xvga the Dungeon [Shop] Tailekem's Antique Weapon Emporium a +0 hand axe (69 gold) a +0 mace (69 gold) a +5 spear of flaming (745 gold) a +3 short sword (460 gold) a +2 short sword of electrocution (448 gold) a +0 mace (69 gold) a +4 whip of electrocution (648 gold) a +0 whip (57 gold) a +0 dagger (46 gold) a +0 club (23 gold) a +0 whip (57 gold) [Shop] Dengonuw's Assorted Antiques a scroll of identify (66 gold) the +12 shortbow of Wounding {venom, rElec Str+6} (2976 gold) It poisons the ammo it fires. It affects your strength (+6). It insulates you from electricity. a +3 chain mail (709 gold) a +0 flail (115 gold) a +1 rapier of protection (389 gold) a +0 leather armour (66 gold) [Shop] Gomowk's Gadget Emporium a lamp of fire (520 gold) a wand of lightning (5/15) (117 gold) a +0 rod of shadows (9/9) (910 gold) a crystal ball of energy (260 gold) a wand of digging (13/24) (442 gold) a wand of lightning (11/15) (195 gold) a crystal ball of energy (260 gold) a wand of confusion (34/48) (351 gold) a wand of lightning (8/15) (156 gold) a -2 rod of inaccuracy (14/14) (1105 gold) [Shop] Puim's Weapon Shoppe 18 sling bullets (108 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) the +6 flail of the Dead {drain, Str+5} (645 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). 25 stones (30 gold) 20 bolts (48 gold) a +0 dagger (24 gold) a +0 dagger of pain (84 gold) 15 poisoned needles (72 gold) a +2 hunting sling of flaming (176 gold) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (852 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 dagger (24 gold) 27 arrows (64 gold) a +0 spear (36 gold) (0, 0, D) a stone a +0 whip (0, 1, D) a +0 whip 5 stones (0, 2, D) a +0 short sword a +0 club 4 stones (0, 6, D) a +0 mace a +0 leather armour (0, 7, D) a +0 short sword (0, 39, D) an uncursed staff of energy (0, 40, D) a +4 quarterstaff of speed the +2 halberd of Woe {flame, +Blink Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It lets you blink. a +2 dire flail of protection a +1 broad axe of chopping (0, 45, D) 2 scrolls of amnesia (0, 49, D) an arrow a large rock (0, 50, D) 4 large rocks a +0 ring mail (0, 51, D) a +0 battleaxe a +0 chain mail (1, 62, D) a +0 antimagic dagger (4, 45, D) a +2 dagger (4, 46, D) 14 stones (4, 47, D) 18 arrows (4, 48, D) a +0 dagger (4, 52, D) a +0 cloak (4, 53, D) a +0 naga barding (4, 54, D) a +0 pair of boots (4, 55, D) a +0 pair of boots (6, -1, D) a +0 battleaxe a +0 chain mail a cursed -3 long sword a +0 chain mail (6, 0, D) a +0 scimitar a +0 plate armour (6, 43, D) a +0 rapier a +0 leather armour (6, 44, D) a +1 antimagic short sword (8, -3, D) a +0 mace a cursed -1 plate armour (8, 5, D) a +1 vampiric trident a +0 chain mail (8, 9, D) a +0 robe a +0 dagger (8, 11, D) a +0 hand axe (8, 12, D) a +0 club a +0 leather armour a +0 dagger a +0 robe (8, 14, D) a +3 hand axe 5 tomahawks (8, 16, D) a bolt a poisoned tomahawk a +0 dagger a cursed +0 robe a +1 trident of protection a cursed +0 scale mail (8, 17, D) a +0 battleaxe a +0 plate armour a +0 hand axe (8, 20, D) a +6 falchion of protection (8, 21, D) a +3 war axe of electrocution a +0 arbalest 20 bolts a +0 plate armour a poisoned tomahawk (8, 22, D) a +0 battleaxe a +0 chain mail (8, 23, D) a +0 dagger a +0 robe a +0 war axe 3 poisoned tomahawks a +0 plate armour a +0 mace a cursed +0 chain mail (8, 24, D) a +0 mace a cursed -1 trident a +0 chain mail a +0 glaive a +0 chain mail (8, 25, D) a +0 flail a +0 battleaxe a +0 plate armour a +1 dire flail of crushing a +0 chain mail a +0 glaive a +0 plate armour (8, 26, D) a cursed -3 broad axe a +0 plate armour a +3 great mace of venom a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 30, D) a cursed -1 long sword a +0 chain mail (8, 31, D) a +0 war axe a +0 plate armour a cursed +0 bardiche a +0 chain mail (8, 33, D) a +0 long sword a +0 plate armour (8, 41, D) the +0 rapier "Caydofeq" {freeze, rC- Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It makes you vulnerable to cold. (8, 43, D) a +0 blowgun (8, 47, D) a +0 hand axe a +0 plate armour (10, 35, D) a -2 spear a +0 animal skin (10, 39, D) a wolf skeleton (10, 54, D) a +1 short sword of venom a +0 blowgun the kobold corpse of Sonja (skeletalised by now) (10, 55, D) 7 exploding tomahawks (12, 8, D) a +3 ring of strength a +3 ring of strength (12, 11, D) a +3 broad axe (12, 12, D) a +3 broad axe (12, 13, D) a +1 longbow (12, 14, D) a +4 blowgun (12, 15, D) a +0 triple crossbow (12, 16, D) a +3 dire flail (12, 19, D) a +2 ring mail a +2 robe a +0 plate armour a +0 pair of boots a +0 leather armour a +0 cloak (12, 22, D) a +3 chain mail of cold resistance (12, 23, D) a +1 large shield (12, 24, D) a +3 chain mail (12, 26, D) a +3 chain mail of magic resistance (12, 37, D) a +1 fustibalus of freezing (12, 38, D) a bullfrog corpse (12, 39, D) a +0 hand axe a +0 robe a meliai corpse (12, 40, D) 4 large rocks a cyclops corpse