 EV: 12 Int: 24 God: SH: 0 Dex: 12 rFire + + . j - +5 hand axe "Ridoipn" {flame, Int+2} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . r - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 87 gold pieces. Inventory: Hand Weapons i - a +2 short sword of protection j - the +5 hand axe "Ridoipn" (weapon) {flame, Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Armour a - a +0 robe (worn) r - a +0 cloak (worn) Jewellery n - a ring of fire Wands k - a wand of flame (21) m - a wand of mindburst (8) q - a wand of polymorph (9) Scrolls f - a scroll of noise {unknown} l - a scroll of vulnerability {unknown} s - a scroll of identify {unknown} Potions b - a potion of curing {unknown} c - a potion of brilliance {unknown} d - a potion of haste {unknown} e - a potion of heal wounds {unknown} g - a potion of resistance {unknown} h - a potion of might {unknown} o - 2 potions of invisibility {unknown} p - a potion of degeneration {unknown} Skills: + Level 4.2 Fighting + Level 5.2 Dodging - Level 1.5 Stealth * Level 5.9 Spellcasting * Level 5.9 Conjurations * Level 5.9 Hexes * Level 5.9 Summonings * Level 5.9 Necromancy * Level 5.9 Translocations * Level 5.9 Fire Magic * Level 5.9 Ice Magic * Level 5.9 Air Magic * Level 5.9 Earth Magic * Level 5.9 Alchemy + Level 2.6 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 7% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 7% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Lesser Beckoning Tloc 70% N/A 1% 2 g - Mephitic Cloud Conj/Alch/Air 35% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The crocodile zombie is moderately damaged. The blast of energy engulfs the mummy! The mummy is almost destroyed. The blast of energy engulfs the mummy! The mummy is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (almost destroyed, 100% to hit) The magic dart hits the mummy. You destroy the mummy! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fulminant prism Aim: a fulminant prism (friendly, 100% to hit) The magic dart hits the crocodile zombie. The crocodile zombie is moderately damaged. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You closely miss the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! Your fulminant prism explodes! The blast of energy engulfs the crocodile zombie!! You destroy the crocodile zombie! The blast of energy engulfs the mummy! You destroy the mummy! The blast of energy engulfs you!! You die... #...# # #...# # #...# # #'### # #...# # #...# # #...# # #...# # #@### # #...# # #...# ### ##### #...# #???!#...# #...' +?$)!#.∩.' #...#. #!!!?#...# ####### ### ##### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An ogre (D:4) A weeping skull (Ossuary) 5 water moccasin zombies (Ossuary) A bombardier beetle (D:3) Crazy Yiuf (D:3) Terence (D:2) Natasha (thrice) (D:2) 3 crocodile zombies (Ossuary) 2 mummies (Ossuary) 8 gnolls 3 adders 2 adder zombies (Ossuary) 3 dart slugs 2 ribbon worms An orc (D:4) 7 ball pythons 9 endoplasms 2 giant cockroaches (D:3) 9 gnoll zombies (Ossuary) 6 goblins 12 hobgoblins 4 kobolds 3 quokkas 6 bats 3 frilled lizards 11 jackal zombies (Ossuary) 2 orc zombies (Ossuary) 3 rats 115 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms 17 creatures vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Djinni Conjurer began the quest for the Orb. 0 | D:1 | xsansara set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 403 | D:1 | Reached XP level 3. HP: 15/26 MP: 0/0 403 | D:1 | Learned a level 1 spell: Sting 545 | D:1 | Reached skill level 1 in Fighting 939 | D:2 | Noticed Terence 944 | D:2 | Killed Terence 945 | D:2 | Reached XP level 4. HP: 20/32 MP: 0/0 1122 | D:2 | Noticed Sigmund 1141 | D:2 | Killed Sigmund 1142 | D:2 | Reached XP level 5. HP: 24/39 MP: 0/0 1142 | D:2 | Learned a level 2 spell: Lesser Beckoning 1142 | D:2 | Reached XP level 6. HP: 27/45 MP: 0/0 1337 | D:2 | Noticed Natasha 1343 | D:2 | Killed Natasha 1620 | D:2 | Noticed Natasha 1623 | D:2 | Killed Natasha 1823 | D:2 | Noticed Natasha 1829 | D:2 | Killed Natasha 1830 | D:2 | Reached skill level 5 in Spellcasting 1830 | D:2 | Reached skill level 5 in Conjurations 1830 | D:2 | Reached skill level 5 in Hexes 1830 | D:2 | Reached skill level 5 in Summonings 1830 | D:2 | Reached skill level 5 in Necromancy 1830 | D:2 | Reached skill level 5 in Translocations 1830 | D:2 | Reached skill level 5 in Fire Magic 1830 | D:2 | Reached skill level 5 in Ice Magic 1830 | D:2 | Reached skill level 5 in Air Magic 1830 | D:2 | Reached skill level 5 in Earth Magic 1830 | D:2 | Reached skill level 5 in Alchemy 2012 | D:3 | Identified the +5 hand axe "Ridoipn" {flame, Int+2} 2082 | D:3 | Found a shadowy altar of Dithmenos. 2139 | D:3 | Reached XP level 7. HP: 45/50 MP: 0/0 2139 | D:3 | Learned a level 3 spell: Mephitic Cloud 2511 | D:3 | Found a runed translucent door. 2512 | D:3 | Noticed Crazy Yiuf 2519 | D:3 | Killed Crazy Yiuf 2520 | D:3 | Reached skill level 1 in Evocations 3017 | D:4 | Found a sand-covered staircase. 3111 | Ossuary | Entered an ossuary 3186 | Ossuary | Reached XP level 8. HP: 35/58 MP: 0/0 3340 | Ossuary | Reached skill level 5 in Dodging 3460 | Ossuary | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring D:2: layout_loops_ring, uniq_terence, uniq_sigmund, uniq_natasha D:3: layout_basic, old_standard_altar, uniq_crazy_yiuf_cottage D:4: layout_basic, nicolae_ossuary_entry_false_entrances, corexii_leaking_fountain, uniq_edmund, uniq_duvessa, uniq_eustachio Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.2 Spellcasting | 4 5 | 5.9 Conjurations | 4 5 | 5.9 Hexes | 4 5 | 5.9 Summonings | 4 5 | 5.9 Necromancy | 4 5 | 5.9 Translocations | 4 5 | 5.9 Fire Magic | 4 5 | 5.9 Ice Magic | 4 5 | 5.9 Air Magic | 4 5 | 5.9 Earth Magic | 4 5 | 5.9 Alchemy | 4 5 | 5.9 Dodging | 3 4 5 | 5.2 Evocations | 1 2 | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | | | 1 || 1 Cast: Magic Dart | 37 | 65 | 53 || 155 Searing Ray | 2 | 3 | 3 || 8 Sting | 6 | 1 | || 7 Fulminant Prism | | 5 | 12 || 17 Iskenderun's Myst | | 2 | 22 || 24 Mephitic Cloud | | | 1 || 1 Use: Scroll | | 1 | || 1 Armour: Robe | 6 | 7 | 8 || 21 Dodge: Dodged | 6 | 5 | 7 || 18