yann Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 14, D:1) a +0 leather armour (17, -18, D:1) a +0 club Level 2 of the Dungeon (5, 17, D:2) 24 arrows (14, -13, D:2) a +0 war axe a +0 dagger a +0 scale mail (16, -22, D:2) a +0 club (18, -8, D:2) a +0 leather armour (19, -10, D:2) a +0 helmet (20, 15, D:2) 17 arrows (21, -8, D:2) a +0 dagger (26, 19, D:2) a +0 club (28, -20, D:2) a +0 dagger (32, 2, D:2) a +0 short sword (39, -1, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, 4, D:3) a tomahawk (4, 5, D:3) a +0 club a +0 short sword (7, -2, D:3) a +0 spear (7, -1, D:3) a +0 short sword (7, 0, D:3) a tomahawk (8, 0, D:3) a tomahawk a +0 club (8, 5, D:3) a +0 robe (24, -9, D:3) a +0 leather armour of fire resistance (29, -4, D:3) a +0 spear (38, -6, D:3) 17 arrows (43, 0, D:3) a +0 mace (44, -1, D:3) a +0 scale mail a +0 hand axe (49, -19, D:3) a +0 ring mail Level 4 of the Dungeon (5, 13, D:4) a +0 dagger (7, 0, D:4) a +0 helmet (7, 20, D:4) a +0 chain mail a +0 mace (8, 0, D:4) a +0 leather armour (8, 20, D:4) a cursed +0 mace a +0 ring mail a +0 hand axe (17, 3, D:4) a +0 chain mail (18, 16, D:4) 8 bolts (29, 12, D:4) a +0 mace (30, 7, D:4) a +2 mace of crushing (30, 11, D:4) a +0 mace (31, 7, D:4) a +3 quarterstaff of chaos a +0 cloak (32, 5, D:4) a cursed +0 mace (32, 6, D:4) a +0 mace (32, 7, D:4) a +0 mace (34, 27, D:4) a +1 chain mail of cold resistance (40, 43, D:4) a +0 leather armour (42, 22, D:4) 20 arrows (42, 47, D:4) a +2 whip of holy wrath (43, 29, D:4) a +0 animal skin a +1 helmet a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger (45, 30, D:4) a +0 dagger (47, 35, D:4) a +0 chain mail (48, 24, D:4) a +0 hunting sling Level 5 of the Dungeon (3, 20, D:5) a cursed +0 robe (4, 32, D:5) a +0 hand axe (9, -1, D:5) a +0 shortbow 17 arrows (18, 34, D:5) a +0 dagger a +0 robe (19, 22, D:5) a +0 giant club (21, 21, D:5) a cursed -2 robe a +0 dagger (27, 16, D:5) a +0 hand axe (27, 18, D:5) a +0 whip (30, 35, D:5) a +2 pair of gloves (33, 42, D:5) a +0 dagger (36, 44, D:5) a +0 pair of boots (40, 24, D:5) a +3 flail a +0 robe (40, 32, D:5) a cursed +0 leather armour a +0 club (44, 27, D:5) a +0 hand axe (50, 4, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Wiux's Antique Armour Shop the +2 shield of Resistance {rF+ rC+ MR+} (822 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 leather armour (40 gold) a +2 buckler (330 gold) a +0 ring mail (80 gold) a cursed +0 scale mail (20 gold) a +0 chain mail (90 gold) a +0 pair of gloves (90 gold) a +0 robe (14 gold) a +1 pair of boots (230 gold) a +0 robe (14 gold) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (1200 gold) It makes you much more stealthy. a +0 scale mail (80 gold) (11, -41, D:6) a +0 mace a +1 ring mail of positive energy (21, -40, D:6) the +8 mace "Cuyceikhorgh" {elec, Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). a potion of degeneration a +0 dagger (22, -20, D:6) a +0 scale mail (25, -34, D:6) a +0 ring mail (25, -21, D:6) a +0 ring mail (28, -16, D:6) a +0 mace (30, -41, D:6) a +0 scimitar a +0 robe (32, -41, D:6) a +3 long sword a +0 robe (39, -39, D:6) a +0 giant club (46, -2, D:6) a +2 pair of boots (48, -32, D:6) a +0 chain mail (48, -24, D:6) the cursed +0 robe "Azaecw" {+Fly rElec rCorr Str-3} It affects your strength (-3). It insulates you from electricity. It lets you fly. It protects you from acid and corrosion. It has a curse placed upon it. (51, -29, D:6) a +0 robe (52, 1, D:6) a +0 falchion a +0 robe a cursed -2 dagger a +0 robe (54, -40, D:6) a +0 hand axe (54, -39, D:6) a +0 whip (56, -39, D:6) a +0 falchion a +0 leather armour (60, -29, D:6) a +2 short sword of venom (61, -33, D:6) a +0 scale mail (64, 7, D:6) a potion of degeneration Level 7 of the Dungeon [Shop] Syvi's General Store a +0 quarterstaff (64 gold) a ration (80 gold) a +0 club (16 gold) a wand of polymorph (6) (128 gold) a ration (80 gold) a ration (80 gold) a +0 scale mail (64 gold) a scroll of identify (32 gold) a +0 arbalest (72 gold) a +0 trident (56 gold) 2 scrolls of remove curse (96 gold) a scroll of vulnerability (120 gold) (0, 0, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 dagger a +0 robe (3, 9, D:7) 3 arrows (5, 11, D:7) a +0 shortbow 4 arrows (7, -2, D:7) a +0 ring mail (7, 13, D:7) 3 arrows (9, 15, D:7) an arrow (20, 8, D:7) a +0 dagger a +0 robe (20, 15, D:7) a +0 chain mail (24, 12, D:7) a +0 dagger a +0 short sword (25, 7, D:7) a +0 flail (26, 13, D:7) 16 arrows a +0 shortbow (28, 14, D:7) an arrow (29, 14, D:7) an arrow (30, 15, D:7) 2 arrows (37, 24, D:7) a +0 short sword a +0 ring mail (38, 24, D:7) a +0 flail a +2 glaive of venom a +0 plate armour (40, 21, D:7) a +0 club a cursed +0 leather armour a +0 short sword a cursed +0 leather armour (43, 12, D:7) the +7 short sword of Skirmishing {flame, *Rage rElec Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It may make you go berserk in combat. Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail a +0 club (2, 2, D:8) a +0 club (3, 3, D:8) a +0 short sword (9, 18, D:8) a +0 dagger (17, 22, D:8) a +0 robe (30, 19, D:8) a cursed -2 quarterstaff (31, -13, D:8) a +0 hand axe a +0 animal skin (31, -3, D:8) a +0 shortbow 25 arrows (31, 18, D:8) 13 bolts (31, 34, D:8) a +0 giant club (34, -1, D:8) a +0 club (38, -8, D:8) a +0 scale mail (55, 8, D:8) a +0 pair of boots (56, -11, D:8) a +0 club a +0 chain mail (57, -11, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe (57, 1, D:8) a +0 short sword a +0 dagger (60, -4, D:8) an uncursed staff of cold Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, 3, D:9) 23 arrows (4, -11, D:9) a cursed -1 whip (5, -11, D:9) a +2 dagger of freezing (5, -10, D:9) a +0 dagger (9, 5, D:9) a +0 quarterstaff (15, 4, D:9) a +0 giant club (16, 4, D:9) a cursed +0 dagger (17, -26, D:9) a +0 whip (17, 4, D:9) a +0 giant club (18, -17, D:9) a +0 buckler (18, 18, D:9) a +0 troll leather armour (29, -27, D:9) a cursed +0 ring mail (30, -26, D:9) 11 arrows a +0 shortbow (35, -31, D:9) an arrow (38, 10, D:9) a +0 whip a +0 shortbow (38, 11, D:9) 3 arrows (38, 13, D:9) 2 arrows (38, 19, D:9) a +0 spear a +0 animal skin (53, 2, D:9) a +0 robe (54, -14, D:9) 14 bolts (56, -15, D:9) a +0 ring mail (58, -6, D:9) 5 javelins Level 10 of the Dungeon [Shop] Rudiar's Assorted Antiques a potion of brilliance (116 gold) a +0 ring mail (116 gold) a +0 spear (87 gold) a +0 ring mail of poison resistance (232 gold) a scroll of enchant armour (217 gold) a wand of iceblast (6) (290 gold) a Grand Grimoire (3201 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a wand of polymorph (15) (493 gold) a scroll of identify (58 gold) [Shop] Pyzaynn's Book Shop a book of Minor Magic (300 gold) a book of the Tempests (1050 gold) a manual of Fighting (1656 gold) a Young Poisoner's Handbook (600 gold) a book of Minor Magic (300 gold) a book of Conjurations (450 gold) a manual of Armour (1656 gold) a Fen Folio (1125 gold) a book of Spatial Translocations (975 gold) the Incunabulum of Ashen Calling (750 gold) Spells Type Level a - Call Imp Summoning 2 b - Stone Arrow Conjuration/Earth 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Summon Hydra Summoning 7 a book of Transfigurations (825 gold) (0, 0, D:10) a +0 robe (12, -15, D:10) a wand of disintegration (19) a +2 dagger of freezing 3 scrolls of amnesia 293 stones (15, -22, D:10) a cursed -1 dagger (15, 33, D:10) a +0 rapier (16, 33, D:10) a +0 ring mail (18, -6, D:10) 15 arrows (18, 4, D:10) a +0 great sword (21, -13, D:10) a +0 quarterstaff (23, 23, D:10) a +0 chain mail (24, -20, D:10) a +0 battleaxe (24, -8, D:10) a +0 falchion (26, -14, D:10) a +0 long sword (26, 2, D:10) a +0 hand axe a +0 robe a cursed +3 short sword a +0 robe a +0 spear a +0 robe a +0 hand axe a +0 robe (30, 4, D:10) an uncursed staff of cold a +2 robe of cold resistance (39, 16, D:10) 23 arrows (50, 11, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (0, 1, D:11) a large rock (2, 1, D:11) a +0 giant club (3, 1, D:11) a bullfrog corpse (4, 3, D:11) a necrophage corpse (5, 3, D:11) a +0 robe (10, 23, D:11) a +0 dagger (12, 22, D:11) a large rock (17, 22, D:11) a +0 leather armour (19, 23, D:11) a +0 hand axe a +0 chain mail a large rock (20, -1, D:11) a +0 war axe (20, 22, D:11) a cursed -3 hand axe (20, 24, D:11) a +1 dagger of draining a +0 robe (20, 25, D:11) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (22, 7, D:11) a +0 hand axe an orc corpse (skeletalised by now) (22, 8, D:11) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (23, 7, D:11) a +0 dagger a +0 robe a +3 dagger a +0 robe (35, -1, D:11) 22 stones the Ecumenical Temple