yaboibolshack Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, 2, D:1) a staff of earth (5, -22, D:1) a +0 club (16, -15, D:1) a +0 club (25, -34, D:1) a book of Burglary (28, -4, D:1) 9 stones (30, -30, D:1) a +2 whip of flaming (35, -38, D:1) a +0 dagger (36, -35, D:1) a +0 club (38, -12, D:1) 7 stones (47, -31, D:1) a +0 robe (47, -3, D:1) 2 large rocks (47, 1, D:1) a +0 robe (53, -27, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Lediazel's Antique Weapon Boutique a +0 sling (36 gold) a +0 spear (72 gold) a +0 war axe (84 gold) a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +0 mace (72 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (1982 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 dagger (48 gold) a +0 whip (60 gold) (0, 0, D:2) 2 poisoned darts (1, -5, D:2) a +0 club (1, -3, D:2) a +0 dagger (11, -5, D:2) Great Wizards, Vol. VII (20, -9, D:2) a +0 short sword a stone (32, -7, D:2) a +0 long sword (34, -10, D:2) a +0 club (34, -9, D:2) a +0 club a +0 animal skin a +0 helmet (34, -8, D:2) a +0 dagger a +0 dagger (34, -6, D:2) a +0 dagger (35, -43, D:2) a +0 ring mail (35, -25, D:2) a +0 dagger 4 stones (37, -20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 5, D:3) a +0 whip (7, -16, D:3) a +0 dagger 3 poisoned darts (10, -17, D:3) a book of Lightning (20, -11, D:3) a +0 dagger (29, 4, D:3) a +0 short sword (29, 5, D:3) a staff of conjuration (30, 4, D:3) a +0 whip (32, -4, D:3) a +0 robe (32, 8, D:3) a +0 ring mail (33, -33, D:3) a +0 club (45, -1, D:3) a +0 whip (45, 0, D:3) a +0 club a +0 whip (46, -24, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a staff of earth (15, -6, D:4) a +0 club (16, -7, D:4) a +0 dagger (24, -25, D:4) a +0 club (27, 11, D:4) a +0 dagger a +0 sling (31, -21, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (1, 18, D:5) 5 stones (4, 20, D:5) a +0 whip a +0 chain mail (4, 21, D:5) a +0 mace (4, 22, D:5) a +0 dagger a +0 robe (5, 21, D:5) a +0 short sword (5, 22, D:5) a +0 dagger a +0 robe (25, 11, D:5) a +0 leather armour (35, 56, D:5) a +0 spear (44, 23, D:5) 6 stones (44, 48, D:5) a +0 flail (45, -3, D:5) a +0 ring mail (45, 14, D:5) a +0 dagger (45, 28, D:5) a +0 club (47, 26, D:5) a +0 spear a +0 scale mail a +1 halberd of freezing (47, 45, D:5) a +0 pair of boots (49, 25, D:5) a +0 club (57, -2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (12, -30, D:6) a +5 spear a +0 robe (12, -29, D:6) a +0 hand axe a +0 chain mail a +0 hand axe a +0 scale mail a +0 trident a +0 plate armour a +0 whip the +1 ring mail of the Beekeeper {rF+} rF: It protects you from fire. (12, -28, D:6) a +2 vampiric hand axe a +0 dagger a +0 robe a +2 halberd a +0 robe (12, -27, D:6) a +0 battleaxe a +0 robe a +3 flail of freezing a +0 robe a +4 falchion a +0 robe (17, -27, D:6) a +0 scale mail (17, -21, D:6) a +0 giant club (25, -52, D:6) a +0 whip (28, -37, D:6) a +0 whip (28, -16, D:6) a +0 giant spiked club (30, -17, D:6) a +0 leather armour (34, -15, D:6) a +0 flail (35, -15, D:6) a +0 club (43, -40, D:6) a +0 whip (43, -39, D:6) a +0 flail (43, -37, D:6) a +0 mace a +0 robe (43, -27, D:6) a +0 shortbow (44, -38, D:6) a +0 shortbow (56, -22, D:6) a +0 short sword (56, -21, D:6) a +0 dagger (57, -21, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, 17, D:7) a +1 ring mail of positive energy (6, 16, D:7) a +0 giant spiked club (7, 16, D:7) a +4 great mace (8, 8, D:7) a +0 ring mail a +0 hand axe (9, 8, D:7) a +0 mace a +0 robe a +0 dagger (10, 7, D:7) a +0 chain mail 2 boomerangs (10, 8, D:7) a +0 ring mail a +0 whip (16, 9, D:7) a +0 dagger (17, 9, D:7) a +0 club (17, 13, D:7) a +0 quarterstaff (19, -11, D:7) a +0 club a +0 flail (23, 3, D:7) a +0 hand axe (24, 2, D:7) a +0 leather armour a +0 club (25, -4, D:7) a +0 halberd (26, -5, D:7) a +0 club (27, -4, D:7) a +0 spear (31, 12, D:7) a +0 leather armour a +0 war axe (32, 11, D:7) a +0 spear (32, 12, D:7) a +0 halberd (33, 13, D:7) a +0 robe a +0 club (36, -11, D:7) a +0 robe (36, -8, D:7) 8 stones (40, -9, D:7) 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 3 boomerangs (1, 28, D:8) a +0 whip a +0 leather armour (2, 3, D:8) a +0 halberd (2, 4, D:8) a +0 spear (2, 5, D:8) a +2 trident of flaming a +0 ring mail a +0 buckler a +0 halberd (2, 8, D:8) a +0 whip (17, 40, D:8) a +2 robe of cold resistance a +0 dagger a +0 robe a +0 dagger (21, 32, D:8) a +0 halberd (21, 36, D:8) a +0 ring mail a +0 war axe (31, 4, D:8) 6 stones (31, 16, D:8) 2 stones (31, 28, D:8) a +0 trident (31, 29, D:8) a +0 club (31, 35, D:8) a book of Storms (33, -4, D:8) a +0 dagger (33, 18, D:8) a +0 flail a +0 ring mail (37, 41, D:8) 3 poisoned darts (53, 4, D:8) a +0 spear (54, 11, D:8) the +6 quarterstaff "Harayneim" {freeze, rPois Int-2 Dex+5 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 robe a +0 hand axe a +0 morningstar a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 whip 3 stones a +0 dagger a +0 dagger 5 poisoned darts a +0 club (0, 12, D:9) a +0 short sword (1, 12, D:9) a +0 club 8 poisoned darts a +0 short sword a +0 dagger a curare-tipped dart (4, -4, D:9) a +0 long sword a +0 scale mail (4, 23, D:9) 4 stones (6, 6, D:9) 2 stones a +0 short sword (6, 16, D:9) a +0 robe a +0 dagger (7, 16, D:9) a +0 leather armour a +0 hand axe a +0 chain mail a +0 dire flail (11, 5, D:9) a +0 short sword (14, 4, D:9) a +0 falchion (15, 4, D:9) a +0 scale mail a +0 club a +0 plate armour a +0 glaive (16, 29, D:9) 7 stones (17, 36, D:9) a +0 long sword a +0 chain mail (18, 35, D:9) a +0 leather armour (19, 36, D:9) a +2 dagger of electrocution a +0 robe (20, 24, D:9) a +0 giant spiked club a +0 giant spiked club (22, 22, D:9) a +0 ring mail (22, 26, D:9) the Papyrus of Putrid Production (still there?) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Animate Armour Summoning/Earth 4 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. a staff of cold (still there?) (24, 3, D:9) a +0 halberd a +0 arbalest a +0 chain mail (28, -4, D:9) a book of the Moon (28, 32, D:9) a +0 whip (32, 34, D:9) a +0 flail (34, 1, D:9) a +0 ring mail (36, 28, D:9) a +0 helmet (44, 25, D:9) 5 stones (46, 6, D:9) a +0 rapier (47, 36, D:9) a +0 scale mail