Dungeon Crawl Stone Soup version 0.19-a0-1526-gc2972aa (webtiles) character file. 138504 xvga the Convoker (level 16, -10/90 HPs) Began as a Tengu Summoner on Sept 12, 2016. Was the Champion of Sif Muna. Mangled by a tentacle (22 damage) ... attached to a kraken ... on level 4 of the Shoals on Sept 13, 2016. The game lasted 03:53:28 (25192 turns). xvga the Convoker (Tengu Summoner) Turns: 25192, Time: 03:53:29 Health: -10/90 AC: 12 Str: 9 XL: 16 Next: 96% Magic: 10/33 EV: 22 Int: 27 (28) God: Sif Muna [******] Gold: 1810 SH: 7 Dex: 15 Spells: 13 memorised, 1 level left rFire . . . SeeInvis + e - +9 scimitar of Arrival {elec, rN+ Int+3} rCold + . . Gourm . T - +3 leather armour {rPois} rNeg + . . Faith + C - +2 buckler rPois + Spirit . (helmet restricted) rElec . Dismiss . X - +1 cloak of Rebiv {Regen+ Int+3 SInv} rCorr . Reflect . W - +2 pair of gloves MR +++.. Harm . (boots unavailable) Stlth +++....... Clarity + q - amulet of faith B - ring of protection from cold b - ring of protection from magic @: flying quickly and evasively, repel missiles, quick A: beak, talons 3, clarity, deterioration 1, frail 1, magic resistance 1, evolution 1, able to fly 2 a: Stop Flying, Divine Energy, Channel Magic, Forget Spell, Renounce Religion }: 1/15 runes: gossamer You were on level 4 of the Shoals. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were not hungry. You visited 6 branches of the dungeon, and saw 30 of its levels. You also visited: Bailey, Ice Cave and Volcano. You collected 2966 gold pieces. You spent 1156 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. You possess an exceptional clarity of mind. Your body sometimes deteriorates upon taking damage. You are frail. (-10% HP) You are resistant to hostile enchantments. (MR+) You evolve. Skills: - Level 11.0 Fighting Level 4.0 Short Blades - Level 6.0 Armour - Level 11.0 Dodging - Level 5.1 Stealth - Level 6.0 Shields - Level 12.0 Spellcasting + Level 2.9 Charms + Level 18.8 Summonings - Level 6.3 Necromancy - Level 2.0 Translocations - Level 10.0 Air Magic - Level 7.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Airstrike Air ######.... 1% 4 None b - Summon Hydra Summ #######... 1% 7 ######. c - Call Canine Familiar Summ #######. 0% 3 None d - Summon Guardian Gole Hex/Summ ######.. 1% 3 None e - Summon Lightning Spi Summ/Air #######. 1% 4 None f - Summon Ice Beast Ice/Summ ######.. 1% 4 None g - Animate Skeleton Necr N/A 1% 1 None h - Blink Tloc N/A 2% 2 None i - Apportation Tloc ####...... 1% 1 None j - Repel Missiles Chrm/Air ###### 1% 2 None k - Mephitic Cloud Conj/Pois/Air ####.... 4% 3 None l - Summon Butterflies Summ #######. 0% 1 None m - Regeneration Chrm/Necr #####..... 1% 3 None Inventory: Hand Weapons e - the +9 scimitar of Arrival (weapon) {elec, rN+ Int+3} (You found it on level 5 of the Lair of Beasts) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It protects you from negative energy. V - a +0 blowgun Y - a +6 demon trident of freezing Missiles s - 24 javelins (quivered) y - 10 curare-tipped needles Armour j - a +0 robe of resistance C - a +2 buckler (worn) K - the +7 scale mail "Upuviada" {rF+} (You found it on level 3 of the Shoals) It protects you from fire. T - a +3 leather armour of poison resistance (worn) W - a +2 pair of gloves (worn) X - the +1 cloak of Rebiv (worn) {Regen+ Int+3 SInv} (You bought it in a shop on level 8 of the Dungeon) It affects your intelligence (+3). It lets you see invisible. It increases your rate of regeneration. Magical Staves H - an uncursed staff of summoning Jewellery b - a ring of protection from magic (left hand) q - an amulet of faith (around neck) B - a ring of protection from cold (right hand) M - a +2 ring of protection O - an uncursed ring of fire Wands a - a wand of acid (9/15) n - a wand of enslavement (14/24) o - a wand of lightning (5/15) x - a wand of lightning (5/15) G - a wand of iceblast (7/15) Q - a wand of digging (1/24) S - a wand of paralysis (24/24) Z - a wand of confusion (28/48) Scrolls g - a scroll of identify k - a scroll of recharging l - 14 scrolls of remove curse p - 2 scrolls of enchant weapon t - 8 scrolls of fog u - 6 scrolls of magic mapping w - 12 scrolls of teleportation E - 3 scrolls of blinking F - 2 scrolls of fear I - a scroll of summoning J - a scroll of amnesia U - a scroll of enchant armour Potions d - 2 potions of invisibility f - 6 potions of lignification h - 2 potions of resistance i - 6 potions of heal wounds m - 7 potions of might r - a potion of berserk rage v - 5 potions of haste A - 8 potions of magic D - 4 potions of agility P - 14 potions of curing R - a potion of beneficial mutation Books L - a book of Dreams Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Silence Hexes/Air 5 c - Darkness Hexes 6 d - Shadow Creatures Summoning 6 N - a Grand Grimoire Spells Type Level a - Monstrous Menagerie Summoning 7 b - Summon Greater Demon Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 Comestibles c - 20 bread rations z - 37 chunks of flesh ≈X─.....≈...≈## ≈│≈\≈.≈....*─X# .≈\.*.≈≈..//≈≈≈ ...≈≈≈.≈*/***≈≈ .≈.≈≈≈≈*/≈/≈.≈≈ ..≈.w*≈│./*≈≈≈≈ .....