yegreS Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -5, D:1) 10 stones (4, 1, D:1) a +0 hand axe (6, -8, D:1) a +0 short sword 2 stones (8, -19, D:1) a +0 whip (8, 1, D:1) a +0 hand axe (12, -17, D:1) 24 stones (18, 0, D:1) a +0 short sword (18, 1, D:1) a +0 dagger (21, -31, D:1) 22 stones (32, 10, D:1) a +0 spear (33, 15, D:1) a +0 ring mail (38, -30, D:1) 21 stones (45, -35, D:1) 15 arrows (49, 0, D:1) a +0 hand axe (53, -34, D:1) a +0 long sword (56, -31, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (5, 8, D:2) a +0 dagger 3 stones (12, 0, D:2) 28 stones (14, 6, D:2) a +0 dagger a +0 hunting sling 29 stones (17, -7, D:2) a +0 dagger a +0 hunting sling 13 stones (33, 4, D:2) a +0 falchion (33, 5, D:2) a +0 short sword (33, 22, D:2) a +0 club 14 poisoned darts a +0 scale mail (34, 4, D:2) a +0 whip (37, -12, D:2) a +0 club Level 3 of the Dungeon (9, -3, D:3) a +0 dagger (9, 4, D:3) 19 sling bullets (14, 4, D:3) a +0 falchion (25, -17, D:3) a +0 buckler (49, 15, D:3) 12 stones (50, -28, D:3) a +0 dagger of flaming (51, 4, D:3) a +0 whip Level 4 of the Dungeon (3, 7, D:4) a +2 short sword of speed (3, 22, D:4) a +0 dagger (6, 19, D:4) a +0 flail (12, 16, D:4) 2 large rocks (13, 1, D:4) a +0 ring mail (14, 16, D:4) a +0 leather armour (28, -1, D:4) a +0 club a +0 leather armour (29, 28, D:4) a +0 dagger (37, -2, D:4) a +0 hunting sling (39, 5, D:4) a +0 club a stone (43, 29, D:4) 19 arrows Level 5 of the Dungeon [Shop] Ikhaha's Book Shoppe a book of Beasts (456 gold) The Volume of Greatest Risks and Utility (384 gold) Spells Type Level Known a - Ozocubu's Refrigeration Ice 7 no b - Monstrous Menagerie Summoning 7 no Sif Muna's Volume of Spatial Conjuration (552 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Lightning Bolt Conjuration/Air 5 yes c - Irradiate Conjuration/Transmutation 5 no d - Disjunction Translocation 8 no a book of the Hunter (312 gold) an Everburning Encyclopedia (312 gold) Great Wizards, Vol. VII (360 gold) a book of Storms (384 gold) a Fen Folio (504 gold) a book of Callings (240 gold) a book of Sloth (432 gold) (0, 0, D:5) 16 stones (7, 0, D:5) a +0 whip a +0 ring mail (15, -11, D:5) 6 poisoned darts (16, -36, D:5) a staff of cold (17, -22, D:5) a +0 club (19, -13, D:5) a +2 robe of willpower a +1 whip of freezing (21, -1, D:5) a +0 trident (24, -29, D:5) a +0 giant club (26, -30, D:5) a +0 giant club (28, -39, D:5) a scroll of amnesia (28, -33, D:5) a +0 ring mail (34, -35, D:5) a +0 scythe a +0 robe (36, -24, D:5) a +0 leather armour (37, -17, D:5) a +0 dagger (43, -28, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -12, D:6) a +1 ring mail of cold resistance (11, -21, D:6) a +1 falchion of holy wrath a +0 leather armour (13, -5, D:6) 22 stones (14, -5, D:6) 24 gold pieces (15, -5, D:6) 11 gold pieces (20, -19, D:6) a +0 mace (20, -1, D:6) a +0 leather armour a +0 dagger (20, 0, D:6) a +0 robe a +4 halberd (21, 0, D:6) a +0 plate armour a +0 short sword (21, 1, D:6) a +0 robe a +3 flail (22, -1, D:6) a +0 leather armour a +0 dagger (22, 0, D:6) 4 boomerangs a +0 short sword (24, -2, D:6) a +0 spear a +0 robe (25, 1, D:6) a +2 dagger of venom a +0 robe (27, -4, D:6) a +4 halberd a +0 robe (31, -13, D:6) a +0 mace (34, -7, D:6) a +0 giant club a +0 mace (37, -24, D:6) a +0 robe a +0 dagger (38, -25, D:6) a +0 scale mail a +0 short sword a +0 ring mail a +0 hand axe (38, -24, D:6) a +0 robe a +0 dagger (39, -26, D:6) a +0 whip (42, -12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 27 stones (10, 27, D:7) a +0 dagger (13, 27, D:7) a +0 pair of gloves (15, 16, D:7) a +0 war axe of draining a +0 chain mail (17, 18, D:7) 8 curare-tipped darts (19, 26, D:7) a +0 dagger (30, 13, D:7) a +0 rapier (35, 35, D:7) 17 stones (40, 3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (41, 3, D:7) a +0 dagger a +0 robe (41, 32, D:7) a +0 ring mail (46, 37, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) 27 arrows (3, 6, D:8) a potion of flight (4, 12, D:8) 18 sling bullets (8, 19, D:8) a +0 flail a +0 leather armour (8, 20, D:8) a +0 hand axe a +0 ring mail (9, 18, D:8) a +0 war axe +0 acid dragon scales (11, 19, D:8) a +0 hand axe a +0 leather armour (14, 19, D:8) a +0 dagger 3 boomerangs (15, 19, D:8) a +0 mace (17, 20, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (19, -14, D:9) a +0 shortbow 11 arrows (31, -8, D:9) a +0 dire flail a +0 dire flail (46, 12, D:9) a +0 club (47, 10, D:9) a +0 dagger a +0 robe (47, 11, D:9) a +0 whip a +0 dagger (47, 12, D:9) a +0 battleaxe a +0 chain mail (54, -24, D:9) a +3 arbalest Level 10 of the Dungeon [Shop] Hilun's Antique Weapon Boutique a +0 great sword (208 gold) a +0 great mace (208 gold) a +0 club (32 gold) the +10 quarterstaff of Wukore {flame, *Noise rC+ Int+3 SInv} (2502 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. *Noise: It may make noises in combat. a +0 glaive (208 gold) the +8 flail "Uxek" {flame, rElec MP+9} (2534 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 quarterstaff (128 gold) a +0 long sword (112 gold) a +0 hand axe (96 gold) a +0 spear (96 gold) (0, 0, D:10) 4 large rocks (3, -1, D:10) a +0 robe (9, 10, D:10) +0 acid dragon scales (17, -16, D:10) a +0 club a +0 leather armour (17, -15, D:10) a +2 scimitar of holy wrath (17, -14, D:10) a +0 hand axe (19, 12, D:10) a +0 leather armour (20, 12, D:10) a +2 trident of pain a +0 chain mail (20, 13, D:10) a +0 flail a +0 dagger a +0 chain mail (21, -21, D:10) a wand of flame (24) (25, -12, D:10) 20 stones (27, 3, D:10) a +0 hand axe (28, 3, D:10) a +0 giant club (28, 13, D:10) a +0 mace a +0 chain mail a +0 short sword a +0 hand axe a +0 chain mail a +0 battleaxe (36, 14, D:10) a +0 scale mail a +0 trident (37, -16, D:10) a +0 shortbow of flaming (37, 15, D:10) a +0 mace (42, -17, D:10) a +0 short sword a +0 dagger 3 stones a +0 dagger 6 poisoned darts (42, -16, D:10) a +0 short sword 4 stones a +0 giant club a +0 giant spiked club (42, -15, D:10) a +0 dagger (44, -17, D:10) a +0 whip 5 stones (44, 11, D:10) 25 stones (45, -11, D:10) a wand of charming (7) (45, 7, D:10) a +0 short sword (48, 7, D:10) 16 bolts (49, -20, D:10) a +0 spear (50, -21, D:10) a +0 halberd (50, -20, D:10) a +0 spear a +0 ring mail (51, -21, D:10) a +0 spear (51, -20, D:10) a +0 spear Level 11 of the Dungeon (4, 10, D:11) a +0 ring mail (11, 23, D:11) a +4 glaive a +0 scale mail (14, 37, D:11) a +0 fustibalus (21, 8, D:11) a +0 shortbow 32 arrows (22, 8, D:11) a +0 shortbow 22 arrows (23, -6, D:11) a +0 falchion (23, 8, D:11) a +0 shortbow 16 arrows (24, 8, D:11) a +0 shortbow 11 arrows (24, 28, D:11) 21 arrows (25, 8, D:11) a +0 shortbow 19 arrows (26, 8, D:11) a +0 shortbow 20 arrows (37, 37, D:11) the +1 leather armour "Eklu" {Harm rPois rC- rCorr} rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (42, 4, D:11) 17 sling bullets (51, 13, D:11) a +0 scale mail (63, 18, D:11) 10 stones (63, 19, D:11) 4 large rocks (64, 18, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (3, -18, D:12) a +0 long sword (5, 20, D:12) a +0 robe (8, -17, D:12) a +0 giant spiked club a +0 giant club (8, -4, D:12) a +0 scale mail (22, 16, D:12) 17 stones (33, 4, D:12) a +0 mace (42, 27, D:12) a +0 dagger a +0 robe (52, 19, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) 21 stones (2, 24, D:13) a +0 shortbow (5, 21, D:13) a wand of flame (2) (14, 9, D:13) a +0 chain mail (22, -2, D:13) 15 gold pieces (24, 18, D:13) Great Wizards, Vol. VII (26, -10, D:13) a +0 scale mail (28, 3, D:13) a +0 robe (31, -10, D:13) 10 stones (38, -14, D:13) 5 large rocks (41, -21, D:13) a +0 long sword a +0 leather armour a +0 buckler (41, -1, D:13) a +0 chain mail (42, 17, D:13) 19 arrows (51, -23, D:13) 11 stones (56, -4, D:13) a +0 scale mail (61, -18, D:13) a +0 spear (62, -19, D:13) a +0 spear (62, -17, D:13) a +0 halberd (63, -18, D:13) a +0 spear (64, -10, D:13) the +7 spear "Wuel" {venom, +Blink rElec rC+} It poisons the flesh of those it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. Level 14 of the Dungeon (0, 0, D:14) a +1 flail of protection (still there?) a +0 dagger (still there?) (2, -4, D:14) a +0 great sword a +0 ring mail (2, -1, D:14) a +0 shortbow 14 arrows (3, 0, D:14) 6 large rocks (4, -4, D:14) 3 large rocks (unseen) (6, -7, D:14) a javelin {+f} (7, -5, D:14) a javelin {+f} (9, -13, D:14) a scroll of identify Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (12, 11, Orc:1) a +0 giant club a +0 giant club an ogre skeleton (17, -12, Orc:1) a +0 dagger a +0 robe (19, -11, Orc:1) a +0 trident a +1 leather armour of poison resistance (20, -7, Orc:1) a +2 whip of freezing a +0 flail (21, -7, Orc:1) a +0 hand axe 6 boomerangs a +0 plate armour (23, -6, Orc:1) a +0 short sword a +0 giant club (23, -5, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (24, -5, Orc:1) a +0 giant spiked club a +0 chain mail a +0 short sword a +1 robe of the Archmagi a +0 dagger (25, -5, Orc:1) a +0 giant club a +0 robe a +0 dagger a +0 flail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 battleaxe (still there?) a +0 chain mail (still there?) an orc corpse (still there?)