Dungeon Sprint DCSS version 0.15-a0-39-g424acf8 (webtiles) character file. 5 xvga the Insei (level 1, -1/22 HPs) Began as a Merfolk Transmuter on Apr 3, 2014. Slain by an ice beast (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (269 turns). xvga the Insei (Merfolk Transmuter) Turns: 269, Time: 00:00:40 HP -1/22 AC 2 Str 15 XL: 1 Next: 80% MP 2/3 EV 13 Int 12 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . c - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: appendage (expiring), berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: change form in water, swift swim, horns 2 a: End Transformation You were in the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of horns on your head. Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 5.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 ##..... Inventory: Missiles b - 12 arrows l - 3 darts (quivered) Armour c - a +0 robe (worn) Comestibles a - a bread ration k - 2 rotting chunks of goblin flesh Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 ▓.▓ ▓.▓ ▓(▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓I▓ ▓o▓ ▓z▓ ▓.▓ ▓G▓ ▓s▓ ▓+▓ Message History Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You open the door. A giant eyeball, a scorpion, an ice beast, an orc wizard and a skeleton come into view. The giant eyeball turns its gaze towards you. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc wizard shouts! The ice beast hits you. The ice beast freezes you! You closely miss the ice beast. You smell decay. Yuck! (slot k) You punch the ice beast! The ice beast is moderately wounded. Your transformation is almost over. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | xvga, the Merfolk Transmuter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 12 | D | Reached skill level 4 in Unarmed Combat 34 | D | Reached skill level 5 in Unarmed Combat 266 | D | Noticed an ice beast 266 | D | Noticed an orc wizard 266 | D | Noticed a scorpion 269 | D | Slain by an ice beast Action || total -------------------------++------- Melee: Unarmed || 23 Cast: Beastly Appendage || 3 Use: Potion || 1 You could see an ice beast, a scorpion, a giant eyeball, an orc wizard and a quokka skeleton. Vanquished Creatures 2 bats (D) A goblin (D) A hobgoblin (D) A kobold (D) 5 creatures vanquished. Vault maps used: D: linesprint