xvga the Dungeon (0, 0, D) 2 bolts (0, 2, D) 2 bolts (still there?) a bolt (still there?) (0, 10, D) the cursed +0 great sword of Risk Management {freeze, rElec rPois Dex+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (2, 21, D) a bolt of frost (4, -32, D) a +0 giant club a +0 great mace (4, -30, D) a +0 shortbow 14 arrows (4, -29, D) a howler monkey corpse (skeletalised by now) (4, -27, D) 17 arrows a +0 shortbow of flaming (4, -23, D) an arrow (4, -22, D) a +2 ring mail (4, -20, D) an arrow (4, -19, D) a +0 short sword a +2 scimitar of flaming a +0 lajatang a +2 morningstar of crushing a +1 broad axe of freezing (4, -18, D) an uncursed staff of energy (4, 14, D) a +0 giant spiked club (4, 17, D) a +0 dagger a cursed -1 club (4, 18, D) a +0 short sword