xvga the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (17, 27, D) a cursed +2 halberd a +0 robe the amulet of Ufyit {Reflect Int+2 SH+5 Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It affects your SH (+5). It makes you more stealthy. a +0 glaive the +1 mace "Muuneohept" {speed, rPois rF+ Dex+8} Attacks with this weapon are significantly faster. It affects your dexterity (+8). It protects you from fire. It protects you from poison. (17, 28, D) a +0 dire flail a +1 plate armour of positive energy (17, 40, D) a redback corpse (17, 41, D) a +0 hand axe (unseen) (18, 28, D) a +0 flail an uncursed amulet of resist corrosion (18, 29, D) a +1 dagger of flaming a +0 robe (18, 38, D) a +2 iron rod (14/14) (unseen) (18, 39, D) a +0 antimagic broad axe (unseen) (18, 41, D) a +0 demon whip of venom (unseen) (19, 1, D) a plain deck of changes (19, 16, D) a plain deck of wonders (19, 17, D) a +3 ring mail of magic resistance (19, 28, D) a +0 great sword a +0 chain mail (19, 29, D) a +0 long sword a +0 longbow of freezing the +2 chain mail of Satisfaction {Dex+8} It affects your dexterity (+8). an uncursed staff of earth a +2 robe of fire resistance (20, 1, D) a manual of Invocations (20, 17, D) a plain deck of summoning (20, 28, D) a +0 bardiche a +0 chain mail a cursed -1 flail a cursed -1 robe an uncursed amulet of the gourmand (20, 29, D) a cursed +0 dagger the cursed +0 robe of Akaff {Str+3} It affects your strength (+3). It has a curse placed upon it. a +0 battleaxe a cursed +0 chain mail (20, 39, D) the +9 hand axe of Guplixar {freeze, rC+ Str-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from cold. It makes you more stealthy. (unseen) (20, 40, D) a +0 robe (still there?) a dryad corpse (still there?) (21, 0, D) a royal jelly (21, 1, D) an uncursed staff of earth (21, 16, D) the amulet "Miyddim" {-Tele +Rage Dex+6 Slay+3} [amulet of rage] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you go berserk. It prevents most forms of teleportation. (21, 17, D) an uncursed staff of earth (21, 23, D) a necrophage corpse (21, 34, D) a +5 hand axe of flaming (22, 0, D) an uncursed ring of protection from cold (22, 1, D) a +4 trident of freezing (22, 16, D) an uncursed staff of cold (22, 17, D) a +0 trident (22, 34, D) a +1 arbalest of flaming (23, 0, D) a book of Clouds (23, 1, D) a +3 ring of intelligence (23, 4, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (23, 16, D) an uncursed staff of death a stone of tremors (23, 17, D) a +0 dagger (23, 27, D) a +3 spear a +0 robe a human corpse (23, 34, D) an uncursed staff of poison (24, 0, D) a crystal ball of energy (24, 1, D) the +6 spear "Axaufoh" {flame, rElec rC+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. (24, 16, D) the ring of Zoyl Edu {Str+6 Dex-3 Slay+3 SInv} [ring of see invisible] It affects your strength (+6). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. a +0 arbalest of freezing (24, 18, D) a +0 robe (24, 34, D) 2 potions of haste (25, 0, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (25, 1, D) a +0 trident of flaming (25, 16, D) a +0 dagger (25, 18, D) a book of Callings (25, 34, D) a book of Spatial Translocations (26, 0, D) the +0 ring mail of a sewer {rCorr} It protects you from acid and corrosion. (26, 1, D) a +2 battleaxe of flaming (26, 16, D) a book of Burglary (26, 17, D) a +0 robe (27, 0, D) a cursed staff of fire (27, 17, D) a manual of Translocations (28, 0, D) a +1 vampiric trident (29, 1, D) Asmodeus's Collected Works on Flamy Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Static Discharge Conjuration/Air 3 c - Dazzling Spray Conjuration/Hexes 3 d - Iron Shot Conjuration/Earth 6 e - Delayed Fireball Conjuration/Fire 7 (29, 16, D) an uncursed staff of cold (29, 17, D) a cursed staff of wizardry (33, 22, D) a javelin (33, 23, D) a +0 trident a javelin (33, 36, D) a hydra corpse (skeletalised by now) (still there?) a death drake corpse (skeletalised by now) (still there?) (34, 23, D) a +2 vampiric spear 12 poisoned javelins a +0 leather armour a +1 vampiric spear 16 javelins a +0 leather armour (34, 24, D) a +1 whip of pain a +0 robe (34, 28, D) Sif Muna's Handbook of Aid Spells Type Level a - Repel Missiles Charms/Air 2 b - Spectral Weapon Hexes/Charms 3 c - Warp Weapon Charms/Translocation 5 (34, 37, D) a swamp drake corpse (skeletalised by now) (35, 0, D) a book of Power (35, 14, D) a +0 trident (35, 15, D) the +1 chain mail "Ozuant" {Str+4 Int+7} It affects your strength (+4). It affects your intelligence (+7). (35, 28, D) a +3 great sword of freezing (35, 29, D) a +0 morningstar of protection (35, 36, D) a wyvern corpse (skeletalised by now) (36, 0, D) a disc of storms (36, 1, D) a +1 dagger of venom (36, 14, D) a +0 leather armour of fire resistance (36, 15, D) a +2 hand axe of chopping (36, 23, D) a +0 trident (36, 25, D) 2 poisoned javelins 4 javelins 4 tomahawks 3 steel javelins (36, 28, D) a +5 ring of slaying (36, 29, D) an uncursed staff of air (37, 1, D) a +3 ring mail of poison resistance (37, 14, D) a +1 centaur barding of flying (37, 15, D) the cursed +0 plate armour of Grace {*Corrode rF+ rC+++ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It renders you almost immune to cold. It may corrode your equipment when you take damage. It has a curse placed upon it. (37, 18, D) a +0 rapier of speed a +0 robe (37, 21, D) a +0 trident (37, 23, D) a +0 demon trident a +0 leather armour (37, 28, D) a +4 short sword of electrocution (37, 29, D) an uncursed staff of air (37, 36, D) a mottled dragon corpse (skeletalised by now) (38, 0, D) a +2 vampiric hand axe (38, 1, D) a +3 leather armour of cold resistance (38, 15, D) a scroll of brand weapon a +2 bardiche of venom (38, 22, D) a +3 spear of flaming the +4 hunting sling of the Sage {freeze, rF+ MR+ Str-2 Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. 10 steel javelins a +0 leather armour (38, 28, D) a +4 ring of intelligence (38, 29, D) the amulet "Aceic" {Harm *Drain Stlth+} [amulet of harm] It increases damage dealt and taken. It makes you more stealthy. (38, 30, D) the Catalogue of Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Sticky Flame Conjuration/Fire 4 d - Force Lance Conjuration/Translocation 4 e - Bolt of Cold Conjuration/Ice 6 (39, 0, D) an uncursed staff of cold (39, 1, D) the Grimoire of Gliding Curses Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Airstrike Air 4 e - Summon Mana Viper Hexes/Summoning 5 f - Conjure Ball Lightning Conjuration/Air 6 (39, 14, D) an uncursed ring of fire an uncursed staff of energy (39, 15, D) an uncursed ring of flight (39, 28, D) an uncursed staff of air (39, 29, D) an uncursed staff of wizardry (40, 0, D) the +6 whip of the Poles {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). (40, 1, D) the Compendium of Transformation Spells Type Level a - Passwall Transmutation/Earth 3 b - Petrify Transmutation/Earth 4 c - Blade Hands Transmutation 5 (40, 14, D) a book of Battle (40, 15, D) an uncursed staff of wizardry (40, 20, D) a tomahawk (40, 21, D) a +0 trident (40, 22, D) the +5 scimitar of Hutwod {antimagic, +Rage MP+9 Dex+5 Stlth-} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+5). It affects your magic capacity (+9). It lets you go berserk. It makes you less stealthy. 6 javelins a +0 leather armour (40, 28, D) a lantern of shadows (40, 29, D) a +4 antimagic executioner's axe (41, 0, D) the +8 hand axe of Yzair {speed, *Noise rElec Str+4 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. It may make noises in combat. (41, 1, D) a +1 war axe of chopping (41, 15, D) a +0 spear (41, 28, D) the +8 mace of Calculation {holy, Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). (41, 29, D) a book of Air (42, 0, D) an uncursed amulet of guardian spirit (42, 1, D) a book of Dreams (42, 28, D) the amulet of Amelioration {Inacc rF- Str+3 Int+2 Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to fire. (42, 29, D) an uncursed amulet of rage (43, 14, D) an uncursed staff of fire (43, 28, D) a +0 dire flail of draining (43, 29, D) a book of Flames (47, 30, D) a +0 scimitar a +0 plate armour (47, 32, D) a troll hide (47, 33, D) 7 bolts (48, 20, D) a +1 antimagic battleaxe (48, 32, D) a +3 demon trident of draining a +0 chain mail (49, 0, D) a +2 shortbow of flaming (49, 12, D) the Incunabulum of the Burning Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Recall Summoning/Translocation 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Demon Summoning 5 (49, 21, D) 4 arrows (49, 24, D) an uncursed staff of poison (49, 29, D) a +0 long sword a +0 plate armour (49, 32, D) a +0 great sword a +0 chain mail (49, 33, D) a +0 arbalest a +0 broad axe 16 bolts a +0 plate armour (49, 36, D) the +10 whip of Tatrag {slash, *Noise rC+ MP-9 Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from cold. It affects your magic capacity (-9). It may make noises in combat. (49, 37, D) a +2 leather armour of positive energy (50, 0, D) a +3 quarterstaff of crushing (50, 1, D) a +0 helmet of see invisible (50, 12, D) a +0 dagger (50, 13, D) the cursed +2 hunting sling "Killer Klown's Death" {speed, +Blink rF+++ Int-4 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It renders you almost immune to fire. It lets you see invisible. It lets you blink. It has a curse placed upon it. (50, 15, D) a +0 long sword (unseen) (50, 16, D) a +0 short sword (unseen) (50, 24, D) a +1 hunting sling of evasion (50, 25, D) a +3 falchion of holy wrath (50, 26, D) a +0 falchion (unseen) (50, 33, D) a cursed +0 war axe a +0 plate armour (50, 36, D) a +0 helmet of see invisible (50, 37, D) a cursed staff of conjuration (51, 0, D) the cursed +1 hunting sling "Giack" {freeze, +Inv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you turn invisible. It has a curse placed upon it. (51, 2, D) a book of Party Tricks (51, 12, D) an uncursed staff of energy (51, 13, D) an uncursed staff of death (51, 18, D) a +0 long sword (51, 19, D) a +0 shortbow a +2 great mace of pain a +2 leather armour of poison resistance a +0 long sword a +0 longbow 48 arrows (51, 24, D) a +0 ring mail of poison resistance (51, 25, D) a +0 dagger a +0 robe a +2 battleaxe of chopping (51, 36, D) an uncursed staff of cold (51, 37, D) 5 scrolls of identify a +4 spear of piercing (51, 43, D) (unseen) (52, 0, D) an uncursed staff of conjuration (52, 1, D) an uncursed amulet of rage (52, 12, D) a +3 hand crossbow of flaming (52, 13, D) a plain deck of wonders (52, 18, D) a +0 battleaxe of freezing a +2 short sword of holy wrath (52, 19, D) a wand of disintegration (6/24) (52, 24, D) an uncursed staff of summoning (52, 25, D) an uncursed amulet of dismissal (52, 27, D) a +0 giant spiked club a +0 giant club (52, 29, D) a +0 long sword a cursed +0 plate armour (52, 37, D) a +0 hand axe of electrocution (53, 0, D) a +4 broad axe of electrocution (53, 1, D) an uncursed amulet of the gourmand (53, 12, D) a +0 long sword (53, 13, D) a cursed ring of loudness (53, 16, D) a +0 rapier (unseen) (53, 18, D) a +0 dagger a +0 scale mail (53, 24, D) a +0 flail (53, 25, D) an uncursed amulet of faith (53, 36, D) a +1 spear of venom (53, 37, D) an ornate deck of defence (54, 0, D) an uncursed staff of poison (54, 1, D) the +6 dire flail "Tudubber" {flame, rN+ Int-3 Dex+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It affects your dexterity (+2). It protects you from negative energy. It lets you see invisible. (54, 13, D) a cursed staff of power (54, 25, D) a +1 scale mail of poison resistance (54, 27, D) a bolt (54, 36, D) a cursed -2 ring of intelligence (55, 0, D) the +3 blowgun of Fundamental Breach {evade, -Tele rPois Str+4 Dex+3 Stlth+} It affects your evasion (+5 to EV). It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (55, 1, D) an uncursed amulet of dismissal (55, 12, D) a +2 quick blade (55, 13, D) an uncursed staff of cold (57, 20, D) a +0 rapier a +0 rapier a +0 leather armour (59, 36, D) a +0 short sword of holy wrath (59, 37, D) a +1 vampiric whip (60, 36, D) a box of beasts (61, 8, D) a lantern of shadows (61, 16, D) a +2 greatsling of flaming (61, 36, D) a +0 dagger (61, 40, D) a cursed +1 mace a +0 robe (61, 42, D) a +0 dagger a +0 robe (61, 43, D) a +6 executioner's axe of freezing a +0 robe (62, 0, D) a +2 short sword of electrocution (62, 1, D) a +2 lajatang of speed (62, 9, D) an uncursed staff of poison (62, 17, D) a plain deck of defence (62, 26, D) a crystal ball of energy a Young Poisoner's Handbook (62, 27, D) a sack of spiders (62, 32, D) a +0 short sword a +0 robe a +0 buckler (62, 36, D) a plain deck of escape (62, 37, D) a plain deck of escape (62, 43, D) an uncursed staff of fire a +0 robe a +0 dagger a +0 robe (63, 8, D) a +2 hand axe of draining (63, 16, D) an uncursed staff of death (63, 26, D) an uncursed staff of cold the +11 long sword "Epumut" {slice, rPois Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. (63, 27, D) a +0 dagger (63, 28, D) a cursed +0 dagger (unseen) (63, 32, D) a +0 dagger a cursed +0 robe a +0 buckler (63, 37, D) a book of Maledictions the Papyrus of Aid Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Ozocubu's Armour Charms/Ice 3 e - Excruciating Wounds Charms/Necromancy 5 (64, 17, D) a plain deck of defence (64, 26, D) an uncursed ring of ice (64, 28, D) an uncursed staff of air an uncursed staff of fire (64, 29, D) a +0 robe (64, 30, D) a +0 spear a +0 buckler (65, 26, D) a +2 vampiric trident (67, 0, D) the +3 ring mail "Ciyzor" {Str+2 Slay+2} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (69, 36, D) a +1 plate armour of cold resistance (69, 39, D) a +0 shortbow (unseen) (70, 9, D) a +5 quarterstaff (70, 37, D) a scroll of brand weapon (70, 38, D) 2 arrows (70, 40, D) an arrow (71, 17, D) an uncursed staff of summoning (71, 26, D) a +0 halberd of chopping (71, 27, D) a +3 hand crossbow of evasion (71, 37, D) a +1 rapier of freezing (71, 43, D) an arrow (72, 27, D) an uncursed staff of wizardry (72, 36, D) a lantern of shadows (72, 39, D) a wand of cold (0/15) (72, 40, D) a +0 shortbow (unseen) (73, 1, D) a +0 greatsling of freezing (73, 16, D) an uncursed staff of fire (73, 17, D) an uncursed ring of poison resistance (73, 26, D) a +0 scimitar a +0 robe (73, 36, D) the +9 spear of Fury {speed, rElec rC+ Int-2} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It protects you from cold. It insulates you from electricity. (73, 37, D) a +2 ring of dexterity a plain deck of summoning (73, 40, D) a +0 shortbow (unseen) (73, 41, D) a +0 trident (unseen) (75, 1, D) a +9 blowgun