Dungeon Sprint DCSS version 0.17-a0-1637-g5d65775 (webtiles) character file. 53 xvga the Gusty (level 3, -6/19 HPs) Began as a Tengu Air Elementalist on Aug 7, 2015. Mangled by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:56 (475 turns). xvga the Gusty (Tengu Air Elementalist) Turns: 475, Time: 00:03:56 Health: -6/19 AC: 3 Str: 8 XL: 3 Next: 89% Magic: 3/9 EV: 12 Int: 16 God: Gold: 29 SH: 0 Dex: 14 Spells: 3 memorised, 4 levels left rFire . . . SeeInvis . d - +2 quarterstaff (chaos) rCold . . . Clarity + a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . h - +0 cloak rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... j - amulet of clarity Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 29 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 5.5 Conjurations + Level 6.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 1% 1 None b - Repel Missiles Chrm/Air ##.... 10% 2 ##..... c - Static Discharge Conj/Air ###..... 4% 3 ###.... Inventory: Hand weapons d - a +2 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery j - an amulet of clarity (around neck) Scrolls i - a scroll of blinking m - 2 scrolls of holy word o - 4 scrolls of remove curse s - a scroll of random uselessness {unknown} Potions e - a potion of heal wounds f - a potion of haste g - 3 potions of magic q - a potion of brilliance {unknown} r - 3 potions of flight t - a potion of cure mutation Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration k - 4 chunks of flesh p - 3 royal jellies ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##..÷#..#..###+# ##.##.###..##'#..#.... ▓#.####E##..###.E.'.⌠.. ▓.###.@##..####...# ▓#.....##..###....# ###..##÷..##.....# ##..##....#†.....# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ Message History The water elemental hits you. The water elemental engulfs you in water! With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The water elemental hits you. The water elemental engulfs you in water! With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. Drink which item? (? for menu, Esc to quit) Okay, then. You barely miss the water elemental. You claw the water elemental, but do no damage. You peck the water elemental. The water elemental is moderately damaged. The water elemental closely misses you. The water elemental barely misses you. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | xvga the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 46 | D | Killed a yaktaur 71 | D | Killed a yaktaur 169 | D | Killed a white draconian scorcher 216 | D | Killed a white draconian scorcher 258 | D | Reached XP level 2. HP: 15/15 MP: 4/6 293 | D | Reached skill level 5 in Air Magic 293 | D | Reached XP level 3. HP: 15/19 MP: 3/9 306 | D | Learned a level 2 spell: Repel Missiles 310 | D | Learned a level 3 spell: Static Discharge 341 | D | Noticed Crazy Yiuf 363 | D | Killed Crazy Yiuf 363 | D | Reached skill level 5 in Conjurations 363 | D | Reached skill level 6 in Air Magic 410 | D | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 410 | D | Gained mutation: You are dopey. (Int -2) [potion of mutation] 410 | D | Gained mutation: You can breathe flames. [potion of mutation] 411 | D | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 411 | D | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 412 | D | Lost mutation: You are dopey. (Int -2) [potion of cure mutation] 412 | D | Lost mutation: You expend magic power (3 MP) to strengthen your wands. [potion of cure mutation] 412 | D | Lost mutation: Your spells are a little easier to cast, but a little less powerful. [potion of cure mutation] 412 | D | Lost mutation: You occasionally shout uncontrollably at your foes. [potion of cure mutation] 412 | D | Lost mutation: You can breathe flames. [potion of cure mutation] 442 | D | Noticed a water elemental 475 | D | Mangled by a water elemental Action || total -------------------------++------- Melee: Unarmed || 9 Quarterstaff || 2 Cast: Shock || 21 Static Discharge || 1 Use: Potion || 5 Scroll || 2 You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 2 yaktaurs (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Vault maps used: D: dungeon_sprint_mu