yegreS Level 1 of the Dungeon [Shop] Fahy's General Store 12 stones (15 gold) 31 stones (40 gold) a +0 scale mail of fire resistance (143 gold) 17 stones (22 gold) a staff of poison (325 gold) [Shop] Qugyiph's Weapon Shoppe a +0 hunting sling (19 gold) a +0 club (13 gold) the +11 war axe of Bile {elec, Drain rPois Will+ Int+2} (1028 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a +0 dagger (26 gold) 17 bolts (44 gold) a +0 spear (39 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) 24 stones (31 gold) [Shop] Waupso's Antique Weapon Shoppe a +0 mace (54 gold) a +0 spear (54 gold) a +0 dagger (36 gold) a +3 hand crossbow of freezing (419 gold) a +1 hunting sling of freezing (174 gold) a +0 war axe (63 gold) a +0 trident (63 gold) a +0 mace (54 gold) a +0 dagger (36 gold) [Shop] Vahask's Distillery a potion of curing (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of ambrosia (88 gold) 2 potions of curing (66 gold) [Shop] Waterrul's Antique Armour Shop a +3 plate armour of cold resistance (1260 gold) a +0 leather armour (56 gold) a +2 plate armour of willpower (1120 gold) a +0 ring mail (112 gold) the +2 robe of Vines {NoPotionHeal Regen+++} (2240 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 whip of draining 4 stones (17, -14, D:1) a +0 club (21, -3, D:1) a +0 club (28, 24, D:1) a +0 short sword (29, -2, D:1) a +0 spear (35, 14, D:1) a +0 leather armour (40, 15, D:1) 15 poisoned darts (44, 16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 12 bolts (5, -10, D:2) a +0 dagger (18, 8, D:2) a stone a +0 club (23, 11, D:2) a +0 short sword (25, 9, D:2) a +0 helmet (38, 4, D:2) a +0 short sword (43, 28, D:2) a +0 ring mail (55, 9, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Kezu Pao's Weapon Shop a +2 trident of protection (162 gold) 18 stones (18 gold) a +0 dagger (20 gold) 2 javelins (16 gold) a +0 trident (35 gold) 15 stones (15 gold) a +6 broad axe of holy wrath (392 gold) a +0 spear (30 gold) a +0 mace (30 gold) (0, 0, D:3) a +0 leather armour (6, -11, D:3) 32 stones (8, 8, D:3) 19 sling bullets (15, 3, D:3) a wand of flame (17) (15, 13, D:3) a +0 chain mail (23, -25, D:3) a +0 dagger (25, 4, D:3) a +0 dagger a +0 scale mail (26, 2, D:3) a staff of cold (36, -1, D:3) a +0 club (39, -18, D:3) 24 stones a +0 club a +0 hunting sling (41, -21, D:3) a +0 spear (44, -17, D:3) a +2 whip of freezing a +0 robe (45, 4, D:3) 12 stones (51, -15, D:3) 5 stones a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (4, -5, D:4) a staff of cold (5, -7, D:4) a +0 ring mail (8, 27, D:4) a +0 war axe (16, 7, D:4) a +0 whip (25, 30, D:4) 13 bolts (27, 1, D:4) a +0 club (28, 33, D:4) a +0 ring mail a +1 antimagic flail (31, 39, D:4) a +0 short sword (33, 25, D:4) a +0 giant club (35, 34, D:4) 22 stones (37, 11, D:4) a +2 robe of willpower a +0 halberd (42, 12, D:4) a +0 hand axe (57, 8, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 dagger of distortion (2, 0, D:5) a +0 robe (7, -3, D:5) 6 sling bullets (10, 3, D:5) 8 gold pieces (31, 35, D:5) a +0 falchion (31, 37, D:5) a +0 mace (33, 30, D:5) a +0 short sword 2 poisoned darts (33, 35, D:5) a +0 hand axe (33, 37, D:5) a +0 spear (33, 38, D:5) a +0 hunting sling of freezing (34, 29, D:5) a +0 short sword 5 stones a +0 dagger (34, 30, D:5) a +0 dagger a +0 dagger 3 poisoned darts (35, 30, D:5) a +0 dagger 5 stones (35, 31, D:5) a +0 dagger a +0 club 6 poisoned darts (36, -12, D:5) a +0 mace (39, 4, D:5) a +0 long sword (51, 29, D:5) a +0 rapier (54, 22, D:5) 19 stones (60, -8, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) 20 stones (4, -42, D:6) 29 bolts (9, -56, D:6) a +0 hand axe (13, -55, D:6) a +0 short sword (17, -26, D:6) a +0 ring mail (17, -12, D:6) a +0 leather armour (36, -28, D:6) a +0 giant club (40, -30, D:6) a +0 flail (40, -6, D:6) 12 poisoned darts (48, -45, D:6) 11 arrows (50, -44, D:6) 26 arrows (51, -6, D:6) a +0 mace a +0 robe (51, -4, D:6) a +0 hand axe a +0 robe (52, -43, D:6) a +0 whip a stone (52, -41, D:6) a +0 dagger 2 poisoned darts (52, -40, D:6) a +1 dagger of distortion 5 stones (52, -24, D:6) a wand of flame (23) (53, -41, D:6) a +0 dagger of venom (53, -40, D:6) a +0 whip 4 poisoned darts (53, -1, D:6) a +3 dagger a +0 robe (54, -42, D:6) a +0 dagger a +0 short sword (54, -3, D:6) a +0 great sword a +0 robe (54, -1, D:6) a +3 short sword of freezing a +0 robe (58, -56, D:6) a +0 leather armour (65, -34, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 22 stones (12, 17, D:7) 17 stones (16, 9, D:7) a +0 hand axe a +0 leather armour (16, 10, D:7) a +0 mace a +0 ring mail (17, 9, D:7) a +0 dagger a +0 hand axe (17, 10, D:7) a +0 dagger a +0 robe a +0 whip (18, -29, D:7) a +0 chain mail (18, 2, D:7) a +0 trident (18, 8, D:7) a +0 whip (20, 4, D:7) a +0 mace a +0 club (21, 7, D:7) a +0 short sword (21, 8, D:7) a +0 club 2 poisoned darts (24, -30, D:7) 18 sling bullets (25, 7, D:7) a +1 falchion a +0 robe (26, -4, D:7) a potion of mutation (29, -8, D:7) 12 gold pieces (29, -7, D:7) a scroll of vulnerability (29, -6, D:7) a +0 mace (42, -26, D:7) a +0 hand axe (43, -26, D:7) 21 arrows (47, -10, D:7) a +0 robe a +0 mace (47, -9, D:7) a +0 robe a +0 battleaxe (49, -27, D:7) a +0 robe Level 8 of the Dungeon [Shop] Hulaur's Weapon Shoppe 18 sling bullets (135 gold) a +4 spectral quarterstaff (480 gold) a +0 short sword (45 gold) a +0 antimagic hand axe (165 gold) 12 poisoned darts (72 gold) a +0 halberd (60 gold) a +2 shortbow of freezing (261 gold) a +0 mace (45 gold) 22 stones (33 gold) the +4 dagger of Blood {elec, *Rage +Blink Str-4 Stlth+} (469 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-4). +Blink: It lets you blink. *Rage: It lets you go berserk by making a melee attack (+20% chance). Stlth: It makes you more stealthy. a +0 hand crossbow (52 gold) (0, 0, D:8) a +0 club (1, -2, D:8) a +0 spear (1, 0, D:8) a +3 whip (1, 8, D:8) a +0 dagger (2, -2, D:8) a +0 club a +0 leather armour a +0 shortbow 11 arrows (2, 0, D:8) a +0 club a +0 flail (37, -7, D:8) 22 sling bullets (50, 12, D:8) a +0 long sword a +0 robe (51, 11, D:8) a +1 halberd a +0 robe (51, 12, D:8) a +3 spear a +0 robe (53, 25, D:8) 24 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 flail (5, -2, D:9) a +0 mace a +0 ring mail a +0 short sword (5, -1, D:9) a +0 whip 5 boomerangs a +0 mace (18, -3, D:9) 30 bolts (24, -9, D:9) a +0 hand axe (24, -8, D:9) a +0 short sword (25, 5, D:9) 22 stones (27, -8, D:9) a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (30, 6, D:9) a +0 scale mail (33, 5, D:9) a +0 shortbow 16 arrows (34, 28, D:9) a +0 club a +0 flail a +0 chain mail a +0 mace a +0 leather armour (34, 33, D:9) 15 arrows (35, 11, D:9) a +0 ring mail (35, 27, D:9) a +0 dagger a +0 leather armour a +0 short sword (35, 28, D:9) a +0 whip a +0 chain mail (36, -6, D:9) a +0 long sword (36, 6, D:9) a +0 giant club a +0 giant club (36, 27, D:9) a +0 hand axe (37, 7, D:9) a +0 shortbow 23 arrows (38, 9, D:9) 15 stones (40, 23, D:9) a +0 dagger (42, 24, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Xaine's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of harm (90 gold) a scarf of harm (90 gold) an amulet of guardian spirit (300 gold) an amulet of the acrobat (300 gold) (0, 0, D:10) a +0 helmet (7, -6, D:10) 21 bolts (10, -8, D:10) a +0 giant club a +0 dire flail (13, 7, D:10) 16 bolts (16, 27, D:10) 17 arrows (18, 2, D:10) a +0 shortbow 36 arrows (20, 4, D:10) a +0 shortbow 26 arrows a +0 hat of see invisible a potion of degeneration 6 large rocks a +0 hand axe a +0 chain mail (23, 23, D:10) a +0 great mace a +0 giant club (24, 1, D:10) a +0 spear a +0 ring mail (36, 2, D:10) 27 stones (42, 10, D:10) 5 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 24 arrows (6, 14, D:11) a potion of lignification (18, 4, D:11) 18 arrows (20, -5, D:11) 6 large rocks (23, -10, D:11) a +0 flail (26, -34, D:11) a +0 leather armour (26, -27, D:11) a box of beasts (inert) (28, -19, D:11) a +0 dire flail a +0 plate armour (30, 11, D:11) 3 silver boomerangs Level 12 of the Dungeon (7, 14, D:12) a +0 scale mail (10, 1, D:12) a +0 mace (19, -11, D:12) 2 javelins {+f} (20, -11, D:12) a +0 quarterstaff (22, 12, D:12) 13 stones (23, 14, D:12) a +1 dagger of draining 4 curare-tipped darts (23, 20, D:12) a +0 shortbow 16 arrows (31, 21, D:12) a ring of willpower (37, -4, D:12) a +0 club (38, 1, D:12) a +0 robe (39, -5, D:12) 19 gold pieces (42, -1, D:12) 24 gold pieces (still there?) 4 large rocks (still there?) (42, 0, D:12) 5 gold pieces (still there?) a +0 scimitar (still there?) (43, -12, D:12) a scroll of blinking (46, -4, D:12) 29 stones (46, 1, D:12) a ring of resist corrosion Level 15 of the Dungeon (0, 0, D:15) 14 gold pieces (0, 9, D:15) 17 gold pieces (7, 10, D:15) a +0 hand axe (11, 17, D:15) a scroll of identify {@r1} (14, 28, D:15) 18 gold pieces (22, 25, D:15) 15 gold pieces (still there?) a +0 flail (still there?) a +0 robe (still there?) (23, 26, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (24, 26, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (25, 28, D:15) 16 gold pieces (still there?) a +0 dire flail (still there?) a +0 leather armour (still there?) a +0 buckler (still there?) the Ecumenical Temple a Gauntlet (5, -18, Gauntlet) a ring of fire (7, -18, Gauntlet) a wand of flame (18) (10, -4, Gauntlet) a +4 ring of evasion (10, 3, Gauntlet) a potion of heal wounds (10, 16, Gauntlet) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (24, -16, Gauntlet) 18 gold pieces (24, -12, Gauntlet) a scroll of fear (24, -1, Gauntlet) a scroll of summoning (24, 1, Gauntlet) a ring of fire (24, 12, Gauntlet) a potion of invisibility (24, 13, Gauntlet) a +1 pair of gloves of archery (24, 15, Gauntlet) a book of Power (24, 16, Gauntlet) a potion of might