xvga the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant club a +5 great mace (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) a crystal ball of energy (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +5 mace of protection (61, 1, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (61, 11, D) a +0 dagger a +0 robe (62, 0, D) a +3 scale mail of fire resistance (62, 1, D) a +0 long sword of electrocution (62, 2, D) an adder corpse (skeletalised by now) (62, 8, D) a +0 buckler of positive energy (62, 11, D) a +0 short sword a +0 leather armour (62, 16, D) a Fen Folio (62, 17, D) a +10 plate armour of ponderousness (63, 4, D) an adder corpse (skeletalised by now) (63, 8, D) a +3 dagger of speed (63, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 12, D) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (63, 16, D) a plain deck of wonders (63, 17, D) an uncursed staff of summoning (64, 17, D) the +8 short sword "Ilorod Jeimo" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (66, 23, D) a +1 hand axe of chopping (67, 0, D) a +4 hand axe of venom (69, 12, D) a porcupine corpse (skeletalised by now) (69, 32, D) a +0 short sword a naga corpse (70, 8, D) a +2 spear of venom (70, 31, D) a +0 trident of protection a +0 robe (70, 33, D) an adder corpse (71, 18, D) a +5 giant spiked club a wand of draining (0/15) a +0 robe (71, 26, D) a book of Maledictions Jufiw's Catalogue of Hexes Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fulminant Prism Conjuration/Hexes 4 c - Summon Mana Viper Hexes/Summoning 5 a Young Poisoner's Handbook (71, 27, D) the +3 mace of Magouz {drain, rF+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you see invisible. (71, 32, D) a +0 halberd a +0 robe (72, 9, D) a +0 falchion of protection (72, 17, D) the +0 helmet of a treasure trove {rF+ rN+ MP-9 Dex+3} It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It affects your magic capacity (-9). (72, 27, D) a +1 fire dragon armour (73, 1, D) a crystal ball of energy (73, 2, D) a +0 scythe a +0 robe (73, 16, D) a plain deck of wonders (73, 26, D) a +0 leather armour of fire resistance (73, 27, D) a piece from Xom's chessboard (74, 3, D) a +0 robe (74, 26, D) a +6 ring of dexterity a +6 ring of dexterity