xvga the Dungeon (3, 1, D) a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 Sword of Power the -2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 31, D) a +0 shortbow a +0 short sword 2 arrows a +0 leather armour (59, 32, D) 3 arrows a shapeshifter corpse (59, 33, D) 3 arrows (60, 17, D) a wand of draining (5/15) 2 potions of invisibility the ring of Omirr {rF- rC+ rN+ Int+8 Dex-5} [ring of positive energy] It affects your intelligence (+8). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 leather armour (60, 28, D) a +0 shortbow an uncursed staff of death 20 arrows a +0 leather armour (60, 33, D) a +1 rapier of electrocution a +2 mace of protection (61, 0, D) a plain deck of defence (61, 16, D) the +6 long sword "Pem Los" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (61, 17, D) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (61, 26, D) a +4 blowgun (61, 30, D) a +0 long sword an elf corpse (skeletalised by now) (62, -1, D) a bolt (62, 0, D) an uncursed staff of earth (62, 1, D) a +0 scale mail of fire resistance (62, 8, D) the Reference Book on Torrid Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Inner Flame Hexes/Fire 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Fire Conjuration/Fire 6 (62, 9, D) a book of Transfigurations (62, 18, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 26, D) an uncursed staff of poison (62, 27, D) a +0 dagger (62, 33, D) 2 arrows (63, 0, D) a +0 hand axe of electrocution (63, 8, D) a +9 giant spiked club (63, 16, D) a +0 war axe (63, 26, D) the +0 leather armour "Addod" {rPois Int+4 Slay+3} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. (63, 27, D) a +5 morningstar of holy wrath a +0 dagger (64, 16, D) a +3 scale mail of cold resistance (64, 17, D) a +2 vampiric demon trident (64, 26, D) a book of Unlife (64, 27, D) a +1 hand crossbow (65, 26, D) a cursed staff of air (66, 21, D) a cursed -2 glaive a +0 plate armour an orc corpse (skeletalised by now) (66, 23, D) a +0 battleaxe a +0 plate armour a +0 chain mail a cursed -2 war axe a +0 chain mail an orc corpse (skeletalised by now) (67, 22, D) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (68, 0, D) the +6 shortbow "Angixott" {venom, Str+3} It poisons the ammo it fires. It affects your strength (+3). The Shining One disapproves of the use of such an item. (69, 0, D) a book of Ice (69, 36, D) a +0 trident of protection (70, 8, D) a plain deck of defence (70, 9, D) an uncursed staff of fire (70, 36, D) a +1 great sword of holy wrath (71, 11, D) 2 bolts (71, 16, D) a +1 vampiric trident (71, 17, D) a +3 ring mail of fire resistance (71, 27, D) a +2 short sword of freezing (71, 36, D) a plain deck of changes (71, 37, D) a bolt (71, 39, D) a +0 long sword (unseen) (72, 8, D) the +3 scale mail "Kuorr" {rC- Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to cold. (72, 9, D) a +1 robe of magic resistance (72, 10, D) a +0 short sword (72, 16, D) a book of Party Tricks (72, 17, D) a book of the Sky (72, 27, D) the cursed +0 robe "Ujyucse" {rElec rN+ Stlth-} It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (72, 36, D) the Tome of the Illusory Ships Spells Type Level a - Sting Conjuration/Poison 1 b - Dazzling Spray Conjuration/Hexes 3 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 e - Spellforged Servitor Conjuration/Summoning 7 (72, 37, D) a book of Beasts (73, 17, D) the Compendium of Shifting Earth Spells Type Level a - Passwall Transmutation/Earth 3 b - Lee's Rapid Deconstruction Earth 5 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 (73, 27, D) a +2 flail of draining (73, 36, D) a +3 ring mail of fire resistance (73, 37, D) a +2 falchion of flaming (74, 43, D) a +2 scimitar of holy wrath (still there?) 2 bolts (still there?) (75, 1, D) a +5 dire flail of protection (75, 37, D) a bolt (75, 42, D) 5 bolts (still there?) 4 bolts (still there?) (75, 43, D) an arrow