xvga the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 hand crossbow (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +0 war axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 plate armour (10, 0, D) a +5 broad axe the +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. The Shining One disapproves of the use of such an item. a wand of draining (5/15) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a +0 hand axe (49, 37, D) a +2 rod of the swarm (13/13) (50, 24, D) a manual of Slings (50, 25, D) an uncursed staff of death (50, 32, D) a +0 dire flail (50, 36, D) a Grand Grimoire (50, 37, D) the Handbook of Cold Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 6 (50, 41, D) a +3 scimitar of distortion (51, 24, D) a +0 short sword (51, 25, D) a +1 scimitar of slicing (51, 36, D) an uncursed amulet of guardian spirit (51, 37, D) a +3 ring of evasion (52, 24, D) a manual of Polearms (52, 25, D) a disc of storms (52, 32, D) a +0 halberd (unseen) (52, 37, D) the +6 hand crossbow of Haupp {speed, rPois rN+ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. (53, 24, D) a book of Ice (53, 25, D) a +4 ring of protection (53, 32, D) a +2 dire flail of protection (53, 33, D) a +2 dire flail of protection (53, 36, D) a +4 rapier of venom (53, 37, D) a +1 long sword of holy wrath (54, 24, D) a +0 scimitar (54, 25, D) the ring "Saputada" {Str+4 SInv} [ring of see invisible] It affects your strength (+4). It lets you see invisible. (54, 28, D) a +0 glaive (54, 36, D) an uncursed staff of poison (55, 24, D) the Disquisition on Warped Cold Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Metabolic Englaciation Hexes/Ice 5 e - Phase Shift Translocation 5 f - Bolt of Cold Conjuration/Ice 6 (59, 36, D) an uncursed staff of summoning (59, 37, D) a plain deck of defence (60, 36, D) the cursed +0 rapier of Vengeance {pierce, +Inv MP+9 Stlth+} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (60, 37, D) an uncursed staff of conjuration (61, 0, D) an uncursed staff of power (61, 4, D) a +0 flail (61, 5, D) a cursed +0 short sword (unseen) (61, 26, D) Sif Muna's Grimoire of the Mountains and Shape Shifting Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Passwall Transmutation/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 (61, 36, D) an uncursed staff of conjuration (61, 37, D) a +1 arbalest of velocity (62, 1, D) a +2 short sword of holy wrath (62, 8, D) a +2 hand axe of flaming (62, 9, D) a +5 gold dragon armour (62, 16, D) an uncursed staff of wizardry (62, 26, D) a Grand Grimoire (62, 31, D) an iguana corpse (skeletalised by now) (62, 36, D) a +0 flail (62, 37, D) Buck's Handbook of Supportive Combat Magic Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Venom Bolt Conjuration/Poison 5 c - Summon Demon Summoning 5 d - Summon Hydra Summoning 7 The Shining One disapproves of the use of such an item. (63, 4, D) a +0 war axe (63, 8, D) an uncursed staff of summoning (63, 26, D) an Akashic Record a Fen Folio (63, 27, D) a +5 arbalest (63, 32, D) a water moccasin corpse (skeletalised by now) (still there?) a jackal corpse (skeletalised by now) (still there?) (63, 36, D) the +5 great sword of Integrity {freeze, Int+7 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It makes you more stealthy. (63, 37, D) an uncursed staff of power (63, 43, D) a +0 battleaxe a naga corpse (skeletalised by now) (64, 16, D) a +3 amulet of reflection (64, 17, D) a +4 falchion of electrocution (64, 26, D) a +1 scale mail of magic resistance (64, 42, D) a cursed +0 spear a naga corpse (skeletalised by now) (64, 44, D) a +0 war axe a +0 shield a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (65, 17, D) a +5 ice dragon armour a +5 fire dragon armour the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. an uncursed ring of ice a potion of invisibility (65, 26, D) a book of Battle the Tome of Creation and the Mountains Spells Type Level a - Call Imp Summoning 2 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Forest Summoning/Translocation 5 d - Shatter Earth 9 (65, 43, D) the cursed +3 morningstar of Laceration {speed, Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It has a curse placed upon it. a +0 robe a guardian serpent corpse (skeletalised by now) (69, 0, D) a lantern of shadows (69, 20, D) a +0 short sword (69, 22, D) a +0 mace of protection (69, 23, D) a poisoned arrow (69, 36, D) the +9 plate armour "Giruar" {Regen+ Dex+6} It affects your dexterity (+6). It increases your rate of regeneration. (70, 11, D) a +0 dagger (unseen) (70, 23, D) a poisoned arrow a +2 short sword of speed (70, 36, D) the +7 triple sword of the Hero {freeze, rN+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from negative energy. (70, 37, D) a +1 rapier of speed (70, 39, D) a +0 trident (70, 40, D) the +7 hand axe of Integrity {holy, *Corrode Int+5 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It may corrode your equipment when you take damage. It makes you more stealthy. (71, 10, D) a +2 trident of venom a +1 robe of magic resistance (71, 17, D) a -1 dagger (71, 23, D) a poisoned arrow (71, 26, D) an uncursed staff of air (71, 36, D) a lantern of shadows (71, 37, D) a book of Debilitation (72, 8, D) a Young Poisoner's Handbook (72, 9, D) a +0 dagger (72, 11, D) a +0 dagger (unseen) (72, 12, D) a +0 club (72, 16, D) the +1 hand axe "Xiusuniutirch" {holy, +Blink MP-9 Str+4 Dex+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+7). It affects your magic capacity (-9). It lets you blink. (72, 17, D) an uncursed staff of death (72, 23, D) a poisoned arrow (72, 37, D) a book of Transfigurations (73, 16, D) a +0 falchion of holy wrath (73, 26, D) the +2 trident "Gomiops" {venom, rN+++ Str+6 Dex-4} It poisons the flesh of those it strikes. It affects your strength (+6). It affects your dexterity (-4). It renders you almost immune to negative energy. The Shining One disapproves of the use of such an item. (73, 37, D) a +2 leather armour of fire resistance (75, 1, D) an ornate deck of defence (75, 18, D) a +0 longbow (unseen) (75, 19, D) 2 poisoned arrows (75, 20, D) a poisoned arrow (75, 21, D) a +1 halberd of protection (75, 22, D) a poisoned arrow