yegreS Level 1 of the Dungeon [Shop] Collo's General Store a scroll of fog (28 gold) a +7 vorpal war axe (590 gold) 27 bolts (75 gold) a +0 scale mail (56 gold) 11 stones (15 gold) a +0 robe (9 gold) 12 stones (16 gold) 14 stones (19 gold) a +0 club (14 gold) a +0 barding (322 gold) 3 silver boomerangs (63 gold) a +0 dagger (28 gold) 19 stones (26 gold) a +0 ring mail (56 gold) (0, 0, D:1) a +0 spear (3, 34, D:1) 6 boomerangs (4, 5, D:1) 14 bolts (5, 17, D:1) 25 stones (8, 1, D:1) a +0 short sword 2 stones (32, 17, D:1) a +0 dagger (36, 7, D:1) a +0 dagger (38, 24, D:1) a +0 spear (41, 19, D:1) a +0 whip Level 2 of the Dungeon [Shop] Zaokusah's Book Shop the Guide on Evil (384 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Excruciating Wounds Necromancy 5 no c - Haunt Necromancy/Summoning 7 no a Young Poisoner's Handbook (240 gold) a book of Flames (360 gold) a book of Burglary (336 gold) a book of Lightning (432 gold) a Fen Folio (504 gold) a book of the Moon (480 gold) a book of Minor Magic (216 gold) a book of Debilitation (264 gold) a book of Spatial Translocations (312 gold) a book of Unlife (432 gold) (0, 0, D:2) a +0 club (8, 8, D:2) a +0 buckler (9, -22, D:2) a +0 leather armour (9, -9, D:2) a +0 club (10, 8, D:2) a +0 ring mail (14, -8, D:2) a +0 dagger (22, 1, D:2) a +0 dagger a +0 mace a +0 chain mail a +0 whip (22, 21, D:2) a +0 short sword 3 stones (26, -9, D:2) a +0 hunting sling (29, 18, D:2) a +0 hand axe a +0 ring mail (43, -7, D:2) a +0 dagger (53, -18, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 24 stones (12, -6, D:3) a +0 short sword (13, 18, D:3) a +0 club (14, -21, D:3) a +0 flail (18, 6, D:3) a +0 short sword 3 stones (18, 23, D:3) a +0 long sword (26, 1, D:3) 29 stones (27, 3, D:3) a +0 dagger (46, 0, D:3) a +0 dagger (47, 1, D:3) a +0 club 2 boomerangs a +0 scale mail a +4 flail (47, 2, D:3) a +0 war axe a +0 club a +0 ring mail (48, -3, D:3) 8 arrows (48, 1, D:3) a +0 club 3 boomerangs a +0 ring mail (48, 2, D:3) a +0 short sword a +1 hand axe of venom a +0 scale mail (52, 3, D:3) 26 arrows (59, -27, D:3) 20 arrows Level 4 of the Dungeon (1, 5, D:4) a +0 whip (5, 46, D:4) a +0 whip (7, 48, D:4) a +1 falchion of freezing (10, 13, D:4) 11 sling bullets (19, 3, D:4) 25 stones (21, 38, D:4) a +0 dagger a +0 robe (21, 39, D:4) a +4 rapier of freezing (still there?) a +0 leather armour (still there?) (35, -5, D:4) 17 stones (35, 47, D:4) a +0 robe (38, -6, D:4) a +0 short sword a stone (40, 5, D:4) a +0 ring mail (45, 6, D:4) a +0 giant club (54, 5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, -32, D:5) 20 stones (5, -29, D:5) a +0 scale mail (6, -5, D:5) a +0 dagger a wand of charming (7) (11, -17, D:5) a +0 robe (14, -31, D:5) 11 stones (16, -17, D:5) a +0 giant club (17, -31, D:5) a +0 scale mail (21, -34, D:5) a +0 mace (33, -41, D:5) a +0 tower shield (40, -18, D:5) a potion of might (40, -17, D:5) 5 gold pieces (41, -18, D:5) 14 gold pieces (41, -17, D:5) 8 gold pieces (42, -18, D:5) a potion of magic (42, -17, D:5) 11 gold pieces (48, -33, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon [Shop] Fokhotar's Book Shoppe a Young Poisoner's Handbook (280 gold) a book of Power (588 gold) a book of Fire (616 gold) a book of Callings (280 gold) a book of Displacement (336 gold) a book of Blasting (448 gold) a book of Spatial Translocations (364 gold) the Papyrus of Confrontation and the Glacier (420 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Fulminant Prism Conjuration/Hexes 4 yes c - Sticky Flame Conjuration/Fire 4 no a book of Touch (364 gold) [Shop] Goam's General Store a scroll of amnesia (52 gold) a scroll of identify (30 gold) a wand of mindburst (13) (255 gold) a potion of brilliance (60 gold) 22 bolts (66 gold) a book of Alchemy (420 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a piece from Xom's chessboard (15/15) (300 gold) a wand of iceblast (10) (210 gold) [Shop] Fuklips's Jewellery Emporium a ring of resist corrosion (220 gold) a ring of wizardry (330 gold) a ring of magical power (220 gold) an amulet of the acrobat (330 gold) a ring of positive energy (220 gold) an amulet of guardian spirit (330 gold) a ring of see invisible (165 gold) [Shop] Hiczac's Jewellery Shoppe a +4 ring of protection (432 gold) a ring of protection from fire (300 gold) a ring of resist corrosion (240 gold) a ring of willpower (300 gold) a ring of wizardry (360 gold) [Shop] Koavab's Jewellery Emporium a ring of fire (275 gold) a +6 ring of strength (643 gold) a +6 ring of dexterity (643 gold) a +4 ring of evasion (396 gold) the ring "Plog" {rPois rF+ rCorr Dex-4 Slay+4} (1027 gold) [ring of slaying] Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +4 ring of protection (396 gold) an amulet of faith (440 gold) a ring of protection from cold (275 gold) a ring of protection from fire (275 gold) a ring of resist corrosion (220 gold) a ring of resist corrosion (220 gold) (0, 0, D:6) a +0 leather armour (7, 24, D:6) a +0 spear a wand of flame (12) (10, 22, D:6) the +0 spear of Success {pain, rC- rN+++ Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. the +1 scale mail "Feeppas" {Str+5} Str: It affects your strength (+5). the +0 kite shield "Ischoutraurch" {rC- Regen+ Dex+4 SInv} Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (10, 26, D:6) a +1 halberd of chaos (11, 21, D:6) a +0 spear a ring of positive energy (11, 24, D:6) a +0 club a +0 leather armour a scroll of amnesia (12, 21, D:6) a +0 halberd (13, 21, D:6) a +0 spear a +0 ring mail a +0 buckler (14, 14, D:6) a +0 chain mail a +0 scale mail the +1 chain mail "Vuri" {Int+3 Dex+5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). (15, 21, D:6) a +2 halberd of electrocution (26, -14, D:6) a wand of flame (17) (31, 12, D:6) a +0 leather armour (37, -1, D:6) a staff of poison (40, 21, D:6) a +0 giant spiked club (46, 31, D:6) 13 sling bullets (55, -24, D:6) 10 arrows (55, 17, D:6) a +0 war axe (57, 26, D:6) 7 stones (57, 28, D:6) 4 boomerangs (61, 19, D:6) 16 stones (63, 29, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) 2 scrolls of amnesia (13, -15, D:7) a wand of charming (3) (33, -34, D:7) a +0 dagger (34, -25, D:7) a +0 robe (44, -20, D:7) a +0 ring mail (67, -3, D:7) the +5 ring mail "Sul Tyk" {Int+7} Int: It affects your intelligence (+7). Level 8 of the Dungeon [Shop] Issiwn's Weapon Boutique a +1 demon whip of electrocution (445 gold) a +0 arbalest (45 gold) the +7 long sword of the Scorned {holy, rN+ Int+4} (609 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). rN: It protects you from negative energy. a +5 battleaxe of venom (348 gold) a +0 arbalest (45 gold) 17 arrows (34 gold) a +2 long sword of holy wrath (183 gold) a +1 spear of flaming (124 gold) the +8 hand crossbow "Orb Guardian's Death" {elec, rF++ Str+3 Stlth+} (823 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). rF: It greatly protects you from fire. Stlth: It makes you more stealthy. a +3 arbalest of freezing (251 gold) (0, 0, D:8) a +0 dagger (5, -36, D:8) a +3 long sword a +0 robe (9, 1, D:8) a +0 club (9, 3, D:8) a +0 trident 44 stones a +0 ring mail a +0 kite shield (10, 1, D:8) a ring of ice a +0 whip a +0 flail (10, 2, D:8) a +2 whip of electrocution (11, -35, D:8) a +0 scythe (11, -11, D:8) +0 steam dragon scales (11, 2, D:8) a +0 whip (13, -39, D:8) 24 bolts (14, -31, D:8) a +0 robe a +0 flail (15, -34, D:8) a +0 robe of fire resistance a +0 mace (16, -5, D:8) a +0 leather armour a +0 club (18, -11, D:8) 18 arrows (21, -41, D:8) 16 sling bullets Level 9 of the Dungeon (0, 0, D:9) 24 bolts (2, 17, D:9) 7 stones (4, 8, D:9) a +0 shortbow of freezing 17 arrows (7, -10, D:9) a +0 shortbow 22 arrows (8, -10, D:9) a +1 short sword of draining 2 poisoned darts (12, 14, D:9) a +0 trident (13, 14, D:9) a +0 war axe a +0 scale mail a +0 whip a +0 whip a +0 chain mail (13, 15, D:9) a +0 halberd a +0 chain mail a +0 hand axe (14, 14, D:9) a +0 hand axe a +0 ring mail a +0 whip (14, 15, D:9) a +0 morningstar a +0 leather armour (14, 16, D:9) a +0 battleaxe a +0 plate armour a +0 flail a +0 plate armour a +0 whip a +0 flail a +0 leather armour a +0 club a +0 flail of protection 24 stones a +0 ring mail a +0 club a +3 ring mail a +0 club a +0 war axe a +0 short sword a +0 scale mail a +0 club a +0 ring mail (14, 17, D:9) a +0 short sword a +0 chain mail (15, 14, D:9) a +0 flail a +0 hand axe 6 boomerangs (15, 15, D:9) a +0 trident 3 boomerangs a +0 leather armour a +0 short sword a +0 club a +0 ring mail (20, 23, D:9) a +0 whip (21, 23, D:9) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 short sword (23, 24, D:9) a +0 quarterstaff (36, -7, D:9) a +0 robe (38, -7, D:9) a +0 shortbow 15 arrows (41, -23, D:9) a +0 spear (still there?) a +0 spear (still there?) a +0 club (still there?) (41, -20, D:9) a +0 hand axe a +0 leather armour (41, -19, D:9) a +0 trident a +0 leather armour (41, 21, D:9) a +0 trident (42, -19, D:9) a +0 dagger a +0 robe (45, -23, D:9) a +0 halberd (still there?) a +0 scale mail (still there?) a +0 flail (still there?) a +0 spear (still there?) (45, 13, D:9) a +0 spear a +0 robe (46, 13, D:9) a +2 falchion a +0 robe a +4 falchion a +0 robe a +1 battleaxe of electrocution a +0 robe a +0 trident a +0 robe (57, -3, D:9) 21 stones (57, 17, D:9) a +0 dagger (57, 19, D:9) +0 steam dragon scales Level 10 of the Dungeon (3, 35, D:10) a +0 mace a +0 ring mail (4, 36, D:10) a +0 dagger a +0 robe (4, 37, D:10) a +0 short sword a +0 leather armour (5, 12, D:10) 3 boomerangs (still there?) a +0 mace (still there?) (5, 33, D:10) 19 stones (5, 36, D:10) a +0 leather armour of poison resistance a +0 flail (5, 38, D:10) a +1 falchion of holy wrath (6, 10, D:10) a +0 robe (still there?) a +0 dagger (still there?) (6, 12, D:10) a +0 robe a +0 dagger (9, 10, D:10) a +0 scale mail (still there?) a +0 whip (still there?) (17, 41, D:10) 15 stones (21, -6, D:10) a +0 short sword a +0 chain mail (27, -5, D:10) a +2 flail of protection (34, 40, D:10) a +0 shortbow 14 arrows (37, 9, D:10) a +2 mace of protection (51, 17, D:10) a +2 falchion of holy wrath Level 11 of the Dungeon (0, 0, D:11) 18 stones (1, -8, D:11) a +1 dagger of venom (1, -4, D:11) 12 arrows (2, -9, D:11) a +0 dagger a +0 robe (3, -9, D:11) a +0 dagger a +0 robe 18 stones (3, 7, D:11) a +0 leather armour a +0 club (5, 9, D:11) a +0 scale mail a +0 trident (8, 8, D:11) a +0 leather armour 3 boomerangs a +1 hand axe of flaming (9, 8, D:11) the +2 longbow "Fen Ydo" {freeze, Dex+3} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). (9, 10, D:11) a +0 club (10, 9, D:11) a +0 leather armour a +0 dagger (11, 26, D:11) 6 large rocks (14, -11, D:11) a +0 rapier (19, -6, D:11) a +0 whip (26, 16, D:11) a scroll of noise (30, 15, D:11) a +0 giant club a +0 giant club (31, 28, D:11) a +0 robe (32, 29, D:11) a +0 giant club a +0 robe a wand of flame (9) (41, 12, D:11) a +0 war axe (45, 2, D:11) 17 poisoned darts (50, 14, D:11) a +0 mace (51, -5, D:11) the +12 dagger "Ynuttisch" {vorpal, Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). Level 12 of the Dungeon (3, -7, D:12) a +0 giant club a +0 dire flail (10, 29, D:12) a +0 leather armour a +0 long sword (11, 19, D:12) 6 large rocks (unseen) (13, -2, D:12) a +0 flail (14, 6, D:12) a +2 hand axe of flaming (unseen) (14, 7, D:12) a +1 scimitar of flaming (14, 9, D:12) 19 stones (14, 29, D:12) 18 sling bullets (23, 43, D:12) a +0 troll leather armour (30, 15, D:12) 6 bolts (42, 3, D:12) a scroll of noise Level 13 of the Dungeon (0, 0, D:13) a +0 kite shield a +0 broad axe (4, 0, D:13) a +0 great sword (8, 0, D:13) a +0 war axe (9, 2, D:13) a +0 great mace a +0 chain mail (9, 3, D:13) a +0 long sword a +0 plate armour a +0 tower shield (11, 2, D:13) a +0 great mace a +0 chain mail (23, 2, D:13) a +0 chain mail a +3 glaive (24, 13, D:13) 23 arrows (still there?) a +0 shortbow (still there?) (24, 14, D:13) a +0 giant club (still there?) a +0 giant club (still there?) (24, 15, D:13) 13 arrows a +1 shortbow of freezing (24, 16, D:13) 20 arrows a +0 shortbow (26, 7, D:13) a +0 plate armour a +0 tower shield (29, 16, D:13) a +0 plate armour a +0 great mace (30, 9, D:13) a ring of positive energy (32, 19, D:13) a +0 war axe (33, -3, D:13) a +0 spear (34, 37, D:13) 7 arrows (36, 21, D:13) 22 arrows (37, 1, D:13) a +0 scale mail (37, 2, D:13) a +0 long sword (37, 32, D:13) a +0 buckler (40, -3, D:13) a +0 chain mail (45, 49, D:13) a +3 scimitar of flaming (46, 1, D:13) a +0 mace (54, 1, D:13) a +0 giant club a +0 giant spiked club (54, 12, D:13) 12 sling bullets (54, 20, D:13) 14 poisoned darts (58, 7, D:13) a +0 mace (58, 19, D:13) a +0 club (62, -2, D:13) a +2 buckler (62, 49, D:13) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tuown's Antique Weapon Shoppe a +0 morningstar (152 gold) a +0 quarterstaff (152 gold) a +0 rapier (152 gold) a +0 shortbow (114 gold) a +0 shortbow (114 gold) a +0 whip of venom (190 gold) a +0 whip (95 gold) a +2 spear of pain (741 gold) a +0 rapier (152 gold) a +0 hunting sling (57 gold) a +0 mace (114 gold) a +0 hunting sling (57 gold) [Shop] Doxkit's Antique Armour Shoppe a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +0 kite shield (144 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) [Shop] Nis Darph's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) (0, 17, Orc:1) a staff of death (5, 15, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant spiked club (5, 16, Orc:1) a +0 giant club a +0 flail a +0 robe (5, 17, Orc:1) a +0 giant club a +0 giant club a +0 giant club (6, 16, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club (7, 2, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (14, 13, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (14, 14, Orc:1) a +0 giant club a +0 giant club a +0 giant club (15, 12, Orc:1) +0 pearl dragon scales (15, 14, Orc:1) a +0 giant spiked club a +0 giant spiked club (17, -4, Orc:1) a +0 flail (17, -3, Orc:1) a +0 dagger a +0 robe (18, -2, Orc:1) a +0 antimagic long sword 6 boomerangs a +0 chain mail (18, -1, Orc:1) a +0 dagger a +0 robe (19, -1, Orc:1) a +0 hand axe (28, 9, Orc:1) a +0 whip (28, 24, Orc:1) a +0 club a +0 club (28, 25, Orc:1) a +0 whip a +0 leather armour a +0 whip (28, 26, Orc:1) a +0 flail (29, 12, Orc:1) a +0 falchion a +0 leather armour (29, 22, Orc:1) a +0 giant club a +0 dire flail (29, 23, Orc:1) a +0 ring mail a +2 flail of protection (29, 24, Orc:1) a +0 giant club (30, 16, Orc:1) a +0 dagger a +0 robe (30, 24, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (30, 25, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +0 dagger of flaming (31, -7, Orc:1) a +0 giant spiked club (31, 19, Orc:1) a +0 plate armour 5 boomerangs a +0 trident (31, 26, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Ihile's Antique Weapon Boutique a +0 mace (72 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) the +4 war axe of Qazlal's Vengeance {elec, rElec rF- Int+7} (1209 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +0 whip (60 gold) a +0 spear (72 gold) a +0 battleaxe (156 gold) a +0 dagger (48 gold) a +1 arbalest of flaming (362 gold) a +2 dagger of speed (432 gold) a +4 quarterstaff of distortion (768 gold) a +0 hunting sling (36 gold) a +0 dagger (48 gold) [Shop] Nawysode's Book Shop a book of Decay (420 gold) a book of Changes (252 gold) the Tome of Bewitching Ice (504 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Silence Hexes/Air 5 no c - Invisibility Hexes 6 no a book of Blood (392 gold) a book of Hexes (504 gold) a book of Iron (504 gold) a book of Spatial Translocations (364 gold) a book of Winter (476 gold) a book of Scorching (420 gold) a book of the Moon (560 gold) a book of Alchemy (392 gold) [Shop] Sufeof's Magic Scroll Shop a scroll of immolation (49 gold) a scroll of amnesia (49 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) [Shop] Efiugaof's Book Boutique a There-And-Back Book (480 gold) the Catalogue of Evil Bewitchment (576 gold) Spells Type Level Known a - Slow Hexes 2 no b - Confusing Touch Hexes 3 no c - Animate Dead Necromancy 4 no d - Agony Necromancy 5 no a book of Maledictions (224 gold) a book of Dreams (224 gold) a book of Necromancy (256 gold) a book of Armaments (576 gold) a book of Air (352 gold) a book of Death (704 gold) the Incunabulum of the Spatial Escort (736 gold) Spells Type Level Known a - Manifold Assault Translocation 5 no b - Summon Hydra Summoning 7 no c - Summon Horrible Things Summoning 8 no a book of Misfortune (416 gold) Great Wizards, Vol. II (608 gold) (0, 0, Orc:2) a +0 vorpal quarterstaff a +0 robe (1, 0, Orc:2) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (7, -14, Orc:2) a piece from Xom's chessboard (15/15) (12, 28, Orc:2) a +0 falchion a +0 leather armour (12, 29, Orc:2) a +0 hand axe (13, -21, Orc:2) a +0 dagger a +2 robe of fire resistance (13, 28, Orc:2) a +0 whip a +0 chain mail (13, 29, Orc:2) a +0 falchion 5 boomerangs (14, -22, Orc:2) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail a +0 dagger a +0 robe (15, -22, Orc:2) a +0 hand axe (15, -21, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 hand axe a +0 falchion a +0 club (16, 0, Orc:2) a +0 dagger a +2 robe of the Archmagi (17, 13, Orc:2) a +4 dagger of draining a +0 leather armour (17, 14, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 chain mail (17, 15, Orc:2) a +0 war axe a +0 plate armour a +0 flail (26, -5, Orc:2) a +0 club a +0 robe (27, -4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -5, Orc:2) a +0 trident a +0 chain mail (28, -4, Orc:2) a +0 hand axe (30, -4, Orc:2) a +0 whip (33, -2, Orc:2) a +0 short sword (33, 6, Orc:2) a +0 dagger a +0 robe (34, -9, Orc:2) a +0 club (34, -2, Orc:2) a +0 dagger a +0 robe (35, -10, Orc:2) a +0 dagger a +0 robe (35, -2, Orc:2) a +0 dagger a +0 robe (35, 9, Orc:2) a +2 dagger of speed a +0 robe (35, 11, Orc:2) a +0 flail a +2 leather armour of willpower (36, -10, Orc:2) a +0 dagger a +2 robe of willpower (36, 6, Orc:2) a +0 dagger a +0 robe (36, 8, Orc:2) a +0 dagger a +0 robe (36, 9, Orc:2) a +0 dagger a +2 robe of the Archmagi (36, 11, Orc:2) a +0 dagger a +0 robe (37, -12, Orc:2) a +0 dagger a +0 robe (37, -11, Orc:2) a +4 dagger of venom a +0 robe (37, -2, Orc:2) a +0 dagger a +0 robe of cold resistance a +0 mace a +0 dagger a +0 robe (37, 5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 6, Orc:2) a +0 dagger a +0 robe (38, -2, Orc:2) a +0 dagger a +2 robe of fire resistance (38, 4, Orc:2) a +0 club 2 boomerangs a +0 leather armour (38, 5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -3, Orc:2) a +0 dagger a +0 robe (41, 5, Orc:2) a +0 dagger a +0 robe (44, 4, Orc:2) a +0 dagger a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 bolts (16, 3, Lair:2) a +0 ring mail (21, -26, Lair:2) a +0 dagger (24, -48, Lair:2) the +6 hand axe "Newt's Curse" {holy, rPois Will+ Str+3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. (45, -28, Lair:2) 16 stones (53, -36, Lair:2) 20 bolts (57, -34, Lair:2) 26 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (11, -9, Lair:3) a +0 leather armour (17, -24, Lair:3) a +0 mace (29, 3, Lair:3) 24 sling bullets (33, -28, Lair:3) 18 stones (36, -21, Lair:3) an amulet of magic regeneration (38, -44, Lair:3) 24 bolts (51, -30, Lair:3) 31 stones (51, -17, Lair:3) a scroll of noise (54, -43, Lair:3) a +0 robe (54, 5, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (1, 26, Lair:4) a +0 hand axe (6, 19, Lair:4) a +0 scale mail (13, 7, Lair:4) a +0 helmet (26, 12, Lair:4) 24 sling bullets (32, -4, Lair:4) a +0 trident (37, -11, Lair:4) an amulet of the acrobat an amulet of reflection a ring of willpower a +1 chain mail of willpower a ring of resist corrosion a +4 ring of evasion a +0 cloak a +0 cloak an amulet of magic regeneration a +0 cloak a +0 buckler 5 potions of degeneration 2 potions of brilliance a ring of fire 2 scrolls of torment a wand of iceblast (28) (53, -14, Lair:4) 24 stones (53, 22, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (10, 21, Lair:5) a +0 leather armour (43, 48, Lair:5) a +2 morningstar of holy wrath (46, 46, Lair:5) 14 gold pieces (47, 45, Lair:5) a scroll of enchant weapon (48, 45, Lair:5) a +0 long sword (49, 0, Lair:5) a +0 falchion (49, 11, Lair:5) 14 bolts Level 1 of the Shoals (0, 0, Shoals:1) a +0 hunting sling a +0 spear 21 stones (1, 1, Shoals:1) a +0 trident a +0 hunting sling a +0 club 26 stones (2, 3, Shoals:1) a +0 trident (5, 19, Shoals:1) a +0 ring mail (6, 19, Shoals:1) a +0 spear (20, -11, Shoals:1) 29 stones (20, 5, Shoals:1) a +0 robe (23, 13, Shoals:1) a +0 trident (33, 13, Shoals:1) 18 stones (39, 3, Shoals:1) a +0 trident (still there?) 8 boomerangs of dispersal (still there?) (47, 10, Shoals:1) a +0 flail (47, 14, Shoals:1) a ring of fire (48, 33, Shoals:1) a +2 trident of protection a +2 robe of positive energy (51, 29, Shoals:1) 19 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 ring mail (6, -11, Shoals:2) 11 stones (7, -4, Shoals:2) a +0 hunting sling (still there?) a +0 spear (still there?) 9 sling bullets (still there?) (10, -11, Shoals:2) 2 curare-tipped darts (14, -4, Shoals:2) a +2 hand axe of flaming (19, -3, Shoals:2) a +0 whip (26, 8, Shoals:2) a +0 hand axe (27, -5, Shoals:2) a potion of brilliance Level 3 of the Shoals (0, 0, Shoals:3) 13 sling bullets (4, 9, Shoals:3) a +0 leather armour (6, 0, Shoals:3) 23 sling bullets (9, 13, Shoals:3) a +0 spear a +0 leather armour (11, 12, Shoals:3) a +0 spear (11, 27, Shoals:3) 5 gold pieces (12, 12, Shoals:3) a +5 trident of freezing a +0 robe (13, 12, Shoals:3) a +0 rapier of holy wrath a +0 robe (13, 14, Shoals:3) a +0 trident (13, 27, Shoals:3) a throwing net (14, 21, Shoals:3) a +0 shortbow 27 arrows (14, 27, Shoals:3) a potion of magic (15, 31, Shoals:3) a +0 trident (15, 32, Shoals:3) a +0 trident (16, 21, Shoals:3) a +0 trident (21, 32, Shoals:3) a +0 war axe Level 4 of the Shoals [Shop] Zalomm's General Store 2 potions of degeneration (28 gold) 20 stones (28 gold) a +0 leather armour (28 gold) a potion of ambrosia (112 gold) a +0 falchion (42 gold) 19 stones (26 gold) 14 poisoned darts (78 gold) a wand of iceblast (6) (140 gold) the +1 hand axe "Transmigrator" {vorpal, +Blink rCorr Str+2} (466 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 scale mail (56 gold) (0, 0, Shoals:4) a +1 morningstar of draining (1, 5, Shoals:4) 24 stones (1, 20, Shoals:4) a +0 trident of venom a merfolk corpse (skeletalised by now) (2, 20, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (3, 20, Shoals:4) 3 large rocks a cyclops corpse (skeletalised by now) (12, 10, Shoals:4) a snapping turtle corpse (13, 18, Shoals:4) 20 stones (19, -29, Shoals:4) 7 stones (20, -20, Shoals:4) a javelin {+f} (20, -13, Shoals:4) 2 javelins {+f} (21, -21, Shoals:4) 2 javelins {+f} (22, -26, Shoals:4) a snapping turtle corpse (22, -19, Shoals:4) a +2 plate armour of cold resistance (22, 10, Shoals:4) a +0 shortbow 16 arrows (23, -21, Shoals:4) 7 javelins {+f} (23, -14, Shoals:4) 17 bolts (24, -20, Shoals:4) a sea snake corpse (24, -19, Shoals:4) a +5 trident of protection (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (25, -19, Shoals:4) a +1 trident of venom (still there?) a +2 robe of willpower (still there?) a merfolk corpse (still there?) (25, -16, Shoals:4) a +0 trident (still there?) a merfolk corpse (still there?) (26, -18, Shoals:4) a +0 pair of boots of rampaging (34, 9, Shoals:4) the +1 quarterstaff "Vyihesiff" {spect, Contam rPois rF+ Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). rF: It protects you from fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (39, 11, Shoals:4) 14 stones (45, 2, Shoals:4) 7 boomerangs (55, 3, Shoals:4) a +0 scale mail (58, 5, Shoals:4) a +0 arbalest (still there?) 16 bolts (still there?) (58, 19, Shoals:4) a staff of conjuration (59, 15, Shoals:4) a +0 vampiric trident a +0 leather armour (59, 19, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (60, 18, Shoals:4) a water nymph corpse (skeletalised by now) (60, 19, Shoals:4) a +0 rapier a +0 robe (60, 20, Shoals:4) a snapping turtle corpse (skeletalised by now) (61, 15, Shoals:4) a +0 trident (61, 16, Shoals:4) a +0 halberd Level 1 of the Spider Nest (0, 0, Spider:1) 23 stones (2, 6, Spider:1) a +0 plate armour a +0 war axe (3, 6, Spider:1) a +2 vorpal morningstar (5, 26, Spider:1) 8 gold pieces (6, 18, Spider:1) (unseen) (13, 24, Spider:1) the +1 ring mail of Intuition {Contam Regen+ Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (15, 30, Spider:1) a potion of lignification (16, 28, Spider:1) a piece from Xom's chessboard (15/15) Level 2 of the Spider Nest (0, 0, Spider:2) a +0 scale mail (3, 3, Spider:2) a +0 ring mail (6, 22, Spider:2) a +0 rapier (10, 23, Spider:2) a +0 leather armour (12, 27, Spider:2) a staff of poison (13, -11, Spider:2) a +0 cloak (20, 25, Spider:2) a +0 chain mail (32, 15, Spider:2) a scroll of amnesia Level 3 of the Spider Nest (0, 0, Spider:3) a +0 leather armour (4, 14, Spider:3) 28 stones (7, -21, Spider:3) a +0 battleaxe (16, -16, Spider:3) a book of Conjurations (18, 12, Spider:3) a +0 mace (23, -19, Spider:3) 21 stones (26, -18, Spider:3) a +0 battleaxe (30, -4, Spider:3) 17 stones (30, 17, Spider:3) a +0 shortbow Level 4 of the Spider Nest (0, 0, Spider:4) a +0 chain mail (0, 37, Spider:4) a +0 leather armour (0, 52, Spider:4) a scroll of amnesia (2, 3, Spider:4) 20 stones (7, 26, Spider:4) a +0 leather armour (8, 3, Spider:4) a scarf of repulsion (12, 19, Spider:4) 19 sling bullets (15, 19, Spider:4) a +0 hand axe a +0 robe (15, 20, Spider:4) a +0 hand axe a +0 leather armour (16, 18, Spider:4) a +0 hand axe a +0 robe (48, 42, Spider:4) a potion of might (48, 45, Spider:4) a +0 mace of protection (54, 40, Spider:4) a +0 falchion (56, 42, Spider:4) a scroll of fear (56, 43, Spider:4) the +3 trident of Wariness {venom, *Rage Fly Str+4 Dex+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). Fly: It grants you flight. *Rage: It lets you go berserk by making a melee attack (+20% chance). (56, 45, Spider:4) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat.