xvga the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) a +0 war axe (still there?) a +0 war axe (still there?) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} (still there?) It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (still there?) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (48, 8, D) a +2 antimagic battleaxe (48, 9, D) a cursed +0 dagger (unseen) (49, 8, D) a +0 long sword (still there?) a cursed +0 long sword (still there?) (49, 9, D) 4 arrows (49, 12, D) a +3 arbalest of freezing (49, 24, D) an uncursed amulet of guardian spirit (49, 36, D) a fan of gales (49, 37, D) an uncursed staff of conjuration (50, 8, D) a +0 short sword (unseen) (50, 9, D) an arrow (50, 12, D) a Fen Folio (50, 13, D) a cursed staff of summoning (50, 24, D) an uncursed staff of poison (50, 25, D) a +3 chain mail of poison resistance (50, 36, D) a book of Beasts (50, 37, D) a book of the Earth (51, 9, D) an arrow (51, 24, D) an uncursed staff of death (51, 25, D) the cursed +0 plate armour of the Accordion {Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (51, 36, D) a crystal ball of energy (51, 43, D) a +0 war axe of flaming a +0 chain mail (52, 12, D) a +1 broad axe of freezing (52, 13, D) a Young Poisoner's Handbook (52, 24, D) an uncursed ring of magical power (52, 25, D) a book of Air (53, 3, D) a +0 long sword (unseen) (53, 4, D) a +0 long sword (53, 12, D) a disc of storms (53, 13, D) a book of Frost (53, 24, D) a lamp of fire (53, 25, D) the +1 quick blade of Crusades {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (53, 33, D) an orb spider corpse (53, 36, D) Qaeploz's Incunabulum of Icy Contamination Spells Type Level a - Freeze Ice 1 b - Olgreb's Toxic Radiance Poison 4 c - Bolt of Cold Conjuration/Ice 6 (54, 12, D) a +0 arbalest of velocity (54, 13, D) an uncursed ring of flight (54, 24, D) an uncursed staff of energy (54, 25, D) an uncursed ring of magical power (54, 33, D) a hornet corpse (54, 36, D) a +0 falchion of electrocution (54, 37, D) a book of Spatial Translocations (55, 12, D) a +4 war axe of chopping (55, 13, D) A Primer on Sorcery Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Sublimation of Blood Necromancy 2 e - Call Imp Summoning 2 (55, 24, D) the +3 leather armour "Keugypa" {+Fly rPois rN++ Str-2} It affects your strength (-2). It protects you from poison. It greatly protects you from negative energy. It lets you fly. (55, 33, D) a redback corpse a redback corpse (55, 41, D) a +0 trident (56, 32, D) a redback corpse a wolf spider corpse a hornet corpse (57, 32, D) a jumping spider corpse (59, 36, D) a book of Flames (60, 20, D) a +3 scimitar of freezing a +0 robe (60, 36, D) a +0 rapier of electrocution (60, 37, D) a disc of storms (60, 42, D) 2 large rocks (61, 3, D) a +0 trident a +7 blowgun (61, 8, D) the +5 morningstar "Kitotz" {crush, *Slow rN+ Int+8 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your dexterity (+4). It protects you from negative energy. It may slow you when you take damage. (61, 16, D) an uncursed staff of death (61, 27, D) a +0 short sword (unseen) (61, 36, D) the cursed +3 flail of the Jester {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It has a curse placed upon it. (61, 38, D) a +6 ring of strength 5 large rocks a cyclops corpse (skeletalised by now) (61, 42, D) a +1 battleaxe of freezing (61, 43, D) a +0 giant club (61, 44, D) 2 large rocks (62, 0, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (62, 2, D) a cursed +0 trident (62, 3, D) a +0 trident (62, 16, D) a +3 rapier of venom (62, 17, D) a +2 scale mail of positive energy (62, 26, D) a +1 robe of positive energy (62, 27, D) a +0 long sword (62, 28, D) a +5 rapier of venom a +0 leather armour (62, 32, D) a +0 short sword a +2 dire flail of draining (62, 36, D) a +0 long sword of slicing (62, 37, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (62, 42, D) 4 large rocks a troll corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a troll corpse (skeletalised by now) (62, 43, D) a large rock (63, 3, D) a cursed -1 trident (63, 16, D) the +6 quarterstaff "Qettyleg" {holy, *Rage rElec Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It insulates you from electricity. It may make you go berserk in combat. (63, 17, D) a +2 hand crossbow of freezing (63, 26, D) an uncursed staff of wizardry (63, 27, D) an uncursed staff of power (63, 28, D) a +6 ring of strength a +6 ring of dexterity (63, 30, D) a +0 long sword of flaming (63, 32, D) the cursed +1 whip "Wekliade" {elec, rElec rF+ Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (63, 37, D) a +1 quarterstaff of speed (63, 42, D) a +0 troll leather armour a troll corpse (skeletalised by now) (63, 43, D) a +0 great mace a +0 dire flail a two-headed ogre corpse (skeletalised by now) (64, 26, D) a +0 long sword (64, 27, D) an uncursed staff of fire (64, 29, D) a +0 short sword a +0 leather armour (67, 0, D) a crystal ball of energy (69, 36, D) the +1 scale mail of Tayrph Ileth {rPois} It protects you from poison. (70, 9, D) an uncursed amulet of the gourmand (70, 37, D) an uncursed ring of resist corrosion (71, 8, D) a +1 vampiric short sword (71, 16, D) the +8 short sword "Bogunt" {pierce, +Inv MR+ Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. (71, 26, D) a +6 blowgun (71, 36, D) a book of Cantrips (71, 37, D) a +5 quarterstaff (72, 17, D) an uncursed ring of magical power a cursed ring of loudness (72, 26, D) a +5 broad axe (72, 27, D) a +3 ring of evasion a +6 ring of intelligence a +6 ring of intelligence a +0 helmet a +4 chain mail of positive energy (72, 36, D) a +6 ring of dexterity a +1 war axe of flaming (72, 37, D) the Handbook of the Unholy Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Metabolic Englaciation Hexes/Ice 5 c - Cigotuvi's Embrace Necromancy 5 d - Ozocubu's Refrigeration Ice 6 a book of Frost a +1 scale mail of magic resistance (73, 1, D) an uncursed staff of death (73, 17, D) the +2 scimitar of Valiance {venom, rElec rPois Str-2 Dex-4} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. (73, 27, D) a cursed -3 ring of strength (73, 37, D) a +1 glaive of pain (74, 2, D) a +0 scythe a +0 robe (74, 3, D) a +0 leather armour a cursed +0 club a +2 robe of magic resistance