yackovtube Level 1 of the Dungeon (11, -48, D:1) a +0 whip (11, -37, D:1) a +0 club (11, -28, D:1) a ration (16, -19, D:1) 27 stones (39, -54, D:1) a +0 scale mail of positive energy (40, -53, D:1) a +0 robe (41, -23, D:1) a +0 club (47, -28, D:1) 2 stones (48, -28, D:1) a stone (49, -47, D:1) a +0 club (50, -49, D:1) a +0 short sword 3 stones (50, -18, D:1) a ration (52, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ration (7, 17, D:2) a +0 mace (21, -14, D:2) a +0 dagger (27, -15, D:2) a +0 club (31, -4, D:2) a +0 club (35, -14, D:2) 5 stones (50, 15, D:2) a +0 flail (55, 12, D:2) a cursed -2 club Level 3 of the Dungeon (2, 28, D:3) a +0 dagger (5, 10, D:3) a ration (6, 33, D:3) a +0 club (13, 28, D:3) a +0 dagger (17, 38, D:3) a +0 short sword (19, 3, D:3) a +0 whip (20, 33, D:3) a ration (22, 27, D:3) 16 stones (24, 29, D:3) a +0 falchion (24, 35, D:3) a +0 club (26, 9, D:3) a ration (27, 9, D:3) a +0 falchion (30, -4, D:3) a +0 flail a +0 ring mail (31, -6, D:3) a ration (39, 1, D:3) a cursed +0 leather armour (39, 5, D:3) 14 sling bullets (45, 37, D:3) a +0 club (48, 14, D:3) a +0 chain mail a cursed -3 flail (49, 24, D:3) 20 stones (56, 2, D:3) a ration Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (17, 0, D:4) a +0 whip (19, 18, D:4) a potion of might (23, 2, D:4) a +0 robe a +0 dagger (25, 3, D:4) a +0 ring mail a +0 short sword a +0 dagger (30, 1, D:4) a +0 club (30, 34, D:4) 12 stones (30, 36, D:4) a +0 dagger a +0 robe (32, 1, D:4) a cursed -1 halberd (32, 29, D:4) a +0 robe (33, 36, D:4) a +0 whip (unseen) (36, 38, D:4) a +0 hand axe a +0 leather armour an orc corpse (37, 4, D:4) a +0 club (43, 29, D:4) a +0 shortbow (45, 29, D:4) a +2 scale mail of positive energy (46, 34, D:4) a +0 hand axe (47, 13, D:4) a +0 spear (47, 25, D:4) 13 bolts (47, 28, D:4) 18 sling bullets (47, 35, D:4) a +0 leather armour a +0 dagger a +0 club (48, -3, D:4) 21 sling bullets (48, 1, D:4) a +0 flail (50, 19, D:4) a +0 spear (51, 27, D:4) 22 stones (52, 16, D:4) a +0 short sword a cursed +0 leather armour (59, 7, D:4) a +0 halberd (60, 7, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 24 stones (8, -3, D:5) 3 gold pieces (8, 7, D:5) 15 gold pieces (9, -7, D:5) a book of Callings (9, 9, D:5) a poisoned needle (11, -1, D:5) 8 gold pieces (11, 6, D:5) a poisoned needle (12, 8, D:5) a poisoned needle (16, -21, D:5) a +0 war axe (17, -12, D:5) a +1 pair of boots (20, -27, D:5) 19 bolts (23, -26, D:5) a ration (25, -29, D:5) a scroll of teleportation (25, 6, D:5) the cursed +1 war axe of Wounding {flame, *Corrode rPois rC- rN+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. It has a curse placed upon it. (29, -28, D:5) a +0 broad axe (30, -2, D:5) 5 javelins