Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13703291849993194697 161 xsansara the Magician (level 5, -1/38 HPs) Began as a Djinni Hexslinger on Nov 15, 2024. Slain by an ice beast (13 damage) ... on level 4 of the Dungeon. The game lasted 00:10:42 (2663 turns). xsansara the Magician (Djinni Hexslinger) Turns: 2663, Time: 00:10:44 Health: -1/38 AC: 3 Str: 7 XL: 5 Next: 70% Gold: 97 EV: 12 Int: 16 God: SH: 0 Dex: 16 rFire + + . a - +1 sling rCold x . . (no shield) rNeg + . . c - +0 robe rPois ∞ g - +0 hat rElec . i - +0 cloak rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.26/turn p - ring of see invisible %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles m - 2 throwing nets Armour c - a +0 robe (worn) g - a +0 hat (worn) i - a +0 cloak (worn) Jewellery e - a ring of positive energy (left hand) p - a ring of see invisible (right hand) Scrolls b - a scroll of poison f - 2 scrolls of fear l - a scroll of enchant weapon {unknown} n - a scroll of brand weapon {unknown} Potions d - a potion of lignification h - a potion of heal wounds j - a potion of curing k - a potion of cancellation {unknown} o - a potion of haste {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Ranged Weapons + Level 3.2 Dodging + Level 1.6 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 6% 2 b - Sigil of Binding Hex 14% N/A 13% 3 c - Inner Flame Hex/Fire 14% N/A 13% 3 d - Cause Fear Hex 7% N/A 38% 4 e - Dimensional Bullseye Hex/Tloc 7% N/A 38% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 g - Grave Claw Necr 28% 2d9 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast moves over the binding sigil and is bound in place! Casting: Sigil of Binding (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sigil of Binding (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your binding sigil disappears. You inscribe a pair of binding sigils. The ice beast's lost momentum returns! The ice beast cannot be bound by the sigil due to its high momentum! You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast barely misses you. The ice beast misses you. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast barely misses you. You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, covering ground quickly, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! You die... ###[...###.#.#+#.#.#... ......#...........+... #....#####.......#... ...##..........#... #######.##^##.......# .......^...######....... #######.#### #####... #Y..# ... #@..# ## #.....# ###...# #...# ##### You could see an ice beast (swift). Vanquished Creatures A hound (D:4) An orc wizard (D:4) 2 adders (D:2) 2 ribbon worms (D:2) 5 dart slugs 5 orcs 10 ball pythons A bat (D:1) 3 endoplasms 2 giant cockroaches 9 goblins 5 hobgoblins 9 kobolds A quokka (D:1) 4 frilled lizards 7 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:2) 1 creature vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xsansara the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | xsansara set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 60 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 232 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 232 | D:1 | Learned a level 1 spell: Summon Small Mammal 383 | D:1 | Found Utu Suitoudi's General Store. 852 | D:2 | Reached skill level 1 in Stealth 852 | D:2 | Reached XP level 4. HP: 20/32 MP: 0/0 2417 | D:4 | Reached XP level 5. HP: 35/38 MP: 0/0 2417 | D:4 | Learned a level 2 spell: Grave Claw 2647 | D:4 | Noticed an ice beast 2663 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, serial_shops, nicolae_shop_hallway_stairs D:2: layout_loops_cross, minmay_pentomino_p2 D:3: layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_straight_5, infiniplex_forest_lined_ring, infiniplex_forest_clump_medium, infiniplex_forest_straight_5, infiniplex_forest_lined_3, infiniplex_forest_clump_large, infiniplex_forest_lined_2, kennysheep_generic_room_2 D:4: layout_basic, mainiacjoe_overflow_cross_hatched, gammafunk_temple_overflow_wave, nicolae_inconvenience_store Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 | 2.0 Spellcasting | 3 | 3.5 Conjurations | 3 | 3.5 Hexes | 3 | 3.5 Summonings | 3 | 3.5 Necromancy | 3 | 3.5 Translocations | 3 | 3.5 Fire Magic | 3 | 3.5 Ice Magic | 3 | 3.5 Air Magic | 3 | 3.5 Earth Magic | 3 | 3.5 Alchemy | 3 | 3.5 Stealth | 1 | 1.6 Fighting | 2 | 2.2 Dodging | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 69 | 81 || 150 Cast: Jinxbite | 17 | 28 || 45 Summon Small Mamm | 2 | || 2 Inner Flame | | 3 || 3 Sigil of Binding | | 2 || 2 Use: Scroll | 1 | 3 || 4 Armour: Robe | 13 | 20 || 33 Dodge: Dodged | 16 | 20 || 36