xvga Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-23, 7, D:1) a +0,+0 mace (-38, 12, D:1) a +2,+2 whip (7, 14, D:1) 18 bolts (-39, 25, D:1) a +0,+0 dagger (-4, 25, D:1) a +0,+0 dagger (-23, 35, D:1) 13 darts (-42, 41, D:1) 4 darts (-8, 45, D:1) a +0,+0 dagger (-42, 48, D:1) a -5 ring of intelligence (-27, 49, D:1) a cursed -1,-3 hand axe (-12, 49, D:1) a +0 plate armour Level 2 of the Dungeon (-33, 11, D:2) a +0,+0 mace (-44, 14, D:2) a +0,+0 short sword (-18, 17, D:2) a +0,+0 dagger (-21, 18, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (-21, 19, D:2) a +0,+0 dagger (-21, 20, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (-12, 24, D:2) 22 arrows (10, 25, D:2) a +0 scale mail (-26, 28, D:2) a potion of invisibility (-12, 29, D:2) a +2 leather armour (4, 31, D:2) a +0,+0 short sword (-43, 34, D:2) a cursed -2,+0 hand axe (-19, 37, D:2) a +0 leather armour (5, 39, D:2) a +0 chain mail (-16, 44, D:2) a cursed +0 ring mail (-31, 45, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a scroll of random uselessness (0, 5, D:3) a scroll of identify (1, 6, D:3) a +0,+0 club (2, 6, D:3) 2 poisoned needles (11, 6, D:3) a scroll of immolation (2, 8, D:3) a potion of haste (unseen) (9, 9, D:3) a scroll of identify