xvga the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 5, D) 42 fruits (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (34, 10, D) +0 shadow dragon scales a shadow dragon corpse (35, 15, D) a crystal ball of energy (36, 0, D) a +2 ring mail of positive energy (36, 15, D) the cursed +1 scale mail of Day {+Fly rElec rN++ Stlth-} It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. It makes you less stealthy. It has a curse placed upon it. (36, 24, D) +0 pearl dragon scales (unseen) (37, 0, D) the +1 leather armour "Evyikhuu" {rPois rF+} It protects you from fire. It protects you from poison. (37, 1, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (37, 15, D) a +2 spear of flaming (38, 0, D) the +9 whip of Ascent {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). (38, 1, D) an uncursed staff of conjuration (38, 15, D) a +2 spear of venom (38, 23, D) an apis corpse (39, 0, D) a +4 short sword of venom (39, 15, D) a +1 leather armour of magic resistance (39, 23, D) a +2 whip of holy wrath (unseen) (40, 0, D) a +1 ring of evasion (40, 1, D) a +3 short sword of freezing (40, 15, D) a cursed amulet of inaccuracy (41, 0, D) an uncursed amulet of magic regeneration (41, 1, D) the cursed +3 short sword of Attainder {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It has a curse placed upon it. (42, 0, D) a +3 ring of dexterity (42, 1, D) the cursed +1 mace "Qeohur" {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It has a curse placed upon it. (47, 4, D) a +0 spear (47, 5, D) a +5 antimagic spear a +0 leather armour 11 javelins a steel javelin a merfolk skeleton (47, 6, D) a +0 spear 17 steel javelins a +0 leather armour (47, 7, D) a +0 rapier a +0 robe a steel javelin a +0 rapier a +0 robe a +0 rapier a +0 robe 6 javelins of penetration (48, 4, D) a +0 spear 12 javelins of penetration a +0 leather armour a merfolk corpse (skeletalised by now) (48, 6, D) a javelin a +1 spear of freezing 8 javelins of penetration a +0 leather armour (48, 8, D) a lamp of fire (48, 39, D) a +0 dagger (unseen) (49, 1, D) a steel javelin an uncursed staff of air (49, 4, D) a +0 trident (49, 5, D) a +0 trident 4 tomahawks (49, 9, D) a +0 great sword of venom 4 tomahawks (49, 12, D) a phial of floods (49, 24, D) a +2 antimagic hand axe (49, 32, D) a wind drake corpse (skeletalised by now) (49, 37, D) the +1 chain mail "Ahasaf" {+Inv Str+6} It affects your strength (+6). It lets you turn invisible. (50, 0, D) a +6 ring of strength (50, 1, D) an uncursed ring of resist corrosion (50, 12, D) an uncursed staff of energy (50, 13, D) a +2 spear of piercing (50, 24, D) a +0 war axe (50, 25, D) a +1 plate armour of poison resistance (50, 32, D) a dryad corpse (skeletalised by now) (50, 33, D) a +2 antimagic hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (50, 36, D) a +0 leather armour (50, 37, D) an uncursed ring of stealth (50, 41, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (51, 12, D) an uncursed ring of ice (51, 13, D) a +1 great sword of holy wrath (51, 18, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (51, 24, D) the Papyrus of Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Stone Arrow Conjuration/Earth 3 e - Dazzling Spray Conjuration/Hexes 3 f - Iron Shot Conjuration/Earth 6 (51, 25, D) a +0 spear (51, 31, D) a +4 whip of venom a +0 animal skin a +2 falchion of freezing a +1 robe of magic resistance (51, 32, D) the +2 double sword "Gogots" {freeze, rElec rPois Str-5 Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+8). It insulates you from electricity. It protects you from poison. a +0 blowgun a +2 mace of draining a cursed -1 animal skin a spriggan corpse (skeletalised by now) (51, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (51, 37, D) a scroll of brand weapon (51, 40, D) a +0 rapier (51, 41, D) a +1 whip of holy wrath a +0 longbow 22 arrows a +0 leather armour an elf corpse (skeletalised by now) (51, 42, D) a cursed -1 dagger (unseen) (51, 43, D) a +0 short sword (unseen) (52, 0, D) an uncursed staff of wizardry (52, 1, D) an uncursed staff of poison (52, 13, D) a +4 vampiric short sword (52, 20, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (52, 24, D) a +0 animal skin (52, 31, D) a +0 robe (still there?) a yak corpse (skeletalised by now) (still there?) (52, 37, D) an uncursed ring of see invisible (52, 40, D) a +0 short sword (still there?) a +0 short sword (still there?) (52, 42, D) a +0 long sword an elf corpse (skeletalised by now) (53, 1, D) a +0 trident (53, 12, D) a +2 robe of cold resistance (53, 24, D) the +5 mace of Waoray {crush, rPois SInv} It inflicts extra damage upon your enemies. It protects you from poison. It lets you see invisible. (53, 25, D) a fan of gales (53, 29, D) a +0 spear (unseen) (53, 36, D) a +0 dagger (53, 37, D) an uncursed ring of resist corrosion (54, 0, D) a book of Party Tricks (54, 1, D) a +4 ring mail of fire resistance (54, 12, D) an uncursed staff of air (54, 13, D) a +6 giant club (54, 24, D) a +0 quarterstaff (54, 25, D) the Catalogue of Evil Enhancements Spells Type Level a - Swiftness Charms/Air 2 b - Animate Dead Necromancy 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Agony Necromancy 5 (54, 36, D) a book of Flames (55, 0, D) the +4 chain mail of the Raven {+Fly Int+6 Dex+2} It affects your intelligence (+6). It affects your dexterity (+2). It lets you fly. (55, 1, D) an uncursed staff of earth (55, 12, D) an uncursed ring of poison resistance (55, 13, D) an uncursed staff of earth (55, 24, D) a +0 scale mail of magic resistance (55, 39, D) an arrow (59, 36, D) a phial of floods (59, 37, D) a large rock a +7 war axe of distortion (60, 5, D) a +0 long sword (unseen) (60, 9, D) a +2 shortbow of freezing 14 arrows (60, 28, D) a +0 leather armour (60, 29, D) a +0 falchion a +0 leather armour (60, 30, D) a +0 dagger a +0 robe (60, 36, D) a +0 club (60, 37, D) a +1 dagger of venom (61, 4, D) a +1 hand axe of venom (61, 8, D) an uncursed amulet of magic regeneration (61, 9, D) a +0 shortbow 13 arrows (61, 26, D) a lightning rod (4/4) (61, 29, D) a +0 battleaxe of chopping a +0 chain mail (61, 30, D) a +0 dagger a +0 robe (61, 36, D) an uncursed staff of fire (61, 37, D) a +0 buckler of reflection (61, 40, D) a +0 spear of flaming (unseen) (62, 0, D) the cursed +0 scale mail of the World {-Cast rPois Dex+5} It affects your dexterity (+5). It protects you from poison. It prevents spellcasting. It has a curse placed upon it. (62, 1, D) a +0 short sword (62, 2, D) 3 potions of berserk rage a +0 robe (62, 3, D) a +1 glaive of venom (62, 8, D) a +4 fustibalus of flaming (62, 9, D) a +0 shortbow 18 arrows (62, 11, D) an arrow (62, 16, D) the +0 ring mail "Kihukk" {rN++ MR- Int+3} It affects your intelligence (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (62, 17, D) an uncursed ring of stealth (62, 21, D) a +0 dagger a +0 long sword (62, 26, D) a fan of gales (62, 27, D) a book of Minor Magic (62, 29, D) a +0 broad axe a +0 chain mail (62, 37, D) an uncursed staff of poison (62, 40, D) 3 large rocks a +0 flail (62, 41, D) a +0 long sword a cursed -1 broad axe (63, 0, D) the +2 ring mail "Put-Me-On" {rF- rN+ Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from negative energy. (63, 9, D) the +10 scimitar of the Immovable Lovers {pain, *Drain MR++ Int+4 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 shortbow 24 arrows (63, 16, D) an uncursed ring of flight (63, 17, D) a +0 long sword (63, 26, D) the Papyrus of Vitriolic Earth Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Venom Bolt Conjuration/Poison 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 (63, 29, D) a +0 whip (63, 36, D) a +1 dagger of venom (63, 37, D) a +2 hand axe of chopping (63, 39, D) a +6 ring of dexterity a +6 ring of dexterity (63, 40, D) a +3 trident of protection (63, 41, D) a +0 long sword a cursed +0 plate armour a +0 giant club (64, 7, D) an arrow (64, 16, D) a +0 morningstar of protection (64, 20, D) a +0 scimitar a +3 broad axe of flaming a +0 leather armour (64, 21, D) a +0 short sword a +0 scale mail (64, 26, D) a +1 mace of holy wrath (64, 27, D) a +2 short sword of flaming (65, 26, D) a +2 leather armour of positive energy (68, 0, D) an uncursed staff of conjuration (68, 10, D) a +2 battleaxe a +0 chain mail (69, 0, D) an uncursed staff of earth (69, 36, D) an uncursed staff of death (70, 8, D) 4 large rocks an uncursed staff of cold (70, 9, D) a +0 shortbow of freezing (70, 10, D) a +0 long sword a +0 ring mail 3 large rocks (70, 29, D) a +0 spear (70, 37, D) a +2 ring mail of fire resistance (71, 8, D) the amulet of Unyvedghet {Harm *Drain rElec MR+ Str+2 Dex-2} [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +2 scimitar of holy wrath (71, 16, D) a +0 leather armour of poison resistance (71, 17, D) a +4 war axe of freezing (71, 20, D) a +1 flail of protection (71, 21, D) an arrow (71, 26, D) an uncursed ring of magical power (71, 27, D) an uncursed staff of cold (71, 31, D) a +2 scimitar of holy wrath a +0 robe a +0 buckler (71, 37, D) a scroll of brand weapon (72, 8, D) an uncursed staff of energy (72, 9, D) an uncursed staff of wizardry (72, 16, D) a +5 giant club (72, 19, D) a +0 short sword (72, 21, D) a +0 shortbow a +0 dagger 18 arrows a +0 leather armour (72, 26, D) the +1 leather armour "Fasel" {rElec Str-4 Dex+3} It affects your strength (-4). It affects your dexterity (+3). It insulates you from electricity. (72, 27, D) an uncursed staff of wizardry (72, 36, D) a scroll of brand weapon (72, 37, D) the +9 rapier of Zoth {protect, rF+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. (73, 1, D) a +0 dagger (73, 2, D) a +0 rapier of holy wrath a +0 robe (73, 16, D) a +0 long sword of holy wrath (73, 17, D) an uncursed staff of power (73, 18, D) an arrow (73, 19, D) a +0 rapier a +0 leather armour (73, 26, D) a +1 ring mail of fire resistance (73, 27, D) a +0 dagger (75, 2, D) a +0 dagger a +0 robe