Dungeon Sprint DCSS version 0.18-a0-918-g58938db (webtiles) character file. 12 xvga the Conjurer (level 2, -4/17 HPs) Began as an Octopode Conjurer on Dec 27, 2015. Was an Initiate of Vehumet. Splashed by a jelly's acid (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:54 (63 turns). xvga the Conjurer (Octopode Conjurer) Turns: 63, Time: 00:01:55 Health: -4/17 AC: 2 Str: 19 XL: 2 Next: 33% Magic: 1/6 EV: 13 Int: 29 God: Vehumet [......] Gold: 0 SH: 9 Dex: 24 Spells: 1 memorised, 7 levels left rFire + . . SeeInvis . K - +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} rCold . . . Gourm . L - +3 buckler rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Dismiss . C - +6 ring of dexterity rCorr . Reflect . D - +6 ring of dexterity SustAt . Harm . E - +6 ring of intelligence MR ..... NoTele + F - +6 ring of intelligence Stlth ++++...... G - +6 ring of strength H - +6 ring of strength (no ring) (no ring) @: corroded equipment, not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Evoke Berserk Rage You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.6 Shields + Level 3.6 Spellcasting + Level 6.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Inventory: Hand Weapons J - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. K - the +8 lance "Wyrmbane" (weapon) {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. M - a +5 lajatang Armour I - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. L - a +3 buckler (worn) Magical Staves B - an uncursed staff of energy Jewellery C - a +6 ring of dexterity (left tentacle) D - a +6 ring of dexterity (right tentacle) E - a +6 ring of intelligence (on tentacle) F - a +6 ring of intelligence (on tentacle) G - a +6 ring of strength (on tentacle) H - a +6 ring of strength (on tentacle) Wands x - a wand of disintegration (7/24) y - a wand of fire (5/15) z - a wand of cold (5/15) A - a wand of draining (5/15) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - 5 bread rations v - 42 fruits w - 4 meat rations ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).}.▓ ▓.....▓ ▓..J..▓ ▓..@..▓ ▓▓▓▓▓▓▓ Message History You kill the giant eyeball! Vehumet accepts your kill. You block the jelly's attack. You hit the jelly. The acid corrodes you! Your tentacles burn! The jelly is moderately wounded. The jelly barely misses you. You barely miss the jelly. The jelly is moderately wounded. The jelly completely misses you. The jelly hits you. You are splashed with acid! The acid burns! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * You squeeze the jelly! The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | xvga the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a shimmering altar of Xom. 51 | D | Became a worshipper of Vehumet 52 | D | Reached skill level 6 in Conjurations 52 | D | Reached XP level 2. HP: 17/17 MP: 3/6 56 | D | Entered arena 1. 63 | D | Splashed by a jelly's acid Action || total -------------------------++------- Melee: Lance || 4 Cast: Magic Dart || 3 Use: Potion || 1 You could see a jelly. Vanquished Creatures A giant eyeball (D) 1 creature vanquished. Vault maps used: D: sprint_v