yann Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 1, D:1) a +0 short sword (9, -6, D:1) a +0 dagger (13, -2, D:1) a +0 dagger (25, -11, D:1) a +0 short sword (26, -1, D:1) a +0 club (30, 1, D:1) a +0 scale mail (37, 0, D:1) a +0 club a +0 ring mail (37, 3, D:1) a +0 dagger (43, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (0, 13, D:2) a +0 chain mail (1, -17, D:2) a +0 leather armour (3, 15, D:2) a +0 flail a +0 scale mail of positive energy (20, -8, D:2) a +0 leather armour (38, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -41, D:3) a +0 flail a +0 club a +0 leather armour a +0 mace (4, -46, D:3) a +0 halberd (5, -46, D:3) a potion of degeneration (13, -40, D:3) a +0 club a +0 spear (13, -39, D:3) a +1 halberd of venom (26, -38, D:3) a +0 dagger (37, -43, D:3) a +0 great sword (45, -40, D:3) a +0 club (46, -27, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (18, 38, D:4) a potion of degeneration (20, 49, D:4) a cursed -3 dagger (30, 31, D:4) the +0 leather armour "Wast" {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). (43, 23, D:4) a +0 ring mail (50, 16, D:4) a +0 hunting sling Level 5 of the Dungeon (2, -9, D:5) a +0 shortbow (3, -3, D:5) a +0 club (4, -4, D:5) a +0 dagger a +0 robe (4, 26, D:5) a +0 giant club (5, 32, D:5) a cursed -3 trident (18, 5, D:5) a +0 flail a +0 plate armour (25, 31, D:5) a +0 robe a +0 dagger (27, 32, D:5) a +0 short sword a +0 robe a +0 dagger (40, -9, D:5) a +1 dagger of venom a +0 robe (41, -8, D:5) a +0 trident (42, 7, D:5) a cursed +0 scimitar a +0 robe (43, 6, D:5) a +0 flail a +0 robe (44, 7, D:5) a cursed +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Suuffeoreicw's Book Shoppe a book of Clouds (585 gold) a book of Debilitation (520 gold) a book of Air (455 gold) a book of Cantrips (260 gold) a book of Geomancy (455 gold) a book of Frost (455 gold) a Young Poisoner's Handbook (520 gold) the Tome of Black Rituals (1105 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Animate Dead Necromancy 4 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 Vuraofi's Disquisition on Boosting Feathers (660 gold) Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Static Discharge Conjuration/Air 3 d - Spectral Weapon Hexes/Charms 3 e - Lightning Bolt Conjuration/Air 5 f - Deflect Missiles Charms/Air 6 a book of Maledictions (325 gold) a book of Power (585 gold) [Shop] Teos's General Store a +4 trident of piercing (326 gold) a wand of random effects (14) (96 gold) a ration (60 gold) a +0 leather armour (24 gold) a cursed -5 ring of intelligence (24 gold) a ration (60 gold) 15 poisoned needles (72 gold) 18 poisoned needles (86 gold) [Shop] Sawk's Gadget Shoppe a sack of spiders (240 gold) a wand of flame (33) (210 gold) a fan of gales (480 gold) a wand of flame (38) (240 gold) a lamp of fire (480 gold) a wand of paralysis (12) (168 gold) a sack of spiders (240 gold) a crystal ball of energy (240 gold) a wand of polymorph (14) (192 gold) a wand of acid (10) (336 gold) a wand of enslavement (8) (120 gold) a wand of random effects (14) (96 gold) [Shop] Fagruot's Assorted Antiques a scroll of identify (66 gold) a scroll of identify (66 gold) a potion of lignification (99 gold) a +0 ring mail (132 gold) a +0 blowgun (82 gold) a +0 hunting sling (49 gold) a potion of cancellation (264 gold) a +0 chain mail (148 gold) a scroll of identify (66 gold) an uncursed ring of ice (825 gold) (0, 0, D:6) a scroll of noise (2, 3, D:6) a +0 falchion (9, -5, D:6) a +0 falchion (9, 6, D:6) a +0 giant club a +0 giant spiked club (11, -19, D:6) a cursed +0 flail (13, -7, D:6) a +0 pair of gloves (14, 5, D:6) 17 bolts (16, 11, D:6) a +0 robe (20, -15, D:6) a +0 short sword a +0 ring mail (22, 22, D:6) a +0 robe (24, -25, D:6) a +0 buckler (28, -16, D:6) a +0 dagger of freezing a +0 leather armour (31, -1, D:6) a +0 giant club (31, 0, D:6) a +0 leather armour a +0 dagger (31, 3, D:6) a +0 robe a +0 dagger (32, -3, D:6) a +0 ring mail a +0 club (32, -2, D:6) a +0 falchion a +0 robe (34, -22, D:6) a +0 leather armour (34, -16, D:6) a +0 dagger (34, 5, D:6) an uncursed ring of attention (35, 4, D:6) a +0 robe a +2 dagger of holy wrath (35, 5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (8, 47, D:7) a +0 dagger (15, 18, D:7) a +0 pair of boots (15, 31, D:7) a +0 whip (25, 7, D:7) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (40, 24, D:7) a +0 falchion (49, 9, D:7) a +0 giant club (49, 26, D:7) a +0 shortbow (54, 51, D:7) 15 gold pieces (58, 19, D:7) a +0 war axe a +2 ring mail of poison resistance a +1 dagger of pain (58, 20, D:7) a +0 hand axe a +0 ring mail Level 8 of the Dungeon [Shop] Ala Refi's Weapon Emporium 16 poisoned needles (89 gold) a +0 giant spiked club (26 gold) a +0 dire flail (56 gold) a cursed -2 spear (1 gold) 31 bolts (86 gold) a +0 falchion (42 gold) a +0 long sword (49 gold) 24 bolts (67 gold) 3 javelins (33 gold) the +9 short sword of Hejeus {speed, +Blink} (952 gold) Attacks with this weapon are significantly faster. It lets you blink. (0, 0, D:8) 22 bolts (1, 43, D:8) a +0 chain mail of cold resistance a +0 glaive (3, 44, D:8) a +0 leather armour a +0 flail a +0 hand axe (4, 44, D:8) a +0 leather armour a +0 club (9, 39, D:8) a scroll of noise (37, 48, D:8) 21 bolts (47, 40, D:8) a +0 double sword (48, 42, D:8) a +0 ring mail a +4 quarterstaff of speed a +0 hunting sling (49, 44, D:8) a +0 short sword a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a cursed -1 scale mail (3, 22, D:9) a +0 mace (7, -22, D:9) a +0 battleaxe a +0 chain mail (8, -21, D:9) a +0 dagger a +0 robe (10, -23, D:9) a +0 dagger (10, -22, D:9) a +0 dagger a cursed +0 scale mail (14, -7, D:9) a +0 falchion a +0 leather armour (16, -5, D:9) a +0 short sword (19, -19, D:9) a scroll of noise (20, 0, D:9) a +0 plate armour a +0 short sword (23, 3, D:9) a +0 giant club (25, 21, D:9) a +0 club a +0 giant club a +0 leather armour a +0 dagger a +0 mace a +0 short sword a +0 short sword (26, 21, D:9) a +0 short sword a +0 leather armour a +0 club a +0 dagger a +0 leather armour a +0 mace a +0 short sword a +0 trident a +0 dagger a +0 plate armour a +0 glaive a +0 plate armour a +0 short sword a +0 club a +0 hand axe a +0 chain mail a +0 falchion a +0 giant club a +0 leather armour a cursed -3 whip (31, -3, D:9) a +0 short sword (32, -5, D:9) a +0 club (32, -4, D:9) a +0 club a +0 dagger (32, -3, D:9) a +0 whip (42, -8, D:9) a +0 whip (43, 24, D:9) a cursed -2 quarterstaff (44, 6, D:9) a +0 club a +2 dagger of venom a +0 robe (45, 5, D:9) a +0 whip (45, 6, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -36, D:10) a +0 flail (3, -35, D:10) a +3 ring of strength (6, -38, D:10) a +0 leather armour (12, -11, D:10) a +0 halberd (16, -4, D:10) a +0 dagger (16, -3, D:10) a +2 hand axe of flaming (37, -40, D:10) a +0 blowgun a +0 club a cursed +0 club a +0 club a +0 blowgun (48, -41, D:10) a +0 club a +0 ring mail (49, -42, D:10) a +0 dagger a +0 robe (49, -41, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (1, 15, D:11) 13 bolts (16, -6, D:11) a +0 falchion (18, -11, D:11) a +0 robe (38, -4, D:11) a +0 whip (44, -6, D:11) 27 bolts Level 12 of the Dungeon (1, 20, D:12) a +0 giant club a +0 giant spiked club (2, 3, D:12) a +0 robe (2, 21, D:12) a +2 war axe of flaming (9, 25, D:12) a +0 leather armour a +0 hand axe (13, 25, D:12) a +0 shortbow (15, 15, D:12) a +0 robe a cursed -3 dagger (16, 26, D:12) a +0 dagger a +0 flail a +0 chain mail a +0 flail (18, 24, D:12) a +0 robe a +2 dagger of venom (19, 22, D:12) a +0 leather armour a +0 flail (19, 23, D:12) a +0 war axe (20, 0, D:12) a +0 dagger a cursed +0 robe a +0 flail (23, 6, D:12) a +0 ring mail (24, 20, D:12) a +0 short sword (unseen) (29, 20, D:12) a +0 scimitar (unseen) (33, 6, D:12) a +0 battleaxe (34, 6, D:12) 16 sling bullets (39, 10, D:12) the +5 quarterstaff of Revolt {vamp, Str+5 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your intelligence (+2). the Ecumenical Temple