xvga the Dungeon (0, 8, D) a +0 robe a naga skeleton (0, 16, D) an uncursed staff of energy a +0 short sword a +0 scale mail (2, 3, D) a +2 trident (2, 4, D) a +2 hand axe (3, 3, D) a +2 dagger (3, 4, D) a +2 quarterstaff (3, 18, D) a komodo dragon skeleton (4, 3, D) a +2 mace (4, 4, D) a +2 falchion (5, 14, D) a +1 dagger of electrocution (5, 15, D) a +2 trident of piercing (6, 14, D) a +2 mace of crushing (6, 15, D) a +1 hand axe of freezing (7, 9, D) a +0 club (7, 14, D) a +2 quarterstaff of protection (7, 15, D) a +1 long sword of holy wrath (8, 14, D) a +3 chain mail (8, 15, D) a +3 chain mail (8, 19, D) a +0 club (9, 4, D) 10 stones (9, 6, D) a +0 short sword (17, 19, D) a +0 helmet (17, 20, D) a +4 chain mail (17, 21, D) a +2 scimitar of flaming (17, 22, D) the +2 halberd of Egig {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (17, 23, D) a +2 rapier of electrocution (18, 19, D) a +4 chain mail (18, 20, D) a +5 ring mail (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +1 broad axe of flaming (18, 23, D) a +2 vampiric morningstar (21, 11, D) an adder corpse