Dungeon Sprint DCSS version 0.18-a0-916-gc496e2e (webtiles) character file. 41 xvga the Firebug (level 3, -1/21 HPs) Began as an Octopode Fire Elementalist on Dec 26, 2015. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +1 trident of venom (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:27 (171 turns). xvga the Firebug (Octopode Fire Elementalist) Turns: 171, Time: 00:02:27 Health: -1/21 AC: 6 Str: 19 XL: 3 Next: 52% Magic: 8/8 EV: 13 Int: 30 God: Vehumet [......] Gold: 0 SH: 9 Dex: 24 Spells: 2 memorised, 7 levels left rFire + . . SeeInvis . I - +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} rCold . . . Gourm . K - +3 buckler rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Dismiss . B - +6 ring of dexterity rCorr . Reflect . C - +6 ring of dexterity SustAt . Harm . D - +6 ring of intelligence MR ..... NoTele + E - +6 ring of intelligence Stlth ++++...... F - +6 ring of strength G - +6 ring of strength (no ring) (no ring) @: very slightly contaminated, invisible, not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Evoke Berserk Rage You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.5 Shields + Level 4.2 Spellcasting + Level 4.1 Conjurations + Level 6.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire #####. 1% 2 None Inventory: Hand Weapons l - a +5 blowgun I - the +8 lance "Wyrmbane" (weapon) {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. Armour H - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. K - a +3 buckler (worn) Magical Staves J - an uncursed staff of energy Jewellery B - a +6 ring of dexterity (left tentacle) C - a +6 ring of dexterity (right tentacle) D - a +6 ring of intelligence (on tentacle) E - a +6 ring of intelligence (on tentacle) F - a +6 ring of strength (on tentacle) G - a +6 ring of strength (on tentacle) Wands x - a wand of disintegration (7/24) y - a wand of fire (5/15) z - a wand of cold (5/15) A - a wand of draining (2/15) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 9 potions of curing d - 9 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - a potion of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Books a - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles b - 5 bread rations v - 42 fruits w - 4 meat rations ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.mm).▓.....▓ ▓.....▓...[.▓ ▓.....▓.....▓ ▓..m..▓.....▓ ▓.....▓.....▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ Message History Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: A - a wand of draining (3/15) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (heavily wounded, lightly drained) The bolt of negative energy hits the merfolk. The merfolk is drained! The merfolk is heavily wounded. The bolt of negative energy hits the merfolk. The merfolk is drained! The merfolk is severely wounded. This wand has 2 charges left. The merfolk throws a tomahawk. The tomahawk misses the merfolk. You block the tomahawk. You block the merfolk's attack. The merfolk throws a tomahawk. The tomahawk barely misses the merfolk. The tomahawk completely misses you. Drink which item? (? for menu, Esc to quit) You feel better. The merfolk throws a tomahawk. The tomahawk barely misses the merfolk. The tomahawk hits you. The merfolk hits you from afar with a trident of venom! Ouch! That really hurt! You die... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | xvga the Octopode Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 29 | D | Banished a spatial maelstrom 57 | D | Became a worshipper of Vehumet 60 | D | Reached skill level 6 in Fire Magic 60 | D | Reached XP level 2. HP: 17/17 MP: 3/6 64 | D | Learned a level 2 spell: Throw Flame 90 | D | Entered arena 1. 92 | D | Reached XP level 3. HP: 21/21 MP: 2/8 165 | D | Entered arena 2. 165 | D | Noticed a merfolk 165 | D | Noticed a merfolk 165 | D | Noticed a merfolk 171 | D | Slain by a merfolk Action || total -------------------------++------- Melee: Lance || 2 Cast: Throw Flame || 3 Evoke: Wand || 3 Use: Potion || 4 You could see 3 merfolk. Vanquished Creatures A jelly (D) An ooze (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Vault maps used: D: sprint_v