yegreS Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (8, -4, D:1) a +0 buckler (8, 24, D:1) a +0 club (15, 8, D:1) a +0 dagger 2 stones (23, -15, D:1) a +0 short sword a stone (39, -9, D:1) a +0 whip (43, -18, D:1) a +0 leather armour (44, 10, D:1) a +0 whip Level 2 of the Dungeon (3, -41, D:2) a +0 whip 4 stones (3, -30, D:2) 19 sling bullets (4, 15, D:2) 16 stones (16, -4, D:2) a +0 trident (17, -4, D:2) a +0 club (20, -1, D:2) a +0 robe (45, 8, D:2) a +0 short sword (46, 13, D:2) 10 stones (47, -21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (16, 8, D:3) a +0 club (24, 20, D:3) 10 poisoned darts (27, 21, D:3) a +0 rapier (31, -2, D:3) a +0 rapier (35, 7, D:3) a +0 robe (53, 8, D:3) a +0 short sword 4 stones Level 4 of the Dungeon [Shop] Nufyoronn's Elemental Accessories a tin of tremorstones (2/2) (440 gold) a wand of flame (13) (82 gold) a staff of air (275 gold) the Incunabulum of the Frostbite (352 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Summon Ice Beast Ice/Summoning 4 no c - Freezing Cloud Conjuration/Ice/Air 5 no (0, 0, D:4) a +0 club (1, 1, D:4) a +0 hand axe (1, 14, D:4) a +0 war axe 2 boomerangs (1, 15, D:4) a +0 club a +0 leather armour a +0 hand axe a +1 dagger of venom a +0 leather armour a +0 flail (10, 12, D:4) a +0 helmet (11, 2, D:4) a +0 club (12, 3, D:4) a +0 giant spiked club (16, -3, D:4) a +0 dagger (17, -4, D:4) a +0 club (18, -4, D:4) a +0 dagger of protection a +0 dagger a +0 vorpal hunting sling 24 stones (19, -12, D:4) 22 stones (19, -5, D:4) a +0 dagger (23, -12, D:4) 7 stones (23, 9, D:4) a +0 whip a +0 robe (30, -28, D:4) a +0 ring mail (32, -9, D:4) a +0 club a +0 hunting sling 26 stones (34, -24, D:4) a +0 dagger (48, -30, D:4) 13 stones (55, -6, D:4) a +0 dagger (56, -37, D:4) 19 stones (57, -33, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) 16 arrows (10, 3, D:5) the +11 dagger "Kesauh" {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). (21, -25, D:5) 18 stones (27, -12, D:5) a +0 hand axe a +0 flail 2 boomerangs a +0 dagger a +0 ring mail a +0 short sword a +0 flail a +0 leather armour (27, 21, D:5) 25 arrows (28, -17, D:5) 26 bolts (31, 14, D:5) 18 sling bullets (32, 3, D:5) 25 stones (39, -14, D:5) 8 arrows (40, 6, D:5) a +0 club (40, 8, D:5) a +0 robe (47, 0, D:5) a +0 long sword (55, 14, D:5) a +0 dagger of flaming Level 6 of the Dungeon (2, -19, D:6) a +0 rapier (6, -7, D:6) a +0 scale mail (16, -7, D:6) a +0 halberd of flaming (18, -9, D:6) the +0 robe of Salvation {rF+ Will- Regen+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. (20, 11, D:6) 21 bolts (23, -13, D:6) a +0 hand axe (24, -17, D:6) a +0 dagger 2 boomerangs a +0 scale mail (24, -16, D:6) a +0 spear (27, -17, D:6) a +0 club (27, -16, D:6) a +0 short sword (28, -16, D:6) a +0 giant club (28, -3, D:6) 14 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (9, 21, D:7) a +0 scale mail (9, 23, D:7) a +1 dagger of venom a +0 robe (10, 22, D:7) 19 stones (10, 23, D:7) a +0 dagger a +0 scale mail a +0 mace a +0 trident (11, 23, D:7) a +0 club a +0 leather armour (15, 2, D:7) a +0 dire flail a +0 robe (15, 4, D:7) a +2 mace a +0 robe (16, 2, D:7) a +0 short sword a +0 robe (17, 2, D:7) a +0 mace a +0 robe (21, -11, D:7) a +0 shortbow 23 arrows (28, 8, D:7) a +0 flail a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 long sword a +0 plate armour a +0 falchion (30, 17, D:7) a +0 whip (40, 7, D:7) a +0 whip (40, 8, D:7) a +0 club a +0 chain mail (43, -1, D:7) a +0 mace 12 stones a +0 leather armour a +0 scimitar a +0 plate armour (44, -2, D:7) a +0 flail (56, -17, D:7) a +0 giant spiked club (56, -16, D:7) a +0 dagger a +0 flail a +0 plate armour (56, -15, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Hockuo's Antique Weapon Shoppe a +0 hand axe (78 gold) a +0 glaive (169 gold) the +12 hand axe of the Stork {holy, rF+ rCorr} (2210 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 spear (78 gold) a +0 bardiche (234 gold) a +0 bardiche (234 gold) a +0 club (26 gold) a +0 short sword (78 gold) a +0 long sword (91 gold) a +0 whip (65 gold) the +9 hand axe of Yliut {drain, *Noise rElec rF+} (1765 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. (0, 0, D:8) a +0 morningstar (2, -11, D:8) 31 stones (6, -18, D:8) a +2 hunting sling of flaming (13, -3, D:8) a +0 shortbow 12 arrows (14, -9, D:8) a +0 rapier (21, 0, D:8) 24 sling bullets (28, -26, D:8) 15 arrows a +0 shortbow (29, -10, D:8) 15 stones (30, -33, D:8) 22 poisoned darts (32, -17, D:8) a +0 hand axe (33, -21, D:8) a wand of flame (9) (35, 24, D:8) a +0 mace (38, -8, D:8) a +0 dagger a +0 robe (39, -9, D:8) a +0 club a +0 leather armour (39, -8, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -7, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe 3 atropa-tipped darts a +0 leather armour (40, -7, D:8) a +0 mace a +0 chain mail a scroll of vulnerability (41, 7, D:8) a +0 whip 3 poisoned darts a +0 morningstar of holy wrath a +0 leather armour a +0 club a stone (41, 8, D:8) a +0 short sword a +0 hand crossbow 22 bolts a +0 dagger a +0 robe (42, 6, D:8) a +0 short sword (42, 7, D:8) a +0 flail a +0 club 3 boomerangs (42, 8, D:8) a +0 short sword a +0 club a +0 dagger 7 stones a +0 dagger (43, 5, D:8) 20 arrows (57, 2, D:8) 14 poisoned darts Level 9 of the Dungeon (0, 0, D:9) 18 stones (8, 3, D:9) 17 stones (9, 7, D:9) a +0 dagger a +0 robe a +0 whip 4 boomerangs an orc corpse (skeletalised by now) (9, 8, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 21, D:9) a +0 hand axe (10, 8, D:9) 3 boomerangs (still there?) a goblin corpse (skeletalised by now) (still there?) (10, 12, D:9) 3 boomerangs a goblin corpse (skeletalised by now) (11, -2, D:9) a scroll of fog (14, 16, D:9) 4 boomerangs (15, 19, D:9) 22 gold pieces (20, 15, D:9) 4 boomerangs (still there?) a goblin corpse (skeletalised by now) (still there?) (24, 15, D:9) a +0 trident a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a gnoll skeleton (1, -1, Bailey) a +0 war axe a +0 ring mail (1, 0, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin skeleton an orc skeleton (3, -1, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (4, 7, Bailey) a +0 hand axe a +3 leather armour (5, -7, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a gnoll skeleton (5, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (6, -7, Bailey) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (6, -6, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (6, 6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse an orc corpse (6, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (7, -7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, -6, Bailey) a +0 hand axe a +0 ring mail (7, -5, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (15, -10, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (15, 10, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (16, -11, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a goblin corpse (still there?) (16, -10, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a goblin corpse (16, -9, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (16, 9, Bailey) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a goblin corpse (still there?) (16, 10, Bailey) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a hobgoblin corpse (still there?) an orc corpse (still there?) a hobgoblin corpse (still there?) a goblin corpse (still there?) an orc corpse (still there?) (16, 11, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) a gnoll corpse (still there?) a goblin corpse (still there?) (17, -10, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a gnoll corpse (still there?)