xvga the Dungeon (0, 9, D) a +5 antimagic spear a +0 leather armour a +0 spear a +0 ring mail (0, 10, D) a +4 war axe the +8 longbow of Makhleb's Benevolence {flame, rF+ rN+ Int-3 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. a +2 scale mail of cold resistance (0, 11, D) a +0 battleaxe (0, 12, D) a +0 flail a +0 plate armour (0, 16, D) a +0 club (1, 6, D) a +0 spear (2, 4, D) 10 stones an uncursed staff of energy (4, 6, D) 3 stones (5, 3, D) a +2 mace (5, 4, D) a +2 hand axe (5, 6, D) a +0 robe a +0 short sword a +0 short sword (6, 3, D) a +2 dagger (6, 4, D) a +2 falchion (6, 6, D) a +0 leather armour a +0 longbow a +3 long sword an arrow (7, 4, D) a +2 trident (7, 6, D) a javelin an arrow (8, 6, D) a javelin a tomahawk (8, 8, D) a +3 chain mail (8, 9, D) a +0 long sword of holy wrath (8, 11, D) a +2 quarterstaff (8, 19, D) a +0 dagger 4 stones (9, 3, D) a +0 club (9, 6, D) a tomahawk (9, 8, D) a +3 scale mail (9, 9, D) a +2 trident of piercing (9, 10, D) a +0 mace of crushing (9, 11, D) a +0 hand axe of chopping (12, 6, D) a +0 dagger 3 tomahawks a cursed -3 trident a cursed +0 robe a +0 robe (15, 8, D) a tomahawk (16, 20, D) a +2 quarterstaff of speed (17, 4, D) a tomahawk (17, 6, D) a +0 robe a +0 quarterstaff (17, 7, D) a javelin (17, 19, D) a +4 chain mail (17, 20, D) a +5 ring mail (17, 22, D) a +2 morningstar of crushing (17, 23, D) a +2 war axe of chopping (18, -5, D) a +6 hand crossbow of freezing (18, 5, D) a +0 scimitar (18, 6, D) a javelin (18, 19, D) a +0 helmet (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +4 quarterstaff of speed (19, -6, D) a +0 flail (19, 4, D) 2 javelins (19, 5, D) a javelin (19, 6, D) a bolt (19, 7, D) a javelin (20, 4, D) 2 javelins (20, 5, D) a javelin (20, 6, D) a javelin (21, -6, D) a +0 robe (21, 2, D) 2 tomahawks a +0 trident (21, 6, D) a javelin a bolt (21, 14, D) a +0 scimitar (unseen) (22, -7, D) the cursed +1 mace of the Saviour {crush, rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. It has a curse placed upon it. (22, -5, D) the +7 plate armour of the Eternal Fruit {rElec rF+++ Str+3 Dex-2} It affects your strength (+3). It affects your dexterity (-2). It renders you almost immune to fire. It insulates you from electricity. (22, 1, D) a +0 robe a +0 dagger a javelin (22, 5, D) a +0 chain mail a +3 dire flail (22, 6, D) 2 arrows (23, -4, D) a manual of Staves (23, 16, D) a +0 dagger a +0 robe (25, 5, D) a bolt (25, 6, D) a +0 plate armour a cursed -2 great mace (26, 5, D) 9 bolts a +0 arbalest (26, 6, D) an arrow (27, -10, D) a javelin (27, -6, D) a +0 rapier (28, 0, D) a tomahawk (29, -1, D) a javelin (30, -9, D) a tomahawk (30, -8, D) 2 javelins (30, -6, D) a javelin (30, -3, D) a javelin (30, -1, D) a javelin (30, 23, D) a +0 glaive a +0 plate armour a cursed -3 flail 3 tomahawks a +0 short sword (33, 8, D) a +0 short sword of distortion (34, 7, D) an arrow (36, -2, D) a +0 quarterstaff a +0 robe (36, -1, D) an uncursed staff of wizardry (36, 0, D) a +3 vampiric war axe (36, 1, D) a book of Misfortune (37, 0, D) an uncursed staff of cold (37, 17, D) a bolt (40, 18, D) a +0 dagger a +0 robe (40, 19, D) a +0 short sword a +0 robe (41, -7, D) a cursed +1 halberd (unseen) (41, 7, D) an arrow a +4 scimitar of flaming (41, 16, D) a cursed -1 trident (41, 17, D) a +0 arbalest a +0 war axe 24 bolts a +0 chain mail (42, 1, D) 2 arrows (42, 2, D) an arrow (42, 3, D) a +0 flail (42, 5, D) a bolt (42, 17, D) a +0 halberd a +0 plate armour (43, -1, D) 17 arrows a +0 short sword a +0 shortbow (43, 0, D) a +0 long sword (43, 1, D) a +0 robe of positive energy (43, 3, D) Sif Muna's Reference Book on Calling Spells Type Level a - Aura of Abjuration Summoning 5 b - Summon Demon Summoning 5 c - Summon Forest Summoning/Translocation 5 d - Monstrous Menagerie Summoning 7 a book of Callings Sif Muna's Collected Works on Slavery Spells Type Level a - Shadow Creatures Summoning 6 b - Spellforged Servitor Conjuration/Summoning 7 a book of Air (43, 17, D) a +0 scale mail (43, 18, D) a +0 falchion a +0 hand axe (44, 16, D) a +0 dagger (44, 17, D) a +2 mace of holy wrath a +0 club (44, 18, D) a +0 dagger (45, -3, D) a +0 short sword a cursed +0 leather armour (45, 0, D) a +3 longbow (45, 1, D) a +3 giant spiked club (45, 7, D) a +5 dire flail (45, 8, D) a +3 longbow (46, -2, D) a +0 short sword (still there?) an arrow (still there?) (46, 0, D) a +3 double sword (46, 1, D) a +3 longbow (46, 7, D) a +4 falchion of draining (46, 8, D) the cursed +1 short sword of Ru {antimagic, Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It has a curse placed upon it. (46, 13, D) a +0 flail a +0 scale mail a +0 mace (47, 7, D) a +3 demon blade of draining (47, 8, D) a +1 triple sword (48, -2, D) a +0 plate armour a +2 long sword of holy wrath a book of Cantrips (48, 7, D) a +1 triple sword (48, 8, D) the +5 bardiche "Leviticus" {chop, rPois rC+ SInv} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you see invisible. (48, 23, D) a +5 ring of dexterity (49, -2, D) a +1 scimitar of flaming 2 arrows (50, 7, D) a +4 blowgun (50, 8, D) the +9 greatsling of Nightmares {venom, rF+ Str+2 Dex+4} It poisons the ammo it fires. It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. (51, -3, D) a +0 chain mail a +0 war axe (51, 7, D) a +3 flail of holy wrath (52, -3, D) a +0 hand axe a +0 plate armour a +0 short sword (52, -2, D) a bolt (52, 0, D) a +3 giant spiked club (52, 1, D) a +3 double sword (52, 11, D) an uncursed amulet of guardian spirit (53, -3, D) a +0 plate armour a +0 great mace a +0 chain mail a +0 battleaxe (53, 0, D) a +3 arbalest (53, 1, D) a +5 dire flail (53, 11, D) a +0 leather armour (53, 12, D) a +0 leather armour (54, -2, D) 2 bolts (54, 14, D) a +3 ring of strength (55, -2, D) a +0 chain mail a +0 glaive a +0 chain mail a +3 glaive a +0 arbalest a +0 shield a cursed -3 short sword (55, 4, D) a +0 arbalest a +0 war axe a +0 chain mail 22 bolts (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, -3, D) a +0 chain mail a +2 war axe a +0 spear (56, -2, D) a +0 plate armour a +0 dire flail a +0 plate armour a +0 broad axe 3 bolts (56, 7, D) 50 arrows (56, 8, D) 50 arrows (58, -1, D) a +0 chain mail a +0 great mace (58, 4, D) a bolt (59, 2, D) a bolt (61, 7, D) 50 bolts (61, 8, D) 50 bolts (62, 4, D) a +0 short sword a +0 short sword a cursed +0 leather armour (62, 7, D) 50 bolts (62, 8, D) 50 bolts (64, 0, D) a +2 gold dragon armour (64, 1, D) a +4 ice dragon armour (65, 0, D) a +0 ring mail (65, 1, D) a +5 plate armour (66, 7, D) a +2 leather armour of fire resistance (66, 8, D) a +2 ring mail of magic resistance (67, 7, D) the +2 leather armour "Ycexza Pifu" {-Tele rF+ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It prevents most forms of teleportation. (67, 8, D) a +7 fire dragon armour (69, 7, D) a +4 ice dragon armour (69, 8, D) a +0 plate armour (70, 7, D) a +5 plate armour (71, -2, D) a +0 ring mail a +0 dagger (71, 0, D) a +0 leather armour (71, 1, D) a +7 scale mail (71, 7, D) a +3 ring mail of fire resistance (71, 8, D) a +4 ring mail (72, 0, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (72, 1, D) a +6 chain mail (72, 7, D) a +1 pair of boots (72, 8, D) a +6 chain mail (74, -2, D) a +3 flail (74, -1, D) a cursed +0 dagger a +2 plate armour of magic resistance a +3 dire flail (74, 5, D) a +0 short sword a cursed +0 cloak (75, -1, D) a +0 short sword (75, 13, D) the Reference Book on Shifting Combat Magic Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Venom Bolt Conjuration/Poison 5 c - Blade Hands Transmutation 5 d - Orb of Destruction Conjuration 7 (75, 15, D) a book of Flames (75, 16, D) A Primer on Rites and Rhymes Spells Type Level a - Static Discharge Conjuration/Air 3 b - Confuse Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Call Canine Familiar Summoning 3 e - Spider Form Transmutation/Poison 3 (75, 17, D) the Handbook of Weightlessness and Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Swiftness Charms/Air 2 c - Sticks to Snakes Transmutation 2 d - Ice Form Ice/Transmutation 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Statue Form Transmutation/Earth 6 (75, 18, D) a book of Minor Magic (75, 19, D) the Volume of Warped Earth Spells Type Level a - Sandblast Earth 1 b - Recall Summoning/Translocation 3 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Malign Gateway Summoning/Translocation 7