xvga the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +0 flail a +5 giant spiked club a +5 giant club a +5 great mace (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 42, D) a +1 dagger of venom a +0 robe a human corpse (skeletalised by now) (48, 41, D) a +0 battleaxe (48, 44, D) a +0 robe (49, 12, D) a book of Burglary (49, 24, D) a +2 demon trident of draining (49, 36, D) an uncursed staff of conjuration (49, 37, D) the cursed +2 hunting sling of Entrepreneurial Spirit {flame, +Fly rElec Str-5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (49, 43, D) a +0 robe (50, 12, D) a +2 plate armour of cold resistance (50, 13, D) a +1 flail of protection (50, 20, D) an anaconda corpse (50, 24, D) the +2 scythe "Howe" {vamp, rC+ rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It protects you from negative energy. (50, 25, D) a plain deck of wonders (50, 36, D) an uncursed staff of cold (50, 37, D) the +5 scale mail of the Six Gods {rN++ Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It greatly protects you from negative energy. (51, 12, D) the ring of Fragile Peace {Ice Str+6} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. (51, 13, D) an uncursed ring of see invisible (51, 20, D) a dryad corpse (51, 24, D) a +0 long sword (51, 25, D) the +8 flail of Gaes {vamp, Dex+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+6). (51, 36, D) a +3 plate armour of cold resistance (51, 37, D) a +0 hand axe of freezing (52, 12, D) the +5 dagger "Roniukipn" {freeze, rPois rF+ Str+3 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It protects you from poison. (52, 13, D) 2 potions of heal wounds (52, 24, D) a +0 dagger (52, 25, D) an ornate deck of changes (52, 31, D) an arrow (52, 37, D) a +0 dagger (53, 12, D) an uncursed ring of ice (53, 13, D) a +0 hand axe (53, 24, D) a +0 long sword (53, 26, D) the ring "Postrowag" {+Fly rPois Int+5} [ring of flight] It affects your intelligence (+5). It protects you from poison. It lets you fly. (53, 31, D) a +0 battleaxe of freezing an elf corpse (53, 37, D) a +2 scale mail of positive energy (54, 12, D) an uncursed ring of ice (54, 13, D) an uncursed staff of air (54, 24, D) a +1 vampiric whip (54, 25, D) an uncursed staff of air (54, 30, D) a shapeshifter corpse (54, 36, D) a +2 dagger of holy wrath (55, 12, D) a +4 glaive of freezing (55, 24, D) a Necronomicon (55, 29, D) a +1 war axe of chopping a +0 leather armour (55, 31, D) a +0 longbow 53 arrows a +0 leather armour (55, 33, D) a +0 longbow a +0 leather armour 27 arrows (56, 26, D) a chunk of flesh (56, 32, D) 19 arrows a +4 scimitar of protection a +0 short sword a +0 short sword a +0 leather armour (56, 33, D) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword of protection an elf corpse (57, 25, D) a chunk of flesh (57, 27, D) a chunk of flesh (57, 31, D) an uncursed staff of wizardry a +0 leather armour (57, 32, D) a +5 amulet of reflection a +0 rapier a +0 rapier a +0 leather armour (57, 33, D) an arrow (59, 37, D) the cursed +0 arbalest "Demonslayer" {penet, rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. It has a curse placed upon it. (61, 16, D) an uncursed ring of sustain attributes (61, 36, D) an uncursed staff of death (61, 37, D) a +1 falchion of holy wrath (61, 39, D) 4 scrolls of amnesia the +4 longbow of the Genius {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. a +6 ring of dexterity a +6 ring of dexterity (62, 0, D) a +2 glaive of holy wrath (62, 8, D) an uncursed staff of conjuration (62, 9, D) an uncursed staff of earth (62, 16, D) Qitat's Tome of the Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ice Form Ice/Transmutation 4 c - Simulacrum Ice/Necromancy 6 the Incunabulum of Contamination and Transformation Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 4 a book of Fire 4 scrolls of blinking a manual of Unarmed Combat the ring "Pyxehaz" {Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It makes you more stealthy. a book of Alchemy (62, 17, D) the ring "Gutevori" {rC- AC+4 Dex+7} [ring of protection] It affects your AC (+4). It affects your dexterity (+7). It makes you vulnerable to cold. a +6 ring of intelligence a +6 ring of intelligence (62, 27, D) a +0 long sword (62, 28, D) a +2 falchion of slicing (62, 36, D) a book of Debilitation (63, 16, D) a +0 cloak of poison resistance (63, 26, D) a +0 halberd of freezing (63, 27, D) an uncursed staff of power (63, 36, D) a +4 plate armour of fire resistance (64, 16, D) an uncursed ring of invisibility (64, 17, D) an uncursed staff of summoning (64, 27, D) a +2 mace of crushing (65, 33, D) a +0 short sword a cursed -3 long sword (66, 30, D) a +0 scimitar a +0 leather armour a +0 buckler (66, 33, D) a +7 long sword of flaming (67, 0, D) a +0 vampiric rapier (67, 31, D) a cursed +0 rapier (68, 0, D) a +2 great mace of venom (69, 0, D) a +2 halberd of venom (69, 36, D) a +0 dagger (69, 38, D) a +0 short sword a +0 scale mail (69, 42, D) an uncursed staff of poison a +2 robe of the Archmagi (70, 8, D) a +2 vampiric glaive (70, 9, D) a +1 scale mail of cold resistance (70, 36, D) a +1 centaur barding of flying (70, 42, D) a +0 long sword a cursed -1 leather armour (70, 43, D) a +0 rapier (71, 8, D) a +3 spear of piercing (71, 17, D) the cursed +0 morningstar of Annihilation {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. It has a curse placed upon it. (71, 26, D) a +3 chain mail of fire resistance (71, 37, D) a plain deck of defence (71, 43, D) a +2 falchion of slicing (72, 8, D) a disc of storms (72, 17, D) the cursed +0 pair of gloves "Nuagix Meur" {Int+6} It affects your intelligence (+6). It has a curse placed upon it. (72, 18, D) 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail (72, 36, D) a book of the Dragon (72, 37, D) an uncursed staff of poison (73, 17, D) a +4 halberd of chopping (73, 27, D) a +3 halberd of venom (73, 36, D) a +0 rapier (73, 37, D) a +1 ring mail of fire resistance (73, 42, D) a +0 short sword (74, 42, D) a +2 antimagic battleaxe (74, 43, D) a +3 mace of draining (still there?) a +2 hand axe of freezing (still there?) (75, 1, D) a +3 hand axe of chopping