xvga Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (0, 2, D:1) a +0 dagger (0, 8, D:1) a +0 short sword (18, 10, D:1) a +0 spear (22, 6, D:1) a +0 club a +0 robe a +0 club (22, 10, D:1) a +0 whip (24, 6, D:1) a +0 dagger (27, -12, D:1) 21 arrows (36, 7, D:1) a +0 club (36, 28, D:1) a +0 dagger (38, -10, D:1) 16 arrows (38, 4, D:1) a +0 hunting sling (45, -10, D:1) 28 bolts (50, 3, D:1) a cursed +0 whip (53, -5, D:1) a +0 hunting sling (55, 31, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 27, D:2) a +0 spear (13, 11, D:2) a +0 club (14, -2, D:2) a +0 club (18, -5, D:2) a +0 robe (19, -3, D:2) a +0 club (22, -3, D:2) a +0 club (25, 19, D:2) a +0 short sword (33, 18, D:2) a +0 spear (37, 14, D:2) a +0 robe (37, 15, D:2) a +0 club a +0 ring mail (39, 3, D:2) a cursed -2 club (39, 25, D:2) a +0 hand axe (43, -4, D:2) a +0 dagger (45, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 trident (14, -3, D:3) a +0 robe (14, 8, D:3) a +0 club a +0 robe (16, -33, D:3) a cursed +0 club (17, -33, D:3) a +0 dagger (19, -29, D:3) a +0 mace (21, -32, D:3) a +0 club a +0 spear a +0 animal skin a +0 helmet (21, -31, D:3) a +0 club (27, -9, D:3) 23 arrows (31, -3, D:3) a +0 scale mail (36, 6, D:3) a +0 shield (42, -31, D:3) a cursed -1 hunting sling (44, -12, D:3) a +0 club (45, 6, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Suit's Antique Weapon Boutique a +0 shortbow (87 gold) a +0 dagger (58 gold) a +0 hand axe of chopping (188 gold) a +5 war axe of chopping (933 gold) a +0 falchion (87 gold) a +0 flail (101 gold) a +0 long sword (101 gold) a +0 dagger (58 gold) a +2 vampiric rapier (696 gold) a +5 blowgun (855 gold) the +4 trident "Viawkuc" {elec, rF+ Dex+3} (1421 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from fire. a +0 great mace (188 gold) the +8 dagger "Saptopt" {speed, +Blink Str+3} (1922 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It lets you blink. a +0 war axe (101 gold) the +2 hand axe of the Fulmar {chop, rC+} (826 gold) It inflicts extra damage upon your enemies. It protects you from cold. (0, 0, D:4) a +0 giant spiked club (2, 15, D:4) a +0 scale mail a +0 mace (8, 21, D:4) a +0 quarterstaff (35, -10, D:4) a +0 club a +0 leather armour a +0 war axe a +0 short sword a +0 leather armour (36, -11, D:4) a +0 dagger a +0 robe (39, 23, D:4) a +0 flail (41, -12, D:4) a +1 hand axe of chopping Level 5 of the Dungeon (0, 0, D:5) a +2 large shield (7, 16, D:5) a +0 dagger a +0 robe (13, -6, D:5) 5 arrows a +0 shortbow (15, 7, D:5) 22 arrows (16, 11, D:5) a +0 ring mail (17, -7, D:5) a +0 dagger a +0 robe (18, -8, D:5) 2 arrows (19, 28, D:5) a +0 ring mail (20, -9, D:5) a +0 whip (20, -8, D:5) a +0 hand axe (36, -13, D:5) 2 stones (36, -12, D:5) a stone (37, -6, D:5) a +0 hand axe (38, -16, D:5) a stone (40, -18, D:5) a stone (unseen) (40, -12, D:5) a stone (40, 9, D:5) a +1 short sword of electrocution a +0 leather armour a +0 mace (40, 10, D:5) a +0 flail a +0 leather armour (41, 7, D:5) an arrow (42, -14, D:5) a bread ration (42, 5, D:5) 3 arrows a +0 shortbow (42, 7, D:5) an arrow Level 6 of the Dungeon [Shop] Bysau's Book Emporium a book of Power (495 gold) a book of the Warp (990 gold) a Necronomicon (1214 gold) a book of Dreams (825 gold) a Grand Grimoire (1214 gold) a book of Spatial Translocations (715 gold) a book of Transfigurations (605 gold) a Young Poisoner's Handbook (440 gold) a book of the Earth (715 gold) a book of Minor Magic (220 gold) a book of Burglary (825 gold) (0, 0, D:6) a +0 trident (6, 19, D:6) a +0 robe a +1 spear (7, 19, D:6) a +0 robe a +3 falchion (9, -2, D:6) a +0 robe a +0 spear (12, -31, D:6) a +0 long sword (14, 17, D:6) a +0 robe a +0 dagger (18, 11, D:6) a +0 helmet (18, 12, D:6) 17 bolts (20, -36, D:6) a +0 dagger (34, -11, D:6) a +0 animal skin (35, 15, D:6) a cursed +0 robe a cursed +0 scythe (39, -3, D:6) a cursed +0 robe (40, -5, D:6) a +0 animal skin (42, -20, D:6) a +0 mace (44, -29, D:6) 3 potions of degeneration (44, -14, D:6) a +0 leather armour a +0 rapier (47, -4, D:6) a +0 rapier (47, 0, D:6) a +0 dagger (48, -1, D:6) a +0 dagger a +0 robe (48, 0, D:6) a +0 dagger a +0 robe (50, -27, D:6) a -1 whip (51, -4, D:6) a cursed -2 mace (62, -39, D:6) a +0 whip (62, -3, D:6) a +0 spear a +0 scale mail (63, -38, D:6) a +0 whip a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 blowgun (2, -1, D:7) a +0 club (3, -3, D:7) a +0 dagger (4, -4, D:7) a +0 robe (5, -4, D:7) a +0 short sword (8, -26, D:7) an arrow (9, -27, D:7) an arrow (13, -32, D:7) 18 arrows a +0 shortbow (16, -22, D:7) a +0 giant club (21, -27, D:7) a +0 hunting sling (22, -24, D:7) a +0 long sword (23, -20, D:7) a +0 robe a +0 dagger (30, -9, D:7) a +0 giant club (40, -5, D:7) an uncursed ring of poison resistance (42, -7, D:7) an arrow (47, -7, D:7) 23 arrows a +1 shortbow of velocity Level 8 of the Dungeon [Shop] Gigh's Jewellery Boutique an uncursed ring of flight (262 gold) a cursed ring of teleportation (67 gold) an uncursed ring of stealth (262 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of flight (262 gold) a +6 ring of evasion (1170 gold) the ring of Memushra {rC+ Int+4} (606 gold) [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. the amulet "Ylasier" {Gourm rPois rC+ MR- Dex+7} (880 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+7). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a cursed ring of loudness (67 gold) a +4 ring of strength (405 gold) (0, 0, D:8) a +0 battleaxe (1, 13, D:8) a +0 leather armour a +0 war axe (5, 23, D:8) 14 bolts (11, 44, D:8) a +0 leather armour (20, -7, D:8) 20 stones (21, 9, D:8) a +0 rapier (25, 42, D:8) a +0 hunting sling 361 stones (26, 7, D:8) 25 bolts (29, 35, D:8) a +0 leather armour a +0 mace (33, 38, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 falchion Level 9 of the Dungeon [Shop] Seiqeod's Jewellery Boutique the amulet "Noished" {Reflect rPois rF+ SH+3} (432 gold) [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It protects you from poison. It affects your SH (+3). an uncursed amulet of regeneration (300 gold) an uncursed ring of see invisible (150 gold) the ring of Ziecouth {*Tele rPois rN+} (229 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from poison. It protects you from negative energy. an uncursed ring of magical power (200 gold) an uncursed ring of protection from cold (250 gold) an uncursed amulet of harm (300 gold) the amulet "Inoi" {+Rage rC+++ rN+++ Str-3 Dex-2} (925 gold) [amulet of rage] It affects your strength (-3). It affects your dexterity (-2). It renders you almost immune to cold. It renders you almost immune to negative energy. It lets you go berserk. an uncursed ring of ice (250 gold) (0, 0, D:9) 15 bolts (7, 2, D:9) a +0 arbalest (17, 10, D:9) a +0 trident (18, 11, D:9) a +0 morningstar (19, 2, D:9) a +0 chain mail (19, 11, D:9) a +1 mace of venom a +0 leather armour (24, 13, D:9) a +0 flail (unseen) (24, 14, D:9) a +0 dagger (unseen) (29, 14, D:9) a +0 club (29, 15, D:9) a +0 morningstar (unseen) (30, -3, D:9) 16 stones (34, -11, D:9) 15 bolts (41, -14, D:9) a +0 whip (43, 7, D:9) a +0 giant spiked club (47, 3, D:9) 4 stones (48, 4, D:9) a +0 giant club (54, 20, D:9) a +0 mace of draining (55, 20, D:9) a +0 hand axe (56, 20, D:9) a +0 leather armour (58, 13, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 falchion of flaming (2, 16, D:10) a +0 scale mail (2, 36, D:10) a +0 giant club (2, 44, D:10) a +0 ring mail a +0 club (2, 47, D:10) a +1 flail of protection a +0 scale mail (2, 53, D:10) 16 stones (5, 8, D:10) a +2 halberd of venom (5, 23, D:10) 15 stones (16, 52, D:10) 18 stones (17, 36, D:10) a cursed -2 giant spiked club (25, 2, D:10) a +0 great sword a +0 ring mail a +1 dagger of venom a cursed +0 robe (25, 43, D:10) a +0 giant club (31, 16, D:10) a scroll of noise (31, 51, D:10) a +2 war axe of electrocution (32, 40, D:10) a +0 scale mail (34, 24, D:10) a slice of pizza (34, 25, D:10) 20 gold pieces (35, -1, D:10) a +0 rapier (39, 27, D:10) 26 arrows (39, 39, D:10) a troll hide (43, 16, D:10) a +1 broad axe of distortion (48, 4, D:10) a +0 long sword (53, 34, D:10) a +0 ring mail (53, 37, D:10) an uncursed ring of magical power (53, 56, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (1, 1, D:11) a +0 ring mail a +0 chain mail a +0 dire flail (2, 2, D:11) a +0 war axe (17, -1, D:11) 2 potions of flight (18, 9, D:11) 13 stones (20, -1, D:11) a +0 chain mail (24, 14, D:11) a wand of random effects (37/48) (25, 2, D:11) 31 stones (27, 23, D:11) 27 arrows (35, -6, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 greatsling (4, 36, Lair:1) a +0 leather armour (13, 17, Lair:1) 7 tomahawks (14, 48, Lair:1) a +0 plate armour (19, 26, Lair:1) 20 stones (24, 1, Lair:1) 17 stones (27, 20, Lair:1) a cursed +0 ring mail (33, 35, Lair:1) a book of Ice a book of Necromancy a book of Conjurations a potion of invisibility 3 potions of ambrosia 2 scrolls of fear 3 scrolls of enchant weapon 33 sling bullets 2 potions of cancellation 12 tomahawks a +2 robe of magic resistance 3 potions of mutation 2 potions of lignification a scroll of enchant armour a potion of magic a potion of berserk rage 2 scrolls of random uselessness a +2 hunting sling of velocity a scroll of vulnerability an uncursed amulet of guardian spirit a book of the Tempests a scroll of amnesia a scroll of holy word (37, 35, Lair:1) 18 stones (52, 11, Lair:1) 20 stones (53, 10, Lair:1) a potion of degeneration (56, 9, Lair:1) a +0 short sword a +0 robe (57, 35, Lair:1) 11 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (0, 2, Lair:2) 21 stones (1, -12, Lair:2) a +0 chain mail (1, 6, Lair:2) 15 stones (5, -2, Lair:2) 19 stones (7, -8, Lair:2) a potion of flight (11, -7, Lair:2) a +2 dagger of freezing (unseen) (31, 3, Lair:2) a +1 flail of crushing (45, 4, Lair:2) a +0 great mace Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (1, -17, Lair:3) a +0 hunting sling (4, -34, Lair:3) a +0 scimitar (18, -22, Lair:3) a +0 scale mail (20, -15, Lair:3) a +0 halberd (27, -19, Lair:3) a +0 trident (38, -32, Lair:3) a +0 long sword (41, -37, Lair:3) a +0 great sword (60, -27, Lair:3) 25 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (1, -53, Lair:4) a +0 robe (19, -10, Lair:4) a +0 leather armour (32, -44, Lair:4) a +1 helmet (33, -37, Lair:4) a +0 plate armour (45, -13, Lair:4) 14 arrows (48, -40, Lair:4) a +0 rapier (53, -17, Lair:4) a +0 blowgun (55, -1, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 arrows (3, -5, Lair:5) 24 bolts (6, -17, Lair:5) 3 stones (8, -20, Lair:5) a basilisk corpse (skeletalised by now) (18, 3, Lair:5) a potion of degeneration (18, 16, Lair:5) 24 stones (24, 1, Lair:5) 10 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 poisoned needles (3, 22, Lair:6) an elephant corpse (10, 14, Lair:6) a crocodile corpse (skeletalised by now) (49, -4, Lair:6) a scroll of enchant armour (51, 7, Lair:6) 11 gold pieces (54, -6, Lair:6) a sheep corpse (54, -3, Lair:6) a sheep corpse an ice cave (0, 0, IceCv) a poisoned javelin (still there?) a yak corpse (still there?) (1, 0, IceCv) a wolf corpse