xvga the Dungeon (0, 0, D) a +2 leather armour of cold resistance (2, 0, D) the +2 leather armour of the Morning Star {Str+3 SInv} It affects your strength (+3). It lets you see invisible. (3, 0, D) a manual of Stealth (4, 0, D) a +3 trident of piercing (8, 0, D) a book of Party Tricks (12, 0, D) a book of Power (13, 0, D) a +0 trident (15, 0, D) a +0 long sword of flaming (18, 0, D) a plain deck of wonders (-33, 1, D) a +0 war axe a +0 animal skin a pearl dragon corpse (skeletalised by now) (-32, 1, D) a +1 crystal plate armour (-24, 1, D) a +1 lajatang of venom (1, 1, D) a +0 hunting sling (2, 1, D) a +4 rapier of electrocution (3, 1, D) an uncursed ring of protection from cold (4, 1, D) a scroll of random uselessness (6, 1, D) a book of Minor Magic (11, 1, D) a +0 rapier (13, 1, D) a wand of digging (13) (14, 1, D) a +7 giant spiked club (16, 1, D) a book of Summonings (2, 2, D) a plain deck of defence (4, 2, D) a plain deck of summoning (8, 2, D) a +2 whip of electrocution (10, 2, D) a +0 rapier (11, 2, D) a manual of Bows (14, 2, D) an uncursed staff of air (16, 2, D) a +1 vampiric rapier (18, 2, D) a +0 morningstar (-40, 3, D) a cursed -2 short sword a +0 cloak (1, 3, D) the +2 hand axe of the Globe {chop, *Drain rPois rF+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It protects you from poison. It causes draining when unequipped. (5, 3, D) 7 scrolls of remove curse (8, 3, D) a sack of spiders (9, 3, D) a +2 hand axe of electrocution (13, 3, D) a legendary deck of defence (16, 3, D) a +0 spear (18, 3, D) a +0 dagger of freezing (4, 4, D) a +2 scimitar of holy wrath a +0 large shield a +2 scimitar of holy wrath a +0 large shield a +2 scimitar of holy wrath a +0 large shield a +3 long sword of holy wrath a +0 large shield a +4 long sword of holy wrath a +0 large shield (-11, 5, D) a +0 hand axe of chopping (4, 5, D) a +3 long sword of holy wrath a +0 large shield an uncursed ring of magical power a +4 long sword of holy wrath a +1 large shield of cold resistance a +3 eudemon blade of holy wrath a +0 large shield (6, 5, D) a +0 longbow a +3 scimitar of flaming 19 arrows a +0 robe a +3 whip of holy wrath a +0 robe (7, 5, D) a cursed -3 longbow a +0 flail of flaming 25 arrows a +0 robe (8, 5, D) a +3 eudemon blade of holy wrath a +0 large shield a +2 whip of holy wrath a +0 robe a +5 scimitar of holy wrath a +2 large shield (9, 5, D) a +0 crystal plate armour a +4 scimitar of holy wrath a +0 large shield (11, 5, D) a +3 whip of holy wrath a +0 robe (12, 5, D) a +3 whip of holy wrath a +0 robe (13, 5, D) a +4 scimitar of holy wrath a +0 large shield a +3 whip of holy wrath a +0 robe 2 arrows (14, 5, D) a +0 longbow a +3 falchion of flaming a +0 robe a cursed ring of loudness a +2 sacred scourge of holy wrath a +0 robe a +0 greatsling a +3 falchion of flaming 22 stones a cursed +0 robe a +0 buckler a +0 shortbow a +0 scimitar of flaming a +0 robe 26 arrows (16, 5, D) a +0 shortbow (still there?) 3 bolts (still there?) (17, 5, D) a +2 whip of holy wrath (still there?) a +0 longbow (still there?) (-20, 6, D) a +0 dagger a +0 cloak (-17, 6, D) a +3 scimitar of holy wrath a +0 large shield (11, 6, D) a +0 longbow a +3 flail of flaming 22 arrows a +0 robe (12, 6, D) a +0 flail of flaming a +0 shortbow 26 arrows a +0 robe (13, 6, D) a +0 longbow a +0 scimitar of flaming a +2 leather armour of poison resistance a cursed -2 longbow a +0 flail of flaming 37 arrows a +0 robe a potion of degeneration a +3 whip of holy wrath a +0 robe a +3 scimitar of holy wrath a +0 scale mail a +0 large shield (14, 6, D) a +0 longbow a +7 rapier of speed a +0 robe a +1 whip of holy wrath a +0 robe a +0 shortbow a +2 scimitar of flaming a +0 robe a +0 shortbow a +2 long sword of flaming 9 poisoned arrows a cursed +0 robe a +2 scimitar of holy wrath a +0 large shield a +0 hunting sling a +3 long sword of flaming 23 sling bullets a +0 robe a +0 buckler a cursed -2 shortbow a +4 long sword of flaming 57 arrows a +0 robe a scroll of identify (15, 6, D) a +4 scimitar of holy wrath a cursed +0 leather armour a +0 large shield a +3 scimitar of holy wrath a +2 large shield (16, 6, D) a +5 scimitar of holy wrath a +0 large shield a +0 longbow a +1 falchion of flaming 24 arrows a +0 robe (17, 6, D) an arrow (18, 6, D) a +2 whip of holy wrath a +0 leather armour (19, 6, D) an arrow a +3 falchion of flaming a +0 hunting sling a +0 robe a +0 buckler a +3 eudemon blade of holy wrath a +0 robe a +0 large shield a +0 hunting sling a +4 long sword of flaming a +1 ice dragon armour a cursed +0 buckler a +0 hunting sling a +4 long sword of flaming a +0 robe a +0 buckler a scroll of amnesia a +2 flail of flaming a +0 hunting sling a cursed +0 robe a +0 buckler a +0 greatsling a +3 scimitar of flaming 84 stones a +0 robe a +0 buckler a +2 ring of dexterity (20, 6, D) a +1 sacred scourge of holy wrath a +0 robe (-10, 7, D) a +3 rapier of electrocution a +0 cloak a +2 pair of gloves (20, 7, D) a +4 scimitar of holy wrath a +0 large shield a +2 long sword of holy wrath a +0 large shield a +1 sacred scourge of holy wrath a +0 robe the ring of Veramaptau {rPois MR+ AC+1 Str-5} [ring of protection] It affects your AC (+1). It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. 2 poisoned arrows 12 stones 2 sling bullets 17 arrows (-18, 8, D) a +0 trident (20, 8, D) a +1 whip of holy wrath a throwing net a +0 robe 5 stones (20, 9, D) 2 potions of invisibility a +4 eudemon blade of holy wrath a +0 large shield a +2 sacred scourge of holy wrath a +0 robe (-11, 10, D) a +0 short sword a +0 leather armour (0, 10, D) the +4 quarterstaff of Foerreg {crush, rPois MR+ MP+9 Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (13, 10, D) a +6 centaur barding (14, 10, D) the ring of Juoph {Ice rN+ Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (15, 10, D) the ring "Gicw" {rF- EV+4 Int+2 SInv} [ring of evasion] It affects your evasion (+4). It affects your intelligence (+2). It makes you vulnerable to fire. It lets you see invisible. (16, 10, D) a +5 large shield (20, 10, D) a +1 whip of holy wrath a +0 robe a scroll of enchant weapon a +2 sacred scourge of holy wrath the +5 ring mail of Henotheism {rPois MR+ Dex-2} It affects your dexterity (-2). It protects you from poison. It affects your resistance to hostile enchantments. a +2 whip of holy wrath a +0 robe a +2 eudemon blade of holy wrath a +0 large shield a +2 whip of holy wrath a cursed -2 robe a +1 whip of holy wrath a +1 hand crossbow of velocity a +0 robe a scroll of immolation 5 large rocks (-22, 11, D) a +0 war axe a +0 chain mail (-21, 11, D) a +1 hat of see invisible (-2, 11, D) a +1 demon whip of draining (2, 11, D) a +0 long sword (3, 11, D) a shadow dragon hide (12, 11, D) the +5 triple sword of Cataclysm {freeze, rPois Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. (13, 11, D) the amulet of Zin's Benevolence {+Rage rC- Str+6} [amulet of rage] It affects your strength (+6). It makes you vulnerable to cold. It lets you go berserk. (14, 11, D) a +9 swamp dragon armour (15, 11, D) a +12 plate armour (16, 11, D) the amulet of Poruasat {Stasis rC++ Dex-4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (-4). It greatly protects you from cold. (17, 11, D) a +4 centaur barding (20, 11, D) a +2 whip of holy wrath a cursed +0 robe a +1 sacred scourge of holy wrath 8 stones a +0 robe a +3 scimitar of holy wrath a +0 large shield (12, 12, D) a +8 plate armour of magic resistance (13, 12, D) the +3 large shield of Giteipt {+Blink +Fly rN+++ Dex-4} It affects your dexterity (-4). It renders you almost immune to negative energy. It lets you fly. It lets you blink. (14, 12, D) a scroll of summoning (15, 12, D) a +9 glaive of venom (16, 12, D) a +8 plate armour of magic resistance (17, 12, D) a +2 helmet of intelligence (20, 12, D) a +5 eudemon blade of holy wrath a +0 robe a +0 large shield a +3 scimitar of holy wrath a +0 robe a +0 large shield a +3 scimitar of holy wrath a +0 robe a +0 large shield a scroll of identify (-24, 13, D) a +0 leather armour (12, 13, D) the +6 chain mail of Limited Liability {rPois} It protects you from poison. (14, 13, D) the ring of Raomucyf {rPois rN+ MR+ Str+3} [ring of protection from magic] It affects your strength (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (15, 13, D) a +4 helmet (16, 13, D) a +7 longbow of velocity (17, 13, D) the +9 great mace "Qaf Jota" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (20, 13, D) an arrow of frost a +2 whip of holy wrath a +0 scale mail (-28, 14, D) a troll hide (13, 14, D) a +9 great mace of distortion (14, 14, D) a +9 demon trident of electrocution (15, 14, D) the ring "Qicew" {SustAt rPois Dex+2} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your dexterity (+2). It protects you from poison. (16, 14, D) a +2 hat of intelligence (-11, 15, D) a +2 robe of positive energy a potion of invisibility (6, 15, D) a +3 demon whip of flaming a +0 chain mail (-31, 17, D) a +2 hand crossbow of flaming (-30, 17, D) a +4 scale mail of cold resistance (-28, 17, D) a +3 chain mail of fire resistance (-27, 17, D) a +0 steam dragon armour (-13, 17, D) a +0 longbow 61 arrows (-1, 17, D) a +0 dire flail a +0 chain mail (-43, 18, D) 2 large rocks (-40, 18, D) a +0 trident (-37, 18, D) a +1 whip (-2, 18, D) a +0 long sword a +0 cloak (0, 18, D) a +3 scimitar of draining a +0 plate armour (8, 18, D) the +1 plate armour "Matzotikh" {rPois} It protects you from poison. (16, 18, D) a +3 scale mail of cold resistance (20, 18, D) a stone a +4 long sword of holy wrath a +0 large shield (-24, 19, D) an uncursed staff of summoning (0, 19, D) a +1 war axe a +0 plate armour a +0 mace a troll hide a troll hide (3, 19, D) a +0 dagger a +0 robe (4, 19, D) a +0 rapier a +0 rapier a +0 leather armour (16, 19, D) a +0 giant spiked club (20, 19, D) a +5 scimitar of holy wrath a +0 robe a +0 large shield (-55, 20, D) a +6 ring of intelligence (-54, 20, D) a +6 ring of evasion (-53, 20, D) a +6 ring of intelligence (-52, 20, D) a +3 battleaxe of freezing (-51, 20, D) a +4 quarterstaff of speed a +6 glaive (-50, 20, D) a +3 demon trident of venom (-49, 20, D) a +3 demon blade of electrocution (-48, 20, D) a +2 naga barding (-47, 20, D) a +7 ice dragon armour (-46, 20, D) 2 scrolls of vulnerability a +7 plate armour (-44, 20, D) 3 large rocks (-24, 20, D) a +2 long sword of holy wrath (-10, 20, D) a bolt (-1, 20, D) a cursed +0 rapier a cursed -2 rapier a +0 leather armour a +0 rapier a +0 cloak (-55, 21, D) an uncursed amulet of regeneration (-54, 21, D) a +3 ring of slaying (-53, 21, D) a +6 ring of evasion (-51, 21, D) a +3 demon trident of flaming (-50, 21, D) a +4 arbalest of flaming (-49, 21, D) a +5 gold dragon armour (-48, 21, D) a +2 cloak (-47, 21, D) a +5 swamp dragon armour (-34, 21, D) a +1 scythe of freezing a +0 robe (-12, 21, D) a bolt (unseen) (20, 21, D) a +0 longbow a +0 flail of flaming 14 arrows of frost a +0 robe a +4 scimitar of holy wrath a +0 large shield (-32, 22, D) a +0 long sword the cursed +3 hand crossbow of Awkwardness {flame, MR+ Dex+2 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a +0 chain mail (10, 22, D) a +1 flail a +0 buckler (16, 22, D) a +0 robe 14 arrows a +0 scimitar of flaming a +2 longbow of evasion (-30, 23, D) a +2 battleaxe of freezing (18, 23, D) a +0 pair of gloves (20, 23, D) a +0 leather armour 42 arrows a +0 longbow (-28, 24, D) a +0 robe a +0 quarterstaff a cursed staff of conjuration a +0 robe a +2 short sword of protection a +0 chain mail the +7 large shield of Too Many Cooks {+Inv rC++} It greatly protects you from cold. It lets you turn invisible. (-16, 24, D) 3 arrows (20, 24, D) a cursed -3 trident an arrow (-45, 25, D) 7 large rocks (-27, 25, D) a +0 shield of protection (20, 25, D) a +0 trident (-34, 26, D) a +0 arbalest (10, 26, D) a +0 triple crossbow of flaming (11, 26, D) a wand of cold (7) (-51, 27, D) an uncursed ring of ice (-34, 27, D) a +0 dagger (still there?) a bolt (still there?) (-20, 27, D) a bolt (9, 27, D) a pearl dragon hide (10, 27, D) a +10 ice dragon armour (20, 27, D) a +0 cloak a +0 long sword (-51, 28, D) a +2 glaive of chopping a +0 chain mail a +0 longbow 36 arrows a +0 leather armour (-50, 28, D) a cursed +0 short sword (-49, 28, D) a +1 great sword of flaming (-47, 28, D) 5 scrolls of amnesia (-46, 28, D) a +0 cloak (-44, 28, D) 2 arrows (-16, 28, D) a +0 giant spiked club a +0 giant spiked club (-2, 28, D) a +2 scimitar of holy wrath a +10 ice dragon armour a +0 large shield (11, 28, D) an uncursed ring of protection from cold a +0 rapier a +0 rapier a +10 ice dragon armour (20, 28, D) an arrow of frost (-54, 29, D) a +0 trident (-53, 29, D) the +6 plate armour of the Wilderness {rPois Stlth+} It protects you from poison. It makes you more stealthy. a +3 ring of evasion a +6 hand axe of freezing a +0 plate armour a +0 flail a +0 war axe a +0 robe a stone (-52, 29, D) a +4 scimitar of slicing a +0 plate armour a +0 broad axe a +0 plate armour a scroll of enchant armour (-51, 29, D) a +0 falchion of electrocution a +0 robe a scroll of enchant armour (-47, 29, D) a +0 flail (-46, 29, D) a +0 dagger (-44, 29, D) a +3 chain mail of magic resistance (-42, 29, D) a +0 robe of cold resistance (-33, 29, D) a +0 trident (-32, 29, D) a +3 hunting sling of evasion a plain deck of escape (-3, 29, D) a wand of confusion (29) (0, 29, D) a +7 bardiche of chopping (1, 29, D) a +9 battleaxe of venom (2, 29, D) a +9 demon whip of electrocution (3, 29, D) a +1 demon whip of venom (20, 29, D) a +1 triple crossbow of evasion (-54, 30, D) a cursed staff of wizardry a +0 robe a +0 glaive an uncursed ring of wizardry a +0 bardiche a +0 chain mail a +4 ring of evasion a +0 war axe a cursed +0 chain mail (-21, 30, D) a +1 battleaxe of freezing a +1 great sword of flaming (0, 30, D) a +1 buckler of fire resistance a +1 flail of flaming (1, 30, D) the +7 great sword of Nimots {slice, rPois rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It protects you from poison. (2, 30, D) a +9 demon trident of draining (3, 30, D) the +7 demon trident of Comyp {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). (-21, 31, D) a +0 robe a +1 rapier of speed a +0 dire flail (-6, 31, D) a +0 arbalest (-5, 31, D) 6 stones a +0 greatsling a +9 swamp dragon armour the +7 great mace "Xifi Varida" {freeze, *Drain MP+9 Str+8 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your dexterity (+4). It affects your magic capacity (+9). It causes draining when unequipped. (-55, 32, D) a +0 war axe a +0 ring mail (-52, 32, D) a lantern of shadows (-50, 32, D) a +1 cloak of poison resistance (-49, 32, D) a plain deck of changes (-47, 32, D) 12 poisoned needles (-22, 32, D) a +0 war axe (0, 32, D) a +6 naga barding (2, 32, D) a +2 helmet of intelligence (3, 32, D) a +2 helmet of see invisible (5, 32, D) the ring "Ceweaclo" {Ice rPois MR+ Int+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (-54, 33, D) a +0 scimitar a +4 ring mail of fire resistance a +0 club an uncursed staff of wizardry a +0 robe (-49, 33, D) a +0 short sword (-46, 33, D) a phantom mirror (-17, 33, D) a +3 dire flail of crushing (-8, 33, D) a +0 mace (-7, 33, D) a +0 plate armour a +0 scimitar of flaming a +0 chain mail a +0 demon trident a cursed +0 fire dragon armour a +1 halberd (0, 33, D) a +0 robe (1, 33, D) a +0 leather armour (3, 33, D) a +4 hat (5, 33, D) the ring of Yfirrusm {rC- rN+ MR+ Stlth+} [ring of positive energy] It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (6, 33, D) the amulet of Odwo {+Rage Dex+7} [amulet of rage] It affects your dexterity (+7). It lets you go berserk. (8, 33, D) the ring "Vuehusi" {rF- rN+ Str+2 Slay+2 Stlth+} [ring of stealth] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. (-54, 34, D) a +0 trident a +0 long sword a +0 plate armour a scroll of amnesia a +0 war axe (-13, 34, D) a +0 great mace (unseen) (-9, 34, D) a +0 chain mail a +2 broad axe of flaming (-3, 34, D) the +0 scale mail of Gatif {rElec} It insulates you from electricity. (-2, 34, D) a +1 whip (17, 34, D) a cursed -2 war axe a +0 cloak (-52, 35, D) 16 arrows (-49, 35, D) 4 fruits (-33, 35, D) a +0 spear (-29, 35, D) a +2 plate armour of fire resistance (-24, 35, D) a +3 leather armour of positive energy a +0 war axe (20, 35, D) a storm dragon hide (-55, 36, D) 2 scrolls of identify a cursed -1 mace 14 stones a +2 scale mail of poison resistance (-54, 36, D) a +0 war axe a +0 plate armour (-47, 36, D) an Akashic Record (-34, 36, D) a +0 spear (-28, 36, D) a cursed -2 scimitar a +0 trident (-11, 36, D) a +2 great sword of flaming (-54, 37, D) a +0 battleaxe a cursed +0 robe a scroll of random uselessness a +0 broad axe a +0 battleaxe a +0 plate armour (-49, 37, D) a +3 rod of clouds (12/12) (-37, 37, D) an uncursed staff of poison (-35, 37, D) 27 arrows (-29, 37, D) a +2 trident of venom the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 shortbow 18 arrows a +0 spear (-27, 37, D) a +0 chain mail a +2 morningstar (-12, 37, D) a +0 spear a +0 robe 4 stones (-51, 38, D) the cursed +1 hand axe "Leviticus" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. (-50, 38, D) a +0 dagger (-49, 38, D) a +2 hat (-48, 38, D) a cursed +0 spear (unseen) (-46, 38, D) an uncursed staff of energy (-26, 38, D) a +0 leather armour a +0 long sword a +0 shortbow 9 arrows a +0 glaive (-13, 38, D) a +0 large shield a +5 scimitar of holy wrath (-12, 38, D) a +0 short sword (20, 38, D) a +0 cloak (-52, 39, D) a +0 mace a +0 robe (-47, 39, D) the Papyrus of the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Spellforged Servitor Conjuration/Summoning 7 d - Dragon's Call Summoning 9 (-27, 39, D) a +0 falchion (-18, 39, D) a +3 lajatang (-12, 39, D) a cursed -1 long sword (-9, 39, D) a +0 halberd a +0 chain mail (-7, 39, D) a cursed +0 chain mail a +0 war axe (-2, 39, D) a +0 robe a +0 short sword (13, 39, D) a +0 battleaxe (14, 39, D) a +0 dire flail (-25, 40, D) 2 arrows (-19, 40, D) a +0 battleaxe (-12, 40, D) a +5 great sword of electrocution (-10, 40, D) a +0 chain mail a +0 great sword (-9, 40, D) a +0 plate armour a +0 battleaxe (-7, 40, D) a +0 plate armour a +0 war axe (-6, 40, D) a +0 war axe (-3, 40, D) a +0 chain mail a cursed +0 plate armour a +0 battleaxe a +0 bardiche (-2, 40, D) a +2 short sword of electrocution a +0 mace a +0 robe (-1, 40, D) a +0 robe a +0 dire flail a +0 robe (1, 40, D) a +0 plate armour a +0 war axe (2, 40, D) a +0 buckler a +0 long sword (-26, 41, D) 5 tomahawks a +1 chain mail of cold resistance (-13, 41, D) a +0 giant club (3, 41, D) a +0 chain mail a +0 halberd (-31, 42, D) 4 tomahawks (-30, 42, D) 2 tomahawks (-28, 42, D) a cursed +0 robe (-26, 42, D) a +0 arbalest a +0 trident (-19, 42, D) 36 fruits (-18, 42, D) a +4 ring of strength (-13, 42, D) a +0 hand axe a +0 cloak a +0 rapier a +0 rapier a +0 leather armour (-10, 42, D) a +3 lajatang (-9, 42, D) a +3 great mace (-7, 42, D) a +3 spear of flaming (-6, 42, D) a +3 great sword (-4, 42, D) a +4 glaive of protection (-3, 42, D) a +2 flail of venom (-2, 42, D) a +2 scimitar of protection (-1, 42, D) a +0 triple sword of slicing (9, 42, D) a +1 plate armour of cold resistance (10, 42, D) a +3 ring of strength (13, 42, D) a +7 scale mail (17, 42, D) a +4 ring mail (-19, 43, D) a +2 buckler of protection (-18, 43, D) the cursed +0 quarterstaff of Doom {elec, MR+ MP+9 Str-2 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (-13, 43, D) a +3 arbalest of velocity (-10, 43, D) a +3 arbalest (-9, 43, D) a +3 longbow (-6, 43, D) a +1 triple sword (3, 43, D) a +0 plate armour a +0 long sword (10, 43, D) a steam dragon hide a +0 mace of draining a +1 demon whip of venom (13, 43, D) a +6 chain mail (14, 43, D) a +5 plate armour (16, 43, D) a +1 cloak (17, 43, D) a +4 ring mail (19, 43, D) a +0 robe a +0 dagger (-18, 44, D) an uncursed staff of energy (13, 44, D) a +3 scale mail of poison resistance (19, 44, D) a +0 robe (-52, 45, D) a +2 hand axe (-51, 45, D) a +2 mace (19, 45, D) a +0 chain mail a +0 dagger a +0 long sword a +0 trident (-52, 46, D) a +2 dagger (-47, 46, D) a +1 war axe of electrocution a +2 vampiric hand axe the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. an uncursed staff of energy (-46, 46, D) 10 stones (-13, 46, D) a +1 trident (6, 46, D) a +0 arbalest (15, 46, D) a +2 swamp dragon armour (6, 47, D) a +0 great sword a +0 plate armour (19, 47, D) a +2 great sword of flaming a +0 war axe a +0 hand axe a +0 robe a +0 dagger (-48, 48, D) a +0 flail a +0 dagger (-45, 48, D) a +0 plate armour a +0 great sword of holy wrath a +0 great sword a +0 plate armour (-43, 48, D) a +1 battleaxe of freezing (-41, 48, D) a bolt (-30, 48, D) a +0 long sword (-25, 48, D) a +1 battleaxe of freezing (19, 48, D) a +0 cloak a +0 whip (20, 48, D) a +0 long sword (-39, 49, D) a bolt (-25, 49, D) a +0 battleaxe a +0 chain mail (-22, 49, D) an arrow of flame (-21, 49, D) a +0 short sword a +0 ring mail (-13, 49, D) a +0 plate armour a +0 battleaxe of chopping (-10, 49, D) a +5 broad axe (-9, 49, D) a +3 double sword (-7, 49, D) a +3 double sword (-6, 49, D) a +1 triple sword (-1, 49, D) 200 arrows (13, 49, D) a +4 ice dragon armour (14, 49, D) a +3 shadow dragon armour (16, 49, D) a +2 swamp dragon armour (17, 49, D) a +0 helmet (-55, 50, D) a cursed +0 mace a +0 robe (-47, 50, D) a +3 ring mail (-39, 50, D) a bolt (still there?) a +0 club (still there?) (-31, 50, D) a +0 chain mail a +0 long sword (-15, 50, D) a +0 shortbow 9 arrows of flame (-10, 50, D) a +3 giant spiked club (-9, 50, D) a +5 quick blade (-7, 50, D) a +3 arbalest (-6, 50, D) a +0 scimitar of electrocution (13, 50, D) a +1 leather armour of poison resistance (14, 50, D) a +4 fire dragon armour (16, 50, D) a +2 mottled dragon armour (17, 50, D) a +4 fire dragon armour (19, 50, D) a +0 robe a +0 dagger (20, 50, D) a +0 scale mail a +0 short sword (-47, 51, D) a +0 hand axe of freezing (-46, 51, D) a +1 trident of piercing (-40, 51, D) a bolt (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 club (still there?) (-47, 52, D) a +1 flail of crushing (-46, 52, D) a +1 dagger of venom (-40, 52, D) a bolt (-39, 52, D) a +0 robe a +0 dagger a +0 whip a +0 leather armour (19, 52, D) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 robe a +0 dagger (-26, 53, D) a +0 dagger a +0 robe (-25, 53, D) a +0 club (4, 53, D) the +8 shortbow of Impermanence {speed, +Inv} Attacks with this weapon are significantly faster. It lets you turn invisible. the +2 leather armour of the Dice {Regen+} It increases your rate of regeneration. a +0 cloak of invisibility (5, 53, D) the ring "Keoperan" {+Blink rPois MP+9 Str+3 Int+3 Dex-2} [ring of magical power] It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-2). It protects you from poison. It affects your magic capacity (+9). It lets you blink. (-38, 54, D) a bolt (-32, 54, D) a +0 leather armour (2, 54, D) a +3 ring of protection (4, 54, D) the amulet "Xahinnaj" {Faith rN++ Str-2 Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-2). It affects your intelligence (+3). It greatly protects you from negative energy. (-55, 55, D) a +0 robe (3, 55, D) the amulet "Maergh" {Faith rPois rF+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It protects you from poison. (5, 55, D) the amulet of the Turtledove {Faith Str+5 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It affects your dexterity (+4). (-55, 56, D) a cursed +3 halberd a +0 robe (2, 56, D) the ring "Daoteduo" {+Fly rPois MP+9 Slay-3} [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It affects your magic capacity (+9). It lets you fly. (3, 56, D) the amulet of Eternity {rCorr Str+2} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (+2). (-32, 57, D) a +0 arbalest (19, 57, D) Sokeit Ojuo's Compendium of the Creative Birds Spells Type Level a - Summon Butterflies Summoning 1 b - Repel Missiles Charms/Air 2 c - Recall Summoning/Translocation 3 d - Airstrike Air 4 e - Summon Lightning Spire Summoning/Air 4 f - Deflect Missiles Charms/Air 6 a book of Party Tricks Iskenderun's Grimoire of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Sticky Flame Conjuration/Fire 4 (20, 57, D) a manual of Slings (-55, 58, D) a +0 mace a +0 robe (-40, 58, D) a bolt (-31, 58, D) a +0 long sword a +3 plate armour a large rock (4, 58, D) an uncursed staff of energy (20, 58, D) a book of Hinderance (2, 59, D) an uncursed staff of power (3, 59, D) a crystal ball of energy (4, 59, D) a throwing net (20, 59, D) a book of Ice (-47, 60, D) a +0 whip (-33, 60, D) a +4 chain mail a +2 war axe of electrocution a +0 short sword a +2 rapier of distortion a +2 scimitar of holy wrath a +2 trident of venom a +0 arbalest (3, 60, D) 7 meat rations (7, 60, D) a scroll of identify (20, 60, D) the Volume of the Dark Rocks Spells Type Level a - Sandblast Earth 1 b - Pain Necromancy 1 c - Petrify Transmutation/Earth 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Shatter Earth 9 (-38, 61, D) a +5 ring mail (-26, 61, D) a large rock (-12, 61, D) a +0 shortbow 16 arrows (-10, 61, D) a +0 short sword a +0 giant club (20, 61, D) the Reference Book on the Damaging Entourage Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Ice Beast Ice/Summoning 4 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (-44, 62, D) a cursed -1 club (-26, 62, D) a large rock (2, 62, D) the ring "Busajiz" {rPois Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from poison. (3, 62, D) the ring "Moumeof" {+Inv rN+} [ring of invisibility] It protects you from negative energy. It lets you turn invisible. (13, 62, D) the ring "Tyf Omod" {MR+ Int+3 Stlth+} [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. (-38, 63, D) a +1 quarterstaff of speed a +2 quarterstaff (-26, 63, D) a large rock (-11, 63, D) a +0 chain mail (-9, 63, D) a +0 war axe a +0 flail (2, 63, D) the ring of Fuwutos {Ice SInv Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It makes you more stealthy. (3, 63, D) the ring "Kilar" {Ice Slay+2 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (4, 63, D) the ring "Gouchasch" {Wiz -Tele rElec rPois Dex+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (-38, 64, D) a +2 dire flail of crushing (2, 64, D) the ring "Pufuasezxi" {*Contam rPois Dex+9} [ring of poison resistance] It affects your dexterity (+9). It protects you from poison. It causes magical contamination when unequipped. (3, 64, D) the ring of Miosont {Fire +Blink} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It lets you blink. (4, 64, D) the ring "Xagiocw" {Int+6 Dex+4} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+4). (5, 64, D) the ring of Wupn {MP+9 EV+6 SInv} [ring of evasion] It affects your evasion (+6). It affects your magic capacity (+9). It lets you see invisible. (19, 64, D) a book of Battle (-47, 65, D) 4 large rocks (-38, 65, D) a +2 halberd of protection (-37, 65, D) a +1 broad axe of flaming (-10, 65, D) a +0 mace (-8, 65, D) a +2 great sword a +3 scale mail a +0 long sword of flaming a +2 falchion a +0 short sword a +1 hand crossbow (-5, 65, D) a +0 club (2, 65, D) the ring of the Present {rElec rPois rF+ MR- Dex+2} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (3, 65, D) the ring "Onifoqip" {Dex+6 SInv} [ring of see invisible] It affects your dexterity (+6). It lets you see invisible. (4, 65, D) an uncursed ring of positive energy (5, 65, D) the ring of Zaopliuj {Str+3 SInv Stlth-} [ring of loudness] It affects your strength (+3). It lets you see invisible. It makes you less stealthy. (8, 65, D) Qurec's Guide on the Snowflakes and Augmentations Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Ozocubu's Refrigeration Ice 6 e - Simulacrum Ice/Necromancy 6 (9, 65, D) Lee's Disquisition on the Rocks Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Lee's Rapid Deconstruction Earth 5 d - Statue Form Transmutation/Earth 6 (10, 65, D) a book of Necromancy (12, 65, D) a manual of Bows (14, 65, D) a Grand Grimoire (16, 65, D) the Incunabulum of Feathers Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Freezing Cloud Conjuration/Ice/Air 6 (17, 65, D) a book of Flames (18, 65, D) a book of Cantrips