yegreS Level 1 of the Dungeon (0, 52, D:1) a +0 quarterstaff (6, 56, D:1) 15 bolts (7, -5, D:1) a +0 dagger (10, 42, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 12 stones (6, 23, D:2) a +0 club (25, -12, D:2) a +0 whip (33, -10, D:2) 12 arrows (39, 8, D:2) a +0 dagger (40, 7, D:2) a +0 dagger (still there?) 5 stones (still there?) Level 3 of the Dungeon [Shop] Oraadd's Assorted Antiques a +0 robe (11 gold) a +0 flail (59 gold) a +0 long sword (59 gold) a +0 pair of gloves (76 gold) a +4 morningstar of protection (455 gold) the +8 dagger "Arcanum" {vorpal, rC+ Dex+3} (1076 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rC: It protects you from cold. [Shop] Anoaju's Assorted Antiques a +0 chain mail (103 gold) a +3 hand crossbow of flaming (535 gold) a phial of floods (920 gold) a +0 short sword (69 gold) a +1 short sword of flaming (285 gold) a +0 chain mail (103 gold) a box of beasts (920 gold) a +3 chain mail of cold resistance (609 gold) a +0 chain mail (103 gold) a wand of flame (22) (276 gold) [Shop] Jiuwoggy's General Store a piece from Xom's chessboard (15/15) (200 gold) a +2 shortbow (150 gold) an amulet of magic regeneration (300 gold) 27 arrows (54 gold) a +0 robe (7 gold) a +0 robe (7 gold) Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail of poison resistance (35, -2, D:4) a +0 dagger (41, 7, D:4) a +0 spear (53, -27, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) 23 stones (20, 9, D:5) a +0 mace (21, 5, D:5) a +2 quarterstaff of chaos Level 6 of the Dungeon (13, 10, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (still there?) a +0 chain mail (still there?) (2, 1, D:7) a +0 dagger 8 poisoned darts (9, -11, D:7) a +0 war axe a +0 plate armour (13, -18, D:7) a +0 short sword (13, 30, D:7) a +0 chain mail a +2 dagger of venom (13, 31, D:7) a +0 long sword (13, 32, D:7) a +0 club (unseen) (14, 28, D:7) a +0 robe a +0 dagger (15, 10, D:7) a +0 shortbow 24 arrows (15, 13, D:7) a staff of conjuration (16, 12, D:7) a +0 robe (16, 13, D:7) a piece from Xom's chessboard (15/15) (17, 3, D:7) an amulet of regeneration (17, 13, D:7) the +10 fustibalus "Ultimatum" {venom, Will+ rCorr Str+4} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (17, 24, D:7) 18 sling bullets (27, -9, D:7) 2 boomerangs (27, -7, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) the +2 robe of Vines {NoPotionHeal Regen+++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (6, -13, D:8) 6 arrows (44, 9, D:8) a +3 dagger of chaos a +0 robe Level 9 of the Dungeon (36, -22, D:9) a +0 dagger (36, -21, D:9) a +0 dagger a +0 robe (36, -20, D:9) a +0 scimitar a +0 chain mail (36, 7, D:9) a scroll of fear (37, 9, D:9) a wand of charming (9) Level 10 of the Dungeon (0, 0, D:10) a +0 whip (1, 0, D:10) a +0 trident 4 boomerangs a +0 chain mail a +0 ring mail a +0 whip a +0 whip (1, 1, D:10) a +0 halberd a +0 plate armour a +0 trident a +0 war axe 8 silver boomerangs a +0 chain mail of cold resistance a +0 dagger a +0 hand axe (1, 2, D:10) a +0 trident a +0 ring mail (3, 4, D:10) a +0 mace (8, 5, D:10) a +0 short sword (20, 21, D:10) a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (4, 1, Lair:1) 18 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, -3, Lair:2) 19 stones (30, 0, Lair:2) a +0 hunting sling (45, -1, Lair:2) (unseen) Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (13, -31, Lair:4) the +2 robe of the Echidna {rN++ Str-2} Str: It affects your strength (-2). rN: It greatly protects you from negative energy. (37, -15, Lair:4) a +0 quarterstaff (41, -29, Lair:4) 29 stones (44, -28, Lair:4) 24 stones (47, -3, Lair:4) a +0 leather armour (58, -8, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (2, -5, Lair:5) 26 arrows (6, -2, Lair:5) a potion of attraction (38, -41, Lair:5) 25 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (5, 4, Lair:6) a wyvern corpse (still there?) a water moccasin skeleton (still there?) (7, -1, Lair:6) a +0 spear (8, -5, Lair:6) 14 arrows (8, 3, Lair:6) a cane toad corpse (9, -5, Lair:6) a scroll of enchant weapon (9, 3, Lair:6) a wyvern corpse (9, 6, Lair:6) a scroll of amnesia (10, -2, Lair:6) a +0 scale mail Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (0, 9, Slime:5) the +6 flail "Noukhliof" {spect, rC+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. (11, 10, Slime:5) the +1 cloak "Butuic" {rN+} rN: It protects you from negative energy.